Maybe I'm just overreacting, but this quick travel thing and no character movement at all really just bugs me out. I actually want to know how many people here feel the same, cause to me skipping all kind of movement really takes much of the overall gameplay feel and immersion. I'm not talking about the simple puzzles, the QTEs or this cinematic style, I just feel that without some kind of roaming something is really missing and I fear that this dissappointment will spoil that game for me!
I'm usually not the one to say than games need to be this and that, but this is Jurassic Park and one of the things I was excited the most is visiting movie locations and walking around and exploring them. That definetly wont be achieved by switching between some screens. Not even Heavy Rain skipped movement, cause they knew it just feels different. I also dont know how they want to create suspense when you are not able to move. Only though cut-scenes?
I want to make a suggestion:
Please make this quick travel optional. I know that without it it wouldnt be possible to switch characters like seen in the demo, but at least give the player the choice wether to walk between those screens when its possible or use quick travel, maybe by switching walk-function on or off in the menue or simply as an additional way to navigate. This would please gamers who like to walk around and those who think its tedious.
When not for all non-QTE parts, then at least in sequences where bigger areas are visited without one big puzzle to solve. Maybe quick travel could then be optional by unlocking them when a place is visited the first time to shorten backtracking
In the demo when first selected the shed, there was actually a short cut-scene showing him walking to it. So you have the animations, additional camera-angles, shouldnt be a big effort to add this, though of course I dont know. But I think by this radical decision telltale just unnecessarily deters potential players and JP-Fans.