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Update in the works!

posted by Jake Telltale Alumni on - last edited - Viewed by 1.3K users

You may wish to know...

We’re working on an update for Poker Night to (among other things) clarify how hands with side pots are being resolved. Currently, when multiple players go all-in with different chip totals, the winner of the largest pot (whether the Main Pot or the Side Pot) is being announced as winner of the hand (even when a smaller Main Pot is lost to the best hand). The pots are being divided correctly, but the messaging is causing some confusion. We’re working on making it more clear.

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  • @Poker Night Fix? said: *sigh*

    i would thank it will be out soon later to night or some time tomorrow night from the pm i got yesterday

    ------------
    Some Shader 2.0 fixes are included in the update. I of course can't guarantee that it will fix for everyone, but we were able to reproduce both black screen and distorted menu and fix them at least on the shader model 2 PCs we brought into the office. So hopefully it will work out for you! The update is in test at this point so it should be reasonably soon!
    ------------


    but who knows maybe a new bug comes up and it is delayed until next week...hope not also no ideal if the weekend is work days for them

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    Jake Telltale Alumni

    Something weird happened with the update last night, but it's on its way. We'll post a new thread when it's out.

    When the update is available, here is what you will be getting, more or less:

    [quote]Poker Night update, changes list:

    Poker & Gameplay Fixes

    * At the end of a hand, winners of the main pot and any side pots all announced individually. (Previously, only the winner of the biggest pot was announced.)

    * Each round, the minimum raise starts at the big blind until someone raises, after which the minimum raise is the amount of that last raise.

    * In heads up (one on one) play, the dealer is now the small blind and first to act pre-flop.

    * If a someone folds and is part of a side pot, and after the fold only one person remains in the sidepot, the sidepot gets cleared and paid out to that one remaining person.

    * The tutorial now automatically comes up once, the first time the game is played. It is still also available on-demand from the Poker Help screen.

    * Players who have a straight flush, four of a kind, full house, flush or straight will now get the appropriate hand achievement even if everyone else folds to them in that hand.

    * Fixed issue causing character tells to almost never play.

    * Fixed issue causing only one of the player's hole cards to display when skipping dialog.

    * Improved readability/consistency on the unlockable Strong Bad card deck.

    * Max properly leaves the table after his "I'll be in the bar" bust out line.

    ----

    Compatibility Fixes

    * Anti-aliasing quality control added to Graphics Settings screen.

    * Improved compatibility with Shader Model 2.0 graphics cards.

    * Fixed cases of invisible and garbled text on the title screen and settings screen on some systems.

    * Some lower end video cards which formerly just drew a black screen should now display the game. :)

    ----

    Content

    * Two new poker tables available on the Unlocks screen: “Poker Night,” and “Inventory Security”
    [/quote]

  • @Jake said: * Some lower end video cards which formerly just drew a black screen should now display the game. :)

    Huzzah! :)

  • Sweet.

    Jake, I only hope it doesn't delete all my unlocks, stats and won items like this update did :( it self-uploaded and self-installed, and I only noticed because eveything was deleted.

    At least I don't owe half a million dollars now...

  • @Jake said: Something weird happened with the update last night, but it's on its way. We'll post a new thread when it's out.

    When the update is available, here is what you will be getting, more or less:

    Thank you for the patch notes. Will this be coming out on the Steam version today as well? Please say yes!!

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    Jake Telltale Alumni

    @crfh said: Sweet.

    Jake, I only hope it doesn't delete all my unlocks, stats and won items like this update did :( it self-uploaded and self-installed, and I only noticed because eveything was deleted.

    At least I don't owe half a million dollars now...

    I think the update installer will be smart enough to know that you have content. The one you installed earlier was actually just the original installer :(

  • * Max properly leaves the table after his "I'll be in the bar" bust out line

    Aww, that was a good glitch, awesome during the show downs when Max would be there just looking at the both of ya.

  • Haha, no Steam update. Well played ttg, well played. 2 weeks with an unplayable game and you couldn't squeeze out the Steam version update?

    Hope you realize you left a lot of people unfamiliar with you guys pretty peeved over all this. Good luck with the BTTF stuff... I'll be sure to give it my own form of "hype" to friends and others interested in it on the SPUF forums.

    cya

  • Because Telltale totally has control over when Valve posts the update on their system. Yep. You do realize that you come off as "Screw business hours, screw holidays, screw testing. Eat your turkey in the office if you have to, just give me my damn update now!", right? Funny how game company employees are supposed to be something more than human just to get your game patched.

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