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How would you inprove The Monkey Island Games?

posted by ryannumber1gamer on - last edited - Viewed by 761 users

I have been wondering some stuff about Tales Of Monkey Island and i realised after playing through it again that it is my favourite Monkey Island Game (i did think my favourite was Curse of Monkey Island).

But then i throught what was changed in the game to give us this game i think is great. i seen in a thread about some concepts for This Game (i think one was for the Poxed Guybrush when he got angry).

So This Thread is about what you would do to inprove Monkey Island games after this or would you keep it the way it is going right now. I would not change a thing because i think the game is already great. Also you can talk about stuff you wish the kept in the game from the concepts (again the only concept i can remember from some other thread is a different looking Poxed Guybrush) also you can talk about if other Monkey Island games should be inproved...(yes people can also talk about Monkey Island 2's Ending) so ill start off on saying that while Escape from Monkey Island was good i think it started to drag on a bit after you go to the island with Planet Threepwood

16 Comments - Linear Discussion: Classic Style
  • I wouldn't inprove it.

    ...nor would I exprove it.


    I would improve it by making SoMI Guybrush's hair look better, the MI2SE classic mode's music better, and burning every copy of Escape.

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    Syd

    The only thing that comes to mind is the monkeywrench puzzle in MI2, because it didn't translate too well for other regions.

    @Chyron8472 said: I would improve it by making SoMI Guybrush's hair look better, the MI2SE classic mode's music better, and burning every copy of Escape.

    I have my version of SoMI:SE modded with an improved Guybrush (Basically a modified version of MI2:SE Guybrush's head put on SoMI:SE Guybrush's body. It works out better than it sounds like it would).

    Also, I didn't despise Escape, but there were just so many little things wrong with it that they all melded together into a giant atmosphere-ruining blob. Overall, I consider it a decent adventure game, but a disappointing Monkey Island game.

    Edit:
    @Chyron8472 said: I would improve 3 and 4 by releasing hi-def versions. On PC and a PS3 version for days I wanna sit on my couch all lazy like and play.

    An HD version of Curse would be absolutely gorgeous. I can't say I'd be too enthusiastic about a remake of Escape, but I'd certainly still check it out anyway.

  • I would improve 3 and 4 by releasing hi-def versions. On PC and a PS3 version for days I wanna sit on my couch all lazy like and play.

  • Monkey Island 1 - able to explore the governor's mansion more.
    Monkey Island 2 - able to explore the governors'* mansion more.
    Curse of Monkey Island - Elaine and Guybrush doesn't get married, graphics more in style of Monkey Island 2 with the shorter and not quite as slim Guybrush, and more of an oil-painting look. Less cartoon-style, more "gritty" and "dirty".
    Escape from Monkey Island - graphics are WAY too cartoony now, and the story is horrible and completely nonsensical when put against the other games in the series. To be blunt, make it more of a Monkey Island game and less of a "zany cartoon comedy" spin-off that it seemed to be. Too many wrong things with the game that it would take ages to list them. And I even like the game. It's just that it's only Monkey Island about 1/4 of the time.
    Tales of Monkey Island - map puzzles, improved "cinematic camera angle", controls, inventory system, story is continuing the zaniness. I mean, a magical giant sponge? Really?

    Only games in the series that I have trouble finding flaws with are 1 and 2 really. It's just two perfect examples of adventure gaming for me.

    *Elaine's and Phatt's

  • I'd improve the series BY MAKING "TALES OF MONKEY ISLAND" #2!!!!

    (Any chance Lucasarts heard that? No? Damn.)

  • Yeah... Tales of MI season 2 is probably the game I want most out of ANY franchise.

  • If telltale ever makes a second Tales of Monkey Island season, I hope they add more exploration. I mean bigger, crowded islands, not only panoramic scenarios with limited models for people. Tales felt lazy.

  • How can one improve upon perfection? :p

    Well, aside from Escape from Monkey Island, I could see that being improved a bit.

  • new kind of puzzles, tt did it well with the "sound" puzzles for example

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