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TELLTALE try to buy the unfinished Sam&Max from Lucasarts again!!!

posted by tester8 on - last edited - Viewed by 1.6K users

Hi!

Having just read the history of the Lucasarts S&M sequel (again) and the fact that it was 2/3 or EVEN 3/4 finished, why dont you (telltale) try to negotiate buying the source again?

1) come on, this was almost finished! What a waste, sitting all those years on some lonely server at LEC. Plus, it's possibly cheaper than making a new game?

2) You guys made tons of money since then. (I heard back to the future sells really well)

3) if you support the cause, please reply!!!!!!!

69 Comments - Linear Discussion: Classic Style
  • @lattsam said: My answer, which is completely straight from the heart and soul, is the same to both of these questions:

    Because I really feel that both the original actors and their games got a raw deal. It must be heartbreaking for them... having to do all that hard work recording countless lines of dialogue, and then having the rug pulled out from under you at the last minute. I really empathize with them.

    They got paid for every minute they spent, so I doubt it really concerns them that much, since they have stable careers outside of a niche adventure game once every 9 years.

  • @lattsam said: Because I really feel that both the original actors and their games got a raw deal. It must be heartbreaking for them... having to do all that hard work recording countless lines of dialogue, and then having the rug pulled out from under you at the last minute. I really empathize with them.

    1) This happens all the time. Actors, voice actors, everyone involved in the production of entertainment media are used to cancellations. Do you know how many TV pilots get made that don't get picked up? Tons.
    2) http://www.imdb.com/name/nm0417068/ Nick Jameson has had multiple projects every year since Hit the Road. Do you really think he was sitting around on the set of 24 feeling depressed that Sam and Max 2 got cancelled? :rolleyes:

  • @Scnew said: 1) This happens all the time. Actors, voice actors, everyone involved in the production of entertainment media are used to cancellations. Do you know how many TV pilots get made that don't get picked up? Tons.
    2) http://www.imdb.com/name/nm0417068/ Nick Jameson has had multiple projects every year since Hit the Road. Do you really think he was sitting around on the set of 24 feeling depressed that Sam and Max 2 got cancelled? :rolleyes:

    I'm just sayin' is all. But with Lost and 24 over, I continue checking his imdb profile, wondering what he's going to be in next...

    I know he's in The Force Unleashed 2... maybe I should get that game one day.

  • I really don't think voice actors should be the make or break for a video game. I mean yeah they're fun, but it's the writing that makes Sam and Max what it is. VAs move on from projects because it's a job. They don't become incredibly emotionally attached to what they're doing because they voice act to make money, not memories. I know I'm just beating a dead horse but I felt like I needed to give my two cents.

    Getting back on topic, I think the space idea was much more interesting. In a way, they already made the other one, it just happened to be by a different company. I imagine Telltale used the unfinished game as a blueprint for theirs but don't quote me on this.

  • @lattsam said: I know he's in The Force Unleashed 2... maybe I should get that game one day.



    I went to but relised the only thing I wanted was the Guybrush costume and thats a lot of money to pay for one perk XD

  • nah its a pretty good game. a [B]coolesome [/B]game

  • @coolguy721 said: nah its a pretty good game. a [B]coolesome [/B]game



    It wishes it was.

  • I also would like to add, that while I thought that Telltale's Sam and Max games were all fine and dandy, I recall "Hit the Road" as superior, i.e. a real classic.

    So I would prefer, to be honest, this Lucasarts Sam and Max over any new Telltale series.

  • @tester8 said: I also would like to add, that while I thought that Telltale's Sam and Max games were all fine and dandy, I recall "Hit the Road" as superior, i.e. a real classic.

    So I would prefer, to be honest, this Lucasarts Sam and Max over any new Telltale series.

    Freelance Police was essentially developed by Telltale. Almost the entire development staff that worked on it at LEC is what Telltale started out with initially, so this argument makes no sense.

  • @SHODANFreeman said: Freelance Police was essentially developed by Telltale. Almost the entire development staff that worked on it at LEC is what Telltale started out with initially, so this argument makes no sense.

    lucas arts has much more money the ttg. If you look at the video for freelance police you will see the mouths are fully animated instead of how telltale does it

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