When I first heard that Sam & Max were to return in an episodic format, I thought of it as something like the "next best thing". We wouldn’t get another full price game, but at least we would get something. While playing, I realized that episodic games are not necessarily inferior to regular ones, but merely different. Telltale has used the format to its advantage by including concepts like running gags (the birthday guy) or epsiode or even season spanning story archs (the relationship between Sybil and Abe).
There is another advantage I’d love to see being fully capitalized on: the absolute freedom to experiment. Telltale now has the opportunity to try out things that maybe are too risky for a full price game. If such an episode isn’t so well received – no big problem, I doubt that somebody who liked the first 9 or so games is going to quit after the 10th didn’t appeal to him. If an episode with a different approach to it succeeds though, it can really help to increase interest in the series and keep it from becoming stale.
I’m thinking of concepts like an episode wholly in black and white. This could look wonderful, with lovely lightning and shadow effects. Or maybe a Rashomon-style story, for which Sam & Max provide the different viewpoints. Or maybe just an episode with a different tone.
I’m sure the designers can come up with more interesting ideas. Basically, I just want to say that I would love to play a really experimental episode. I like the current ones very much, but something different now and than would be very cool indeed.