User Avatar Image

Whoa! Hold on! On-line activation? Internet Explorer ONLY?

posted by Anonymous on - last edited - Viewed by 763 users

Okay, guys, I have a real problem with this one.

Exactly *what* kind of "activation" method is being used here? What if (God forbid and I hope that this does not happen) TTG goes belly up, assets get sold, and I try to reinstall the game? Seems to me like I would not be able to activate it because there is no "phone home" server available anymore. In that case I paid for something that I can no longer use but legally have a right to use.

It's bad enough that I'm being forced to use a browser that I refuse to use, but I have a deep hatred for any activation method that "phones home" and/or has the potential for preventing me from using the product at any time in the future.

Would someone from TTG kindly elaborate on this "activation" mechanism and what the customers' rights are after activation? Does the product "phone home" at any other time, such as product usage or checking up on the activation? Is "Bone" expected to have a similar authentication mechanism?

(Before anyone gets all high-and-mighty on me, I've been a UNIX and Windows system admin for over 10 years. Data security, data integrity, application availability, and customer privacy is in my blood, whether for the home or for business. Deal with it. :p )

29 Comments - Linear Discussion: Classic Style
  • I don't think Bone will be released in stores.

  • User Avatar Image
    Anonymous

    [quote][quote]Here's the deal....

    The game can always be played (in demo or full mode) without an internet connection. The only time any internet connection is required is when the game is purchased.[/quote] Bravo! [=D>] too bad not everyone has an internet connection so if they want the game they will have to go pirate [=D>] what a brilliant way to increase software piracy first valve then 3drealms and now you WHY? :(([/quote]That's the real problem with most anti-piracy methodologies.

    (A) Anti-piracy methodologies do not stop the hard-core ... dare I say? ... "pirates". Most games have cracks released within 48 hours after release. In some instances, cracks are available before the game is even released in stores! Fortunately, TTG's current pricing scheme and their status as a fledgling company will keep them under the radar of hackers for a while, I'm sure.

    (B) They often end up hurting only the legitimate customer who now has to jump through hoops in order to utilize the game that s/he legally purchased. STEAM is the perfect example of this. Another example is the problem with older CD-ROM drives that cannot read newer, on-disc, copy protections, thus preventing the games from running. So, now the customer has to go out and spend additional money (not reimbursed by anyone, obviously) in order to play that particular game.

    The other side, however, is that developers have every right to try to protect their intellectual property. There is nothing illegal, immoral, or fattening about copy-protection. The company, however, needs to balance their need for protection with the customer's need for convenience, otherwise they will risk a PR backlash that might be very damaging to the company's reputation, aka STEAM.

    The legal rights of the company to employ copy-protection, however, vary. If I recall correctly, some governments require software to be copyable for archival purposes with the ability to guarantee that the software will run at any point in the future, effectively outlawing (or requiring the ability to bypass) on-disc copy protection and "phone home only" validation.

  • User Avatar Image
    Anonymous

    [quote]I don't think Bone will be released in stores.[/quote]Probably true. I doubt that TTG has the marketing muscle to afford a huge, physical media distribution chain in stores like Best Buy or EB Games at this point. (Here's to hoping that they get large enough that such issues won't be a problem!) Unfortunately, the marketing and distibution costs often make up a substantial amount of the overall price of games.

    However, they might do very well to sell the game in comic book stores next to the Bone comics themselves.

  • As this thread is sort of going onto a slight tangent I thought I would point out another thread in which some of this stuff has been discussed:
    Here

    Also I don't want to speak for Telltale, but as I live within 5 miles of their base of operations I think I can speak with some authority when I say that people who live around here (San Francisco, CA) have a hard time dealing with the fact that not everyone has a broadband connection at both home and work. I am not exagerating when I say that almost everyone who lives here has that. I have been reminded many times that this is not the case everywhere in the world, but it is still hard to fathom - so cut these guys some slack. They are smart people, they will figure out a way to get everyone the games when they come out, and if not then we can complain.

  • if it isn't in stores then I guess I won't be buyin the game sadly. I don't trust the net enough to put my card number or pretty much any info for that matter

  • User Avatar Image
    Anonymous

    [quote]I don't trust the net enough to put my card number or pretty much any info for that matter[/quote]

    Buck Buck Buck [~:>]

    As my good old pal Confucius once said, " He who does not trust in the internet, doesn't trust in himself." Of course nobody knew what the internet was back then, but if they had, Confusius' online hat selling business would have really have taken off.

  • User Avatar Image
    Anonymous

    [quote]if it isn't in stores then I guess I won't be buyin the game sadly. I don't trust the net enough to put my card number or pretty much any info for that matter[/quote]

    Even though encryption on the net does not use quantum cryptography (yet...), there are some pretty good encryption algorithmes that are used nowadays, and you don't risk too much by ordering something online (If the transaction is secured, of course). When I order stuff online, I am more worried for it to get lost by the postal service...

    But anyway, If Bone is not released in stores, I hope that telltale will at least sell a CD-ROM that they will ship, because I don't want to download a full two-or-three-CD game.
    Broadband or not.

  • yeah I know most companies will cover your ass if your number gets stolen but there is just something about it that seems insecure. I don't really use credit anyway. cash is king

  • User Avatar Image
    Anonymous

    Wouldn't it be great if computers could take cash. I think even the most computer savy have now and again tried to shove a wad of change down their floppy drives, just to be sure that it still doesn't work.

  • User Avatar Image
    Anonymous

    [quote]yeah I know most companies will cover your ass if your number gets stolen but there is just something about it that seems insecure. I don't really use credit anyway. cash is king[/quote]


    Most if not all credit card services, if you call them, will offer you a temporary credit card number. It ties back to your main account but its authorized in a smaller amout or a one time charge so you can use that 'fake' number at online retailers and it goes back to your account. If someone steals that 'fake' number and tries to use it, its one time use is up and its declined.

Add Comment