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  • Had to stop reading in the first paragraph, LMAO!!!!!!!!!! :p:p:p:p
    “undoubtedly the best Jurassic Park game ever made.” ?
    AHAHAHAHAHHAAHHAHAAHHAHAHAHAHAAHAHAHHAHAAHHAHAHAAHHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :p:p:D:p:D:D:p
    Funniest thing ive heard all day and I laughed a lot today! :p:D:p:D:p:D

    It was a good game but no way! QTE gameplay? Compared to Trespasser or JPOG which both had better graphics and gameplay? lol The strongest point in JPTG was the story, and I enjoyed it a lot but that line from the magazine is ridiculous.

  • @RexMaster said: Had to stop reading in the first paragraph, LMAO!!!!!!!!!! :p:p:p:p
    “undoubtedly the best Jurassic Park game ever made.” ?
    AHAHAHAHAHHAAHHAHAAHHAHAHAHAHAAHAHAHHAHAAHHAHAHAAHHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :p:p:D:p:D:D:p
    Funniest thing ive heard all day and I laughed a lot today! :p:D:p:D:p:D

    It was a good game but no way! QTE gameplay? Compared to Trespasser or JPOG which both had better graphics and gameplay? lol The strongest point in JPTG was the story, and I enjoyed it a lot but that line from the magazine is ridiculous.



    Aaaaand trolling.

    I give you Trespasser.

    Jptrespasserscreenshot.jpg

  • @DAISHI said: Aaaaand trolling.

    I give you Trespasser.

    Jptrespasserscreenshot.jpg



    Thanks for posting a pic so I didnt have to go find one myself... :) The graphics are more realistic than JPTG honestly! The graphics are far ahead of most games of the time other than Half Life. The first physics engine ever, first relatively good AI, voices of Richard Attenborough and Minnie Driver, and about a hundred more breakthroughs in gaming that made the game revolutionary that I dont wanna get into. The fact is that even though it failed because it didnt meet the expectations created due to the game's hype, it was far more revolutionary than JPTG and far more popular. You didnt hear that much hype about Jurassic Park: The Game (extremely creative name btw), plus the Trespasser team actually released info on the game early during creation as opposed to the day before release like JPTG. My point is that saying that JPTG was the best JP game of all time is very far from the truth, it didnt do anything special but clear up a few questions we had about the first movie, big deal. Anybody who isnt a huge JP fan like ppl here didnt buy the game and were turned away from the JP franchise even more than JPIII caused which is another setback for Universal in continuing the franchise. Dont get me wrong, I enjoyed the game a lot, but it was far from the best JP game. Plus the framerate was worse than putting a bunch of JP pictures in a powerpoint slideshow and skipping through them, and the control system was similar also (press a single button over and over to continue watching basically). I spent a lot of time defending this game myself so I know where your response is coming from and the responses that will probalbly come after this post. Trust me, I tried to get myself and others to believe this was a good overall game but it wasnt, it was like watching a 5 episode JP TV series. (Edit: my bad, I mean 4 episode TV show, because they had to cut an episode due to time even though the graphics were 90s graphics in 2011) Now theres a lot more to JPOG, Trespasser, and other JP games from the past that have things JPTG could never have. Once you've mastered the controls to Trespasser, then you've played a game, and anybody who has played it knows what I mean, those are hard controls to learn (or in Telltale language, hard QTE combos to master).

    Read up next time before you try to insult an unfinished, yet revolutionary masterpiece: http://en.wikipedia.org/wiki/Jurassic_Park:_Trespasser

    I felt like Telltale had a lot of potential before playing JPTG, and it was a good game, but only good enough to satisfy the people like me who love the franchise. Universal's evry move with the JP franchise should be world-known like in 93 after the first movie's release but its getting further and further from that point as more unpopular games and toys and crap are made. JPTG had an awesome story, interesting characters, and interesting new dinos (and Tylosaurus!), but it literally destroyed that potential with the horrible framerate, secrecy until the release was days away, and cartoony, bad graphics.

