It seems to be becoming the new trend - motion control - with the Nintendo Wii, Playstation's new Move, the EyeToy from several years ago, and now the new Kinect technology for the Xbox 360, and the various other short-lived/to be short-lived gimmicky motion-control crap that's being introduced into the gaming market.
I, quite frankly, am not fond of motion control; from what I've experienced of it, I've found it irritating, flawed, and have found it to actually detract from the gaming experience. I agree mostly with Yahtzee Croshaw's general opinion of "more movement ruins/lessens the immersion". I think that motion control is quite unnecessary, as we've gotten by fine (well, more than fine) with regular button-controllers.
Besides, people usually play games to relax and unwind, and actual movement doesn't generally allow the player to do so. And relaxation and lack of movement are usually linked to immersion; if you want to get lost in the game, and get lost within the world in which it takes, then flailing you limbs or wiggling your hands isn't exactly going to help. Of course, one may argue that motion control helps to enhance sport games, as motion control 'gives a better portrayal/representation' of what it's actually like to play that particular sport than you get from pushing buttons. However, motion control is rarely even a partially accurate portrayal of what it's like to play sport, since the players actions are never perfectly and directly recreated by your avatar on the screen (from my experience); it not accurate at all, and half the time the person who actually plays that sport well in real life will fail miserably upon their first few tries.
So, in its current state, motion control can't deliver the same experience as actually playing a real sport, and even if it succeeds in doing so, then why is it any better than playing the sport in real life anyway? So, overall, motion control ruins immersion, it's often frustrating, playing sport can't even partially be recreated realistically through motion control, and even if technology were developed to the point where it was able to do so, it would be pointless when you can just as easily play that sport in real life... So what the hell is motion control good for? Parties, and that's about it. It's a party toy; it's unfit for proper (or hardcore, if you want to use that word) gaming, it's not revolutionary, and it's not the future of gaming (despite it being marketed as that).
But anyway, that's just my opinion, but I'd like to hear yours. What your opinion of motion control? Is it a revolution or a step forward in gaming, or is it just another pointless gimmick? Should it be abandoned, or should the technology be developed further? Can further improvement actually lead to motion control being not-sucky, or will it always fall short of classic button-based control? Discuss below.