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IGN's Review

posted by KingHorror on - last edited - Viewed by 748 users

First Let Me say Telltale, You are Awesome, Being a huge Jurassic Park Fan You guys Really took me back into the Movies and I really am enjoying it so far. (almost done with Ep.2, no issues so far ether) I tell what I really think of it once I find time to finish.:)


IGN on The other hand...Not so much apparently

http://ps3.ign.com/articles/121/1212843p1.html

P.S. It does seem like looking back at the previews that Greg(whom I normally like and agree with) Didn't like the game's direction to begin with which is a shame. Anyway Hat's off to Telltale you did a Good Job.

89 Comments - Linear Discussion: Classic Style
  • @sockableclaw said: GTA IV had a great story. :)



    I actually thought that one was boring. There really wasn't much too it and it dragged on way to long. But GTA4 really isn't my favorite. I actually thought it was a bit of a step backwards to be honest.

  • @caeska said: That's a terrible idea. This game was never meant to be a GTA: Isla Nublar



    That's what I'm saying. This game was a very good choice of genra, and it was well executed. But a free roam game with nothing to do to this game (TT's JP, that is) would be kind of cool, I think. Like the original concept for Trespasser - it was to be free roam.
    Well, I'm done debating for tonight. Jurassic Park: The Game is awesome, no matter how you slice it. I'll be replaying over the weekend.
    Oh, and I've never played GTA, so I don't know anything about it.

  • I find it a bit unfair to review a game because that game is not the genre you would have preferred it to be, it should be based on the game as it is. It would be like saying "i didnt like call of duty because its not an adventure game" or "i didnt like world of warcraft because its not a first person shooter".

    If you didnt like it because it wasnt the type of game you wanted to be thats one thing, but it doesnt necessarily mean the game sucks.

  • @ZerosTheWizard said: I find it a bit unfair to review a game because that game is not the genre you would have preferred it to be, it should be based on the game as it is. It would be like saying "i didnt like call of duty because its not an adventure game" or "i didnt like world of warcraft because its not a first person shooter".

    If you didnt like it because it wasnt the type of game you wanted to be thats one thing, but it doesnt necessarily mean the game sucks.



    You have a point, but even as it is, it's really not all that great. It's decent, but it's not even good (imho).

  • @sockableclaw said: Are you telling me you wouldn't want a free-roaming Jurassic Park game where you could go to any part of the park you wanted? You're crazy.



    If the story is the focus of the game, yes, that's exactly what I'm saying. Sand-box games ruin the pacing of a story.

    Look at Rockstar's games. They usually have fantastic stories, but the style of gameplay kills it. Nothing ruins John Marston's desperate quest to complete his mission and get back to his family like spending four hours picking herbs and going on fetch quests for tangential characters. Quick, you're a cop in 1940's L.A. and you've just found out that a woman was murdered by her husband and you need to arrest him before he skips town! What a tense moment! ...except it takes you ten real-world minutes to drive across town to the guy's house and that's even if you don't stop to answer those three unrelated police calls that you get on the way.

    This Jurassic Park game was all about telling a nice, tight, Jurassic Park story. A sand-box game would have ruined that.

  • @BlankCanvasDJ said: If the story is the focus of the game, yes, that's exactly what I'm saying. Sand-box games ruin the pacing of a story.

    Look at Rockstar's games. They usually have fantastic stories, but the style of gameplay kills it. Nothing ruins John Marston's desperate quest to complete his mission and get back to his family like spending four hours picking herbs and going on fetch quests for tangential characters. Quick, you're a cop in 1940's L.A. and you've just found out that a woman was murdered by her husband and you need to arrest him before he skips town! What a tense moment! ...except it takes you ten real-world minutes to drive across town to the guy's house and that's even if you don't stop to answer those three unrelated police calls that you get on the way.

    This Jurassic Park game was all about telling a nice, tight, Jurassic Park story. A sand-box game would have ruined that.



    See though, when playing a Jurassic Park game, does anyone really care all that much about story? Nope. Pretty much only about the dinosaurs, and trying to survive them. :)

  • @sockableclaw said: See though, when playing a Jurassic Park game, does anyone really care all that much about story? Nope. Pretty much only about the dinosaurs, and trying to survive them. :)



    I think quite a few people would argue that they're missing the point, then.....

  • @sockableclaw said: See though, when playing a Jurassic Park game, does anyone really care all that much about story? Nope. Pretty much only about the dinosaurs, and trying to survive them. :)



    Gasp! You wound me, sir!

  • @sockableclaw said: See though, when playing a Jurassic Park game, does anyone really care all that much about story? Nope. Pretty much only about the dinosaurs, and trying to survive them. :)



    Why do you think The Lost World: Jurassic Park and Jurassic Park 3 got worse reviews then the original? THe answer is story. The story is very important when it comes to Jurassic Park. The dinosaurs are important too, but how they fit into the story is what makes them worth watching.

  • @sockableclaw said: See though, when playing a Jurassic Park game, does anyone really care all that much about story? Nope. Pretty much only about the dinosaurs, and trying to survive them. :)



    Uh.... that is totally not all that I walked away with from reading the books and watching the movies.... there are some pretty deep story elements and character journeys in each version.. I would not want any less in the game if done right... There have been other fun JP games.. but NONE of them even seemed to try to carry the torch handed to them by Crichton or Spielberg.. this feels like it could fit within the world those men created... not some cash grab game... It feels like TTG wanted to make something the fans of the books and games would like... not some game with things forced in just because that is what NON-Fans want.

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