    I was looking forward to Law and Order Legacies, but the graphics with that game were even worse than with JPTG, and even though the graphics are horrible compared to other games on the iPad, it ran worse than them which is just sad. Crysis runs better on my PC than JPTG and BTTF:TG and it could run better on the iPad than Law and Order Legacies. I was then still willing to give Telltale another chance because I like The Walking Dead but Telltale is still playing thier "Telltale's Keep-Everything-Secret-'Til-The-Last-Day Game:The Game" once again and after making us wait months without any info. Then they give basically nothing to us in thier Playing Dead video other than that WD wont be all button pushing like JPTG and two screenshots that showed us nothing about the game. Evry aspect of getting a Telltale game is frustrating, especially because the games are usually released on a random day, and at the last minute they delay the game for six months or dont have it playable for fourteen days after the release because of "technical difficulties" basically. Of course you can only rarely buy a disc copy, too, usually you HAVE to buy the downloadable version that takes days to work. I will probalbly end up buying WD despite all of this because ive wasted so much time waiting for it, but after that I really hope Telltale doesnt make another JP or BTTF game. This system for selling and creating games is horrible and it leads to the end of a company that has a lot of potential in most cases, and if Telltale does go down I hope they dont take Jurassic park with it. Im suprised Telltale didnt learn after Jurassic Park The Game, it really is sad. If Jurassic Park taught us anything it is that life finds a way, meaning that IF YOU DONT ADAPT, YOU DIE! This is what is happening to Telltale, if they want to keep the dead Point and Click genre "alive", cool, but with thier methods of selling the game, it can only last so long because in a way, they are killing the Point and Click genre faster than it was dying. I am just trying to give advice btw from a JP and BTTF fan's view, I dont care if people say that I'm wrong because a lot of what I said in this very long, badly written (im tired, lol) post is true. I hope that you can see that, and I hope if anyone from Telltale reads this, they dont take it as an insult but that they take some of the advice from this post and better thier company with it.

  • Great interview! Now TellTale must answer about that juicy deleted scene... Tell us!

    PS: Michael Land interview! :p

  • @RexMaster said: I spent a lot of time defending this game myself so I know where your response is coming from and the responses that will probalbly come after this post. Trust me, I tried to get myself and others to believe this was a good overall game but it wasnt, it was like watching a 5 episode JP TV series.



    Yeah, its funny. The more I look back, the more the nostalgia-dust settles, the more I see how bad that game was and how unsatisfied and dissappointed I am. The story and atmosphere was really good, but this is just not how you adapt a movie into a videogame. Its just a lazy and uninspired approach.

    I really only remember watching an animated movie, I never had a feeling I was "doing something", totally unlike the memories I got from other videogames.
    I wouldnt care if it would be some experimental approach with a new IP, but it kinda annoys me that a game company makes a game about one of my favourite movies, the possibilities waving in front of my eyes, and what do they come up with? To be honest I suspected it the day I heard it would come from telltale, but I WANTED to like it. I needed to force myself to look over all the glaring flaws I would never forgive if this wouldnt be Jurassic Park, like most of all fans who played this game I guess. But you know what? Fuck that! I guess we will still have to wait for a proper Jurassic Park videogame

    I think the Jurassic Park franchise was simply too big for telltale, end of story!

    You just cannot make a game off of a blockbuster IP which always stood for cutting edge special effects and adventure and excitement and turn it into a barely interactive, technologically extremely outdated animated movie with some button prompts, remove all exploration and immersion, and expect people to love it!

    I know about budget problems, but if you dont have enough money to pay the movie justice, then just leave it.

    And look what went wrong:
    - the unauthentic T-Rex roar in the first trailer, which should be supposed to make people excited, but instead irritated them
    - the massive delay on the very last minute, and still cutting an episode, still buggy
    - the intelligent telltale employees faking metacritic scores
    - the too slow reaction to the "jeep-affair"
    Are these professionals or what?

    I really hope they learned their lesson and do a better job on the Walking Dead, so that at least WD-fans wont be screwed!

  • To be honest RexMaster, I found your original post a little bit rude. Fair enough if you disagree with my opinion about Jurassic Park: The Game being the best JP game, but there's no need to be so dismissive about it, typing multiple HAHAs.

    You're obviously a huge fan of Trespasser, to a fault. I actually think you were far too hasty to refer DAISHI to the Trespasser Wikipedia page, telling him to "Read up next time before you try to insult an unfinished, yet revolutionary masterpiece."

    Yet, you obviously haven't read the page yourself! You say above:

    "which is extremely sad considering the graphics of the game and how simple it is compared to a game with full AI like Trespasser or even JPOG."

    Yet the Wikipedia page for Trespasser clearly states:

    "Unfortunately, system bugs in the artificial intelligence routines made it so that dinosaurs would have drastic mood swings and would switch between mood-based actions so quickly, they would actually stop moving, unable to do anything at all. A quick fix was hard-coded in to the game that locked all dinosaurs’ anger at maximum, leaving all other emotions at zero. This fixed the bug, but also negated all the work the team had done on programming the AI, leaving the dinosaurs ultimately simplistic in their goals." So much for 'full AI'.

    Just to be clear, I bought Trespasser upon release and still own the big box version. I agree that it attempted a lot of revolutionary game ideas that are now commonplace. I enjoyed the game despite its glaring faults. However, let's be clear: it was (and still is) an unfinished, buggy experiment that never realised its full potential. Say what you want about Telltale Games, but they delivered what they promised: a QTE driven Jurassic Park game that was faithful to the films.

  • @Trenchfoot said: Great interview! Now TellTale must answer about that juicy deleted scene... Tell us!

    PS: Michael Land interview! :p



    Thanks Trenchfoot, I'm also very curious about that deleted scene! :D

    PS: I'm still working on it... :p

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