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Anti-Aliasing / More Options

posted by Clord on - last edited - Viewed by 535 users

I know that you can force anti-aliasing via Catalyst Control Center but it would be nice to be as in-game option too. Based to 1080p Poker Night at the Inventory trailer, it might be bit low by default.

Then again it kinda looks like that weak anti-aliasing what Telltale Games titles typically use (2x probably).

More options would also be nice, like antistrophic filtering slider.

13 Comments - Linear Discussion: Classic Style
  • Does this game work with cold beverages, or do the beverages have to be heated first?

  • Will there ever be a Mac version, and if so, will the connectivity with TF2 be intact?

  • @Some Manner Of... said: Will there ever be a Mac version, and if so, will the connectivity with TF2 be intact?

    1. Yes, same time as the PC version.

    2.Yes.

  • @GaryCXJk said: Does this game work with cold beverages, or do the beverages have to be heated first?

    what a stupid question........ of course the beverages will need to be heated first.

  • Just an out-of-the-blue question. Can you adjust the quality in Poker Night? My computer is not exactly a graphical powerhouse.

  • @Clord said: More options would also be nice, like antistrophic filtering slider.


    Would anisotropic (note: an-iso-tropic, not "antistrophic") filtering even make sense for this game? Anisotropic filtering has to do with how clear textures are at oblique viewing angles, which I don't think would be a significant problem for this game. I think it tends to be more relevant for stuff like landscapes (example).

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    Jake Telltale Alumni

    @DJ Teh Cheat said: Just an out-of-the-blue question. Can you adjust the quality in Poker Night? My computer is not exactly a graphical powerhouse.

    Yep. Lighting complexity ("graphics quality") can be dialed up and down as well as shadow detail, and things like glow and soft focus. You can turn most everything down or off and the game won't look as nice, but the more... well aged computers of the world will be able to run it :)

  • @Jake said: Yep. Lighting complexity ("graphics quality") can be dialed up and down as well as shadow detail, and things like glow and soft focus. You can turn most everything down or off and the game won't look as nice, but the more... well aged computers of the world will be able to run it :)

    Thanks Jake. :)

  • @Jake said: Yep. Lighting complexity ("graphics quality") can be dialed up and down as well as shadow detail, and things like glow and soft focus. You can turn most everything down or off and the game won't look as nice, but the more... well aged computers of the world will be able to run it :)

    *Breathes easy*

  • @Jake said: Yep. Lighting complexity ("graphics quality") can be dialed up and down as well as shadow detail, and things like glow and soft focus. You can turn most everything down or off and the game won't look as nice, but the more... well aged computers of the world will be able to run it :)

    I guess my i7 will be aged a LOT when your gonna release it. :rolleyes:

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