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Episodic game affects the gameplay?

posted by Anonymous on - last edited - Viewed by 819 users

I was wondering how does the episodic presentation affect the gameplay?

Does it stop there or what?

I'd like to see it work like this:
(Let the Sam & Max 1 be the guidance to following explanation)

Once you have spoken to Dougie it will unveil the Ball of Twine to the map. But it is locked (and unveiled now) since you don't have episode that unlocks it. Now the next episode allows you to go actually that place by unlocking the Ball of Twine to visit. But will you be able to still play (the areas already unlocked) even though you have not unlocked the next episode that allows you to enter Ball of Twine? Or how does it exactly work?

What i most definietly does not want to see is that it stops there and you can't wonder around the areas you have already unlocked by getting the episode.

It would be more fullfilling to be able to wonder around already unveiled and unlocked places as waiting for the next episode. Perhaps even unveil more locked places if possible. Since there is possibility that there is more to do in the area you have already unlocked. Like loosen the screw below the big fish :) ...or drive to Snuckey's and fetch the bathroom key.

I hope there are telltale developers around, or this thread is rather useless.

19 Comments - Linear Discussion: Classic Style
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    Anonymous

    [quote]Jake, when you say, "each episode will be its own game," do you mean that there will be a separate installation (game executable and other core files) for each episode, or will there be a single installation, with a menu in the game executable to select the desired episode?[/quote]

    I am curious about this too.

    Since these are all self-contained games, I may very well be interested in the plot of one but not another, not to mention the cost of purchasing every episode. Thus, I may only purchase episodes 1, 4, and 7, for example. My question, will this work? Are these all going to be self-contained add-on packs, or will the previous packs be required in order to play each of the newest episodes?

    Thank you.

  • Each case will be self-contained and standalone, which means you can start with any one, and play whichever ones you want, in any order. Think of it as a lot of little games, instead of one big game with expansion packs.

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    Anonymous

    Instead of having 12/24/XX episodes in the Add/Remove Programs list, I imagined a menu to select/install/uninstall the desired episode, kind of like Steam.

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    Anonymous

    [quote]Instead of having 12/24/XX episodes in the Add/Remove Programs list, I imagined a menu to select/install/uninstall the desired episode, kind of like Steam.[/quote]

    I agree with Allen, having an entry in Add/Remove for every single episode would be a bit odd, expecially if there are 12-24 episodes. Although, I have no idea if these are the intentions.

    It would be nice if there was a single install utility that handled the install/uninstall of all of the TTG products, or at least the S&M episodes. Much like Sierra's utility that managed all of it's products.

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    Anonymous

    Allen, I like your boogying avatar.

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    Anonymous

    I hadn't even thought about the number of items that would be in the Add/Remove Programs list. That's a good point, Allen.

    I'm not too fond of Steam, but it gets the job done. It's worth mentioning that with the first Bone game, one had to re-download and re-install the entire game to get an update. There needs to be an easier way to get updates. Given the number of episodes that will soon be available, this is especially critical. As meelWORM said, a program similar to Sierra's SIGSPAT would be ideal.

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    Anonymous

    Hey, a central application to manage episodes seems to be kind of essential. It would allow quick updates, and clutter the computer a lot less. But I'm sure that this is what you've done or are planning to do.

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    Anonymous

    Episodic seems fine to me, at least I won't have to worry about being behind so much :D .

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    Anonymous

    Might I just say I think this Episodic thing is really starting to work. I know Telltale have been pioneering the episodic 'mould' for 2 years now, and I really think it'll work out and pay off.

    It's new, it's fresh, it's the next logical step - I think it's a great idea.

    (When do I get my free t-shirt? Jokes.)

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    Anonymous

    I think it has potential.

    They should do an episode in space like that "other" game that was going to be made.

    An episode based around a road trip would be awesome too. A throw back to Hit the Road. Tacky tourist traps etc. It's what they do best.

    Oh and I think it would be great if you throw in some indirect lucas arts jokes.

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