"And there's one more thing about The Walking Dead that will make it stand out from the rest of Telltale's games. Previous titles were more or less episodically self-contained, but Rodkin said that episodes in The Walking Dead will 'be able to talk to each other.' Characters that die in one game in Episode 1 will stay dead, or if the player keeps them alive, they'll reappear in later episodes.
That extends to 'even the smaller stuff, where, in a conversation, we want the permanent feel of these things. If you're talking to someone, and they ask you what you think about this or that and you're like that sounds like the stupidest thing you've ever heard and they're like what an asshole. Well, you've just told that person something that makes them think you're an asshole, and the game logs that down and moves on.'
That persistence should increase game's sense of permanence, and pull the player into a world with real consequences for their actions. 'We want the conversation to feel much more like an actual conversation where when you say something, you can't just unsay it by re-exploring the same dialog tree.' "
Having seen the amazing art direction and now hearing this, it looks like The Walking Dead game is going in an interesting direction. Even though I haven't read the comics yet, I'll certainly be checking out the game.