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Need Inverted Controls Option

posted by Ducksditch on - last edited - Viewed by 16.4K users

I am not sure what is wrong with my brain but I have to be able to invert the up/down settings on video games. I am sure there are many others like me who push up on the right stick and expect the cursor to plummet to the bottom of the screen and if it doesn't, we pause our brand new game and fix this in the options menu. Some of you may go further and actually look for this option before even launching the game. So why is it that The Walking Dead game does not have this simple option?
Does Telltale not understand how crippling not having this option is to someone like me? I watched all the trailers and the "Playing Dead" episodes before trying the demo. I was blown away by the whole concept only to be left deflated when I assumed control of Lee and couldn't maneuver him properly. I kept thinking "uh oh, what's going to happen when I have to fend off a zombie in a split second?" Sure enough I found my self frantically focusing on the controls instead of frantically focusing on Lee's survival.
I see the potential and to me the game looks and feels stunning. It is truly a comic book brought to life but instead of being immersed in the beautifully crafted world I am all consumed in trying to make the cursor go where I desperately want it to go. So, please Telltale, if you are reading this, please put in a simple patch to fix this huge issue for those of us that are "axis challenged". I want to love playing this game as much as you loved making it. Please....

378 Comments - Linear Discussion: Classic Style
  • In first person games...I like to use inverted mouse too.

  • I'm really disappointed. I loved the comic book series and the show. I was excited to hear they were making a game. I played the trial and couldn't changed the look controls to inverted. Any game should have this option and anyone associated with the game will lose money if simple things that are expected are not included in the game. I will not be purchasing the game. It's unfortunate how companies are run in this day and age, courtesies and common sense are lacking and this is an example. Don't get me started on Call of Duty Modern Warfare 3.

  • I'm really disappointed. I loved the comic book series and the show. I was excited to hear they were making a game. I played the trial and couldn't changed the look controls to inverted. Any game should have this option and anyone associated with the game will lose money if simple things that are expected are not included in the game. I will not be purchasing the game. It's unfortunate how companies are run in this day and age, courtesies and common sense are lacking and this is an example. Don't get me started on Call of Duty Modern Warfare 3 and the developers.

  • i could never understand why some people want to move something up expecting it goes down. But as it is 2012 and i don't think its that hard to make i think they should do it i guess....

  • I completely agree, every game that i play my controls are inverted the "Y Axis" (Vertical)
    Adjusting to this game was a challenge for me, and going back to other games which i do play inverted will get me hella confused :(

    @Ducksditch said: I am not sure what is wrong with my brain but I have to be able to invert the up/down settings on video games. I am sure there are many others like me who push up on the right stick and expect the cursor to plummet to the bottom of the screen and if it doesn't, we pause our brand new game and fix this in the options menu. Some of you may go further and actually look for this option before even launching the game. So why is it that The Walking Dead game does not have this simple option?
    Does Telltale not understand how crippling not having this option is to someone like me? I watched all the trailers and the "Playing Dead" episodes before trying the demo. I was blown away by the whole concept only to be left deflated when I assumed control of Lee and couldn't maneuver him properly. I kept thinking "uh oh, what's going to happen when I have to fend off a zombie in a split second?" Sure enough I found my self frantically focusing on the controls instead of frantically focusing on Lee's survival.
    I see the potential and to me the game looks and feels stunning. It is truly a comic book brought to life but instead of being immersed in the beautifully crafted world I am all consumed in trying to make the cursor go where I desperately want it to go. So, please Telltale, if you are reading this, please put in a simple patch to fix this huge issue for those of us that are "axis challenged". I want to love playing this game as much as you loved making it. Please....

  • @RoboSheriff said: i could never understand why some people want to move something up expecting it goes down.

    I think up/down is the wrong way to look at it. You aren't moving the mouse up, you're moving it forward. That's where the disconnect is.

    As a long-time inverter, this is how I see it... if you want me to look down, you push my neck/head forward. If you want me to look up, you pull my neck/head back. That's how I use the mouse to control the avatar's view.

  • @RoboSheriff said: i could never understand why some people want to move something up expecting it goes down. But as it is 2012 and i don't think its that hard to make i think they should do it i guess....

    I always think of it as flying an airplane, you have to pull back on the stick to go up and push it forward to fly down.

  • @spdiscus said: I think up/down is the wrong way to look at it. You aren't moving the mouse up, you're moving it forward. That's where the disconnect is.

    As a long-time inverter, this is how I see it... if you want me to look down, you push my neck/head forward. If you want me to look up, you pull my neck/head back. That's how I use the mouse to control the avatar's view.

    @spdiscus said: I always think of it as flying an airplane, you have to pull back on the stick to go up and push it forward to fly down.

    Exactly. Both of you perfectly explained why inverted just feels natural to me. Both of those reasons are exactly why.

  • @PsychoRaven said: Exactly. Both of you perfectly explained why inverted just feels natural to me. Both of those reasons are exactly why.

    It's all about vectors and inverted is the only thing that makes sense. That's why Golden Eye was the best.

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