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Should this game be cancelled?

posted by Anakin Skywalker on - last edited - Viewed by 688 users

Be honest, fan groups and their groupies. Should KQ stay dead unless a fan group gets it? Should TT's game be cancelled?

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  • Me too Blackthorne519 ... Me too... Of all the games announced a while back.. its the one I was looking forward to most... I AM a bit sad that its going to be the last one made on the list.. but that's the way it is I guess. You never know maybe they will show us some concept art designs or something in the near future.

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    Jennifer Moderator

    I'm actually glad it's the last one coming out, since it's the one that has the most riding on it for Telltale. It gives them extra time to make it just-right, and to brainstorm and storyboard the puzzles in the game with any Sierra veterans they have brought in (as was done with Ron Gilbert in the Tales of Monkey Island brainstorming sessions).

    It will give them the extra time to get it at just the right level to please most Sierra fans, yet still with enough modern adventure game sensibilities to bring in the new fans too.

    I think The Walking Dead is a good indicator that Telltale's heading in a good direction for this. It has the super-easy tell you what to do story system of Back to the Future and a hotspot indicator, but it's all optional and best of all, customizable in the options menu.

  • I actually think that The Walking Dead probably had more riding on it... Kings Quest may have a lot of dedicated fans.. but I would bet TWD has more.. mainly from being a current popular franchise... I also do not think KQ will make nearly as much money for TTG as the TWD.. I understand what you are saying though. Its good for KQ fans because any improvements to the way they make games they learn can be used to make a better KQ game.

  • And I have no doubt Telltale learns from its past efforts -- while many feel Jurassic Park was a misstep, adding support for Quick Time Events to the Telltale Engine is paying off in The Walking Dead.

    I'm cautiously optimistic about King's Quest, primarily because I've yet to see Telltale mishandle a license so badly that fans of the property feel left out. In fact, for me personally the influence has often run the other way -- being introduced to Bone, Homestar Runner, Grickle, Back to the Future and The Walking Dead via the games led me to seek out the original comics, cartoons and movies, and I've never felt like I was misled or disappointed. Telltale has created a new fan (me!) by treating these licenses with care and respect.

    So I'm sure the team is working hard to understand what makes King's Quest what it is, and they won't be lazy and just shoehorn it into an inappropriate design. That doesn't mean it may not turn out badly -- the official KQ games vary in quality, after all -- but I expect it will feel like it fits into Roberta Williams' universe.

    (BTW, has anyone here played Telltale's "Strong Bad's Cool Game for Attractive People" episode 5, 8-Bit is Enough? There's a fantasy section that parodies King's Quest, complete with AGI-style backgrounds and sprites. Maybe that little homage will set a few minds slightly more at ease!)

  • Homestar Runner, the Brother's Chaps themselves, released an homage to KQ long before the Tell Tale game. It's called Peasent's Quest. Throw baby.


    Bt

  • Ah, that makes complete sense! At any rate, the TTE can clearly handle old-fashioned KQ if that's what the fans want. :)

  • BTW, has anyone here played Telltale's "Strong Bad's Cool Game for Attractive People" episode 5, 8-Bit is Enough? There's a fantasy section that parodies King's Quest, complete with AGI-style backgrounds and sprites. Maybe that little homage will set a few minds slightly more at ease!)



    Rather Dashing, Trogdor, and that whole sequence are taken directly out of Peasant's Quest. Pretty much... It's also quite a bit more silly than King's Quest, a complete parody...

    I'm also not that big a fan of Strong Bad games... Found them boring...

  • I really liked the Strong Bad games.

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    Jennifer