So I've been a Monkey Island fan for a long while now. I started with Secret and loved its Spielberg-like charm and classic humor. MI2 was great just for being grungy in attitude and throwing everything against the wall. However, I still enjoyed Secret a bit more--it was more straightforward. I still appreciate MI2's attempt at being something more in gameplay design.
But what MI2 and Curse did accomplish best was world design and expanding the MI mythos. After playing both, you get a sense that there could be more to this faux Caribbean, just filled with weird little islands that contribute to an increasingly convoluted, ridiculous backstory. Just seeing some of the Bill Tiller and Steve Purcell artwork in recent years really cemented that feeling. It's kooky, it's creepy, it's absolutely nothing like Secret, but that doesn't matter as much. There's just pure imagination at work here.
So my question for those who have played Tales is: does Tales live up to that? I'm not as interested in character talk or plot here, just the art direction and world design.