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Telltale + Linux: A Definitive Guide

posted by covox on - last edited - Viewed by 32.2K users

[MOD EDIT: Previous Linux guides on this forum: Sam & Max and SBCG4AP]

As a Linux guy who loves his adventuring, I'll try and keep this updated as best I can. These instructions were developed for Wine 1.1.29, under Ubuntu Jaunty 9.04, but should work under the newest build/distro. The example is for installing TOMI, but can be adapted to pretty much any downloadable Telltale title. This guide assumes you have set up your computer with the proper ATI/NVIDIA 3D drivers; most distros will ask you if you want them, the answer is hell yes! So let's get cracking!

GAMES THIS METHOD HAS BEEN TESTED WITH:
[LIST]
[*] Sam and Max Series 1
[*] Sam and Max Series 2
[*] SBCG4AP Series 1
[*] Wallace and Gromit Series 1
[*] Tales of Monkey Island Series 1
[*] Sam and Max Series 3
[/LIST]

1.) Visit WineHQ and get the latest build for your distro.

You should know by now that Wine is the de-facto way of running native Windows apps under your Linux of choice. What may not be obvious is that the copy bundled with most distros is freaking ancient; why, tens of thousands of fixes and improvements have potentially been committed since then! To put it in perspective, the "stable" one in your distro was sent out around the time colour television was first invented. The Wine guys release a new one literally every fortnight. So the first thing you should do is visit this page and follow the instructions for your distro to fix yourself up with the latest.

2.) Download WineTricks and install the d3dx9 package.

Wine hasn't replicated the Direct3D extension DLLs (e.g. d3dx9_41.dll) yet, and they're needed by some Telltale games. There's a quick way to fix this:
wget http://www.kegel.com/wine/winetricks
sh winetricks d3dx9
This will download the DirectX 9 installer and rip just the good bits out of it; you'll probably see a EULA or two, click yes. Congrats, you now have all the libraries you need.

SPECIAL STEP FOR SAM AND MAX SERIES 3 OWNERS: Telltale have finally taken their old IE6 based launcher and lashed it to a canoe, set it on fire then left it to slowly drift down a canal. The replacement is a nicer, faster, cross-platformier QT/WebKit deal. However, with WineTricks, you need to install the Visual Studio runtime files before the game will start.
sh winetricks vcrun2005

3.) Run the game installer. When it asks if you want to update DirectX, just say no.

Easy as. Most distros let you double-click the EXE to start Wine; I prefer the terminal.
wine LaunchOfTheScreamingNarwhal_Setup.exe

SPECIAL STEP FOR SAM AND MAX SERIES 3 OWNERS: You're done! Enjoy the game :)

4a.) Enter your purchased serial number into the box.

Grab it from here and paste it into the box. The launch window will switch to a white page after doing this; that means it's working! With luck, you can quit the launcher now by running in a terminal
wineserver -k
Next time you start the game up, you'll get a "Click here to run the game" link instead of the serial box. Congratulations!

OR

4b.) Download this patching script and launch the demo with it.

Originally you needed this script to make the serial number entry work, but that regression got fixed! If you want to just play the demo, you'll need to crack open a terminal:
cd ~/.wine/drive_c/Program\ Files/Telltale\ Games/Tales\ of\ Monkey\ Island/Launch\ of\ the\ Screaming\ Narwhal
wget http://rebui.ld.net.au/covox/ttg-patch.py
python ttg-patch.py MonkeyIsland101.exe
If all goes to plan, you should see some text in the launcher window offering a link to play the demo. Congratulations!

FREE HINTS:

[LIST]
[*] You only have to use ttg-patch.py once to register a serial number, but every time you want to play the demo.
[*] If you're having trouble getting rid of the Telltale window after quitting the launcher, run "wineserver -k" to kill it.
[*] If you're having trouble with sound (e.g. skipping, not being there at all) and you use a reasonably new distro, it's probably PulseAudio. It's pretty much always PulseAudio. Do yourself a favour and run "pulseaudio -k" to murder it before starting the game.
[*] If the game crashes just as it loads into fullscreen mode, you can force it to load in a virtual desktop. This can be done either by running winecfg and changing the global setting, or on the fly by running Wine like the following example:
wine explorer /desktop=Wine,800x600 MonkeyIsland101.exe
[/LIST]

But I use a Mac! It has a UNIX logo on the box!
Telltale is porting stuff to Mac now. Did you miss the memo?

But if you mean specifically using Wine to play Windows-only titles...
Short version: Seeing as you guys don't mind paying $39.95 for a fancy lending list, you can take my word that investing the same amount in a copy of CrossOver Games would be the bargain of the century.
Long version: Apple's version of X11 is pretty crap and breaks with WineD3D. Apparently some fixes have been made to Xquartz, so I'll try it again soon.

What about Monkey Island's treasure-hunting feature?
Too much black magic.

