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HALLOWEEN CONTEST - A Point and Click Adventure (now with Behind-the-Scenes)

posted by Majus on - last edited - Viewed by 1.2K users

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Okay people!
Here we are and this is our Halloween Contest Entry!
A point and click adventure!!
Omg.

We, the funny people who did fun stuff like »I’m more piratey than you« and the »I wonder what happens«-series, made a point-and-click-adventure.
It’s our official Contest-Entry, made with the VISIONAIRE-Engine.

Unfortunately, due the short production-time of only two weeks, the current version is still BETA. It has some Bugs here and there, and beautiful stuff like voice-recordings are not in it (yet). And it’s only for windows (yet).

BUT IT’S STILL AWESOME!!

Download the game here! (about 83 MB)
Extract the files!
Start the EXE!
Have fun!

How to play:
- Leftclick: Walk to.
- Double-Leftclick: Take/Use stuff.
- Rightclick: Look at.
- Grab your inventory-items and use them with other objects with leftclick.
- Skip dialogue with a simple left- or right-click.

If you have bugreports and feedback please write them down here or send us an [EMAIL="feedback@majusarts.de"]E-Mail.

SO! What are waiting for?
Have fun with us, trying to make the BEST costume of time and space!

Suro & Andrei & Mihai & Martin & Majus

69 Comments - Linear Discussion: Classic Style
  • @StLouisRibs said: The press P to dance one?

    yeah... I figured that not many discovered that :) :p

  • Uhhh..i liked it! i finished it now and it was totally AWESOME! and speical the "press p" thing:D
    *the probably hiding a cow*
    (no i din´t figured it out for myself:P)

    are there some more eastereggs?

  • Buh...

    I definitely want to play the game, but the right side of the screen seems to have been kidnapped...

  • @MalkyTop said: Buh...

    I definitely want to play the game, but the right side of the screen seems to have been kidnapped...

    That is actually a bug we still hunt..
    Did you try playing the game in windowed mode? So far I only heard that this happened in fullscreen.

    To do so you have to edit the config file in the folder.
    Just change the "yes" at Fullscreen to "no".

    Hope this helps and sorry for the inconvenience.

  • Unfortunately, even in window format, the right side is gone.

    -tear-

    Now how will I ever get distracted from my college apps?!

  • @MalkyTop said: Unfortunately, even in window format, the right side is gone.

    -tear-

    Now how will I ever get distracted from my college apps?!

    I'm only fishing here, but someone said that maybe other Java applications are causing problems.
    I'm sorry that I can't be more of a help, but right now we are wondering ourself whats happening :/

  • Great work, guys! I downloaded and played it through yesterday. I was very impressed with it!

    I have to play it again now I know about the easter egg. :D

  • I dug this up for a reason.

    It's been almost two years aaand Majus and I think you guys might want to know some Behind-the-Scenes stuff.

    I've also noticed some people talking about fangames, how to make them, where to join teams... if you have any questions, feel free to ask.
    Besides, I wanted to share this with our newest forum members as well.

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    Vainamoinen Moderator

    @Silverwolfpet said:
    I've also noticed some people talking about fangames, how to make them, where to join teams... if you have any questions, feel free to ask.

    Uhm, yes to these questions?

  • Oh, uh...alright!

    1. How to make them.

    There are two brilliant programs that I know about. One of the is Adventure Games Studio developed by Chris Jones. This is what I'm using for the Kauff and Gustav game.

    A few years back it was a bit difficult to get the hang of it, but now everything is much simpler with the newest versions.

    You can check out tutorials right here, on the TTG forums.

    The second program that I know about is called Visionaire Studio.
    It is the one Suro used to make the Halloween Contest Game.

    It depends on your preference. I recommend trying out both and see what happens. Which one you will like most... is up to you.

    Both programs have forums where you can ask any questions not covered in their manuals.

    2. Where to join teams.

    The AGS forums have a huge section of games-in-production where people ask for musicians, artists, voice actors etc etc.
    However, keep in mind that 80% of those games never see the light of day, for various reasons. I joined some teams where the communication lacked, kept me constantly in the dark. Other teams were very talkative and we had daily updates... the suddenly quiet. Forever. o.O

    Now I'm in a team that, thank God, posts daily updates and keeps us on our toes. The progress is slow, but constant.

    Making a fangame is a LOT of hard work. You either find an awesome team to help you out, or you have nerves of steel and you're crazy enough to make it on your own.
    Either way, the satisfaction of seeing your own character move around the screen is brilliant!

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