I have a feature request for your games.
when going through a conversation with the characters you will eventually start repeating parts of the converstation.
wouldn't it be usefull if rather than having to repeat the converstaion you could show an indication to us that the converstaion has been exhausted. e.g. highlighting the topic in a different colour (e.g. red) so that we know when we have gone through the whole speech.
That way we wouldn't have to listen through at least one repeated sequence of speech again and have to click skip through it.