NEW: I tried running Sam and Max Series 2, but instead of getting the serial number box I got a grey screen saying "Logging you in"! Also, the script complains about a missing noScriptDiv! What gives?
I just tried out S&M 201 yesterday, it appears to be slightly different in that it doesn't have any fallback HTML (like every other Telltale game) for entering the serial number and starting the game. To work around this, grab the latest copy of ttg-patch.py, which can now inject the missing bits of HTML. Unfortunately, you'll need to use it every time to run the game. Believe me, I'm crying as much as you are.

Well, I hope that worked for you guys. If it didn't, post here!

207 Comments - Linear Discussion: Classic Style
  • @zak256 said: I have problems activating at least Bone, Strong Bad, Wallace&Gromit, Sam&Max1+2, Telltale Texas Hold'em and probably others. But BTTF for example works fine, probably because of another activation method Telltale uses here.
    Finally I managed to activate the games after installing IE7 with winetricks. And then some games need native d3dx9_36.dll (e.g. Hector).

    Luckily with the above exceptions every game works fine up to now. I still hope Telltale jumps on the Linux train soon. First because I think it's a shame to have to use these kind of workarounds (IE7 on Linux just to activate Telltale games *uargh*), and second who knows if future games will work the same way?

    I'm pretty sure I needed ie7 via ies4linux to get those games up and running as well. The previous Linux threads (mentioned in the first post of this thread) all had that in their howto sections.

    covox, if you're still about, do you want to add a note suggesting that people with activation problems might have some success with IE installed via winetricks or ies4linux as descrived in the previous threads?

  • I see the instructions on the first page seem to be quite old. All in all you might reduce the instructions to the following steps:

    1. Install the game with wine
    wine <game_install_file.exe>

    2. Install ie7 and native d3dx9_36.dll using winetricks
    wget http://winetricks.org/winetricks
    chmod 755 winetricks
    ./winetricks d3dx9_36 ie7

    3. Run it and have fun :-)
    cd <game_directory>
    wine <game_binary.exe>

    ie7 is ONLY needed for activation and NOT needed for the following games which use a different activation method:
    [LIST]
    [*]Back To The Future
    [*]Hector
    [*]The Secret of Monkey Island: Special Edition
    [/LIST]

    Native d3dx9_36 is not needed for all Telltale games, too, but it doesn't hurt to have it installed either.

    Requirements are of course installed 3D drivers. I am using an NVIDIA card with native drivers and can't say anything about other cards and drivers.

    Installed Wine is of course mandatory, too. I am usually using the newest version.

    For convenience I just wrote a small script (the extension ".txt" should be removed):
    chmod 755 telltale-games-installer.sh
    ./telltale-games-installer.sh <game_install_file.exe> [ <wine install directory> ]

    In case of problems or comments, post here.

  • @zak256 said:
    ie7 is ONLY needed for activation and NOT needed for the following games which use a different activation method:
    [LIST]
    [*]Back To The Future
    [*]Hector
    [*]The Secret of Monkey Island: Special Edition
    [/LIST]

    I think that I needed IE7 for Sam and Max: Season 3 or Poker Night at The Inventory (I could be wrong though - it's been a while since I installed them).

    It's also perhaps worth noting that stuff purchased via Steam may not have the same activation requirements (can anyone confirm that?).

  • @Cheeseness said: I think that I needed IE7 for Sam and Max: Season 3 or Poker Night at The Inventory (I could be wrong though - it's been a while since I installed them).

    I didn't need IE for Sam & Max Season 3; it uses the new WebKit-based stuff which works perfectly fine without it.

  • @demonfoo said: I didn't need IE for Sam & Max Season 3; it uses the new WebKit-based stuff which works perfectly fine without it.

    I'll sit corrected then ^_^

  • Can confirm that Puzzle Agent 2 is completable under Wine (using the same prefix I've been playing BTTF in).

    The only problem we encountered was a crash after our second phone conversation with Jim. After relaunching the game it was fine - no idea if it's Linux/Wine related.

  • Hi zack,

    Here is the d3dx9_36.dll : http://dllcentral.com/d3dx9_36.dll/9.19.949.2111/…download it and then extract the downloaded zip file to the system32 folder which is located in windows folder (that is located in your main drive which contains the installed windows)

  • @JeanAHough said: Hi zack,

    Here is the d3dx9_36.dll : http://dllcentral.com/d3dx9_36.dll/9.19.949.2111/…download it and then extract the downloaded zip file to the system32 folder which is located in windows folder (that is located in your main drive which contains the installed windows)

    Under Linux, you're best off getting it via Winetricks. That extracts it from the Microsoft DirectX installer, which is probably the safest/most reliable method of getting the correct DLLs with appropriate overrides.

  • @Cheeseness said: Can confirm that Puzzle Agent 2 is completable under Wine (using the same prefix I've been playing BTTF in).

    Can confirm that, too (though I haven't played the game, but it starts without any problem). Only had to install d3dx9_36 via winetricks. Everything else worked out of the box.

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