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BTTF for iPad 2

posted by maxwood on - last edited - Viewed by 326 users

Any chance of the BTTF games for iPad being re done for the iPad 2 now it's capable of better graphics?

I played the first episode a bit on the original iPad, it's pretty laggy and there's lots of jaggies. So just wondering.

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  • I'm curious to hear if anyone has tried Ep1 on the iPad 2 yet? How does it play?

  • @mouseykins said: I'm curious to hear if anyone has tried Ep1 on the iPad 2 yet? How does it play?



    I'd be interested to know this as well.

  • AppAdvice rate BTTF highly on the iPad 2:
    Back to the Future Ep 1 HD was made for iPad 2. It got released a bit early for the original iPad, but it feels slow and at times is painful to play. The enhanced graphics and CPU will make this game shine. New iPad 2 owners should pick this title up immediately. It is one of the few apps that can showcase the amazing graphics and speed of iPad 2.

    http://appadvice.com/applists/show/apps-that-show-the-ipad-2-speed

    The Appera also posts a promising review:

    Games that sunk on the original iPad (like Back to the Future, Sam & Max), now run at almost 60FPS. This is particularly impressive for me, especially considering how I immediately discarded Back to the Future because the framerate was unbearable for me.

    http://theappera.com/2011/03/16/ipad-2-review/

  • Yeah the Telltale iPad games really sing on the iPad 2. The framerate was limited by the hardware of the original iPad, not deliberately throttled in the engine code, so if you run the games on an iPad 2, they will already take advantage of the better gfx hardware.

  • @Jake said: Yeah the Telltale iPad games really sing on the iPad 2. The framerate was limited by the hardware of the original iPad, not deliberately throttled in the engine code, so if you run the games on an iPad 2, they will already take advantage of the better gfx hardware.



    Unfortunately. I have no intention of buying an iPad 2 just so I can play games that SHOULD be running well on the iPad they were initially designed for.

  • @G.byrne said: Unfortunately. I have no intention of buying an iPad 2 just so I can play games that SHOULD be running well on the iPad they were initially designed for.



    For whatever its worth, we're still working on that as well.

  • @Jake said: For whatever its worth, we're still working on that as well.



    That's somewhat reassuring to hear. I genuinely believe it has something to do with the telltale engine and not the graphics... Lots of games on the app store are graphic-intensive and aren't choppy. Of course, that having been said, I'm not a developer. I could very well be wrong.

  • I've got the game for the iPad, and did experience choppy framerate issues as well, I'm glad to see it runs well on the iPad2.

    The issue in my opinion must lie somewhere in the game engine (but I'm not developer also), but I think we should keep in mind here that the Telltale engine caters for so many different platforms at one time so it would be better for them as a business to make a build with maximum core compatibility than restrict themselves to just the one platform. Maximum purchases ultimately lead to them releasing more games in hte future, I bought the game for both iPad and Mac, and enjoyed it throughly on both.

  • @ElWaster said: I've got the game for the iPad, and did experience choppy framerate issues as well, I'm glad to see it runs well on the iPad2.

    The issue in my opinion must lie somewhere in the game engine (but I'm not developer also), but I think we should keep in mind here that the Telltale engine caters for so many different platforms at one time so it would be better for them as a business to make a build with maximum core compatibility than restrict themselves to just the one platform. Maximum purchases ultimately lead to them releasing more games in hte future, I bought the game for both iPad and Mac, and enjoyed it throughly on both.



    I agree with you, unfortunately it sort of sucks for me. I own an iPad, a first gen MacBook (which is incompatible with most of their games), an XBOX (Telltale favors the PS3 for their own reason, even though the console is capable of running their products), and a Wii (which is also choppy and suffers from compression issues because of Nintendo)

    If I can't play the games on the iPad, I can't play them at all. I'm not trying to sound selfish. I want everybody to enjoy the games that genuinely want to. My issue is that the game was announced for the iPad and it doesn't perform well. I feel let down. Sam & Max was promised and we only got the first episode... Then Telltale said they had made improvements and were going to release new games with a heightened commitment to the iPad... That has yet to be seen.

    I loved Puzzle Agent. It's one of my favorite games. It works flawlessly on my iPad. I figure that game uses the Telltale Engine, so graphics must play some sort of factor on performance... but it cannot be everything. Look at games like Real Racing, Infinity Blade, Rage etc. They are amazing looking games. I think they perform so well because, like you said, they were built on an engine that was designed and catered specifically to the iOS only.

    My hopes are still there. I'm still waiting for the other episodes from Tales of Monkey Island and Back to the Future on the iPad. I am also hoping we get some of the future games compatible with the iPad, especially King's Quest (of which I'm a HUGE fan). That having been said, if I don't see anymore episodes, that hope will fade away. At least until Puzzle Agent 2 comes out. Can't wait for that.

  • Any news about PC version getting the better artwork assets from the ipad version in the future as a patch? Like George's picture in Marty's inventory?

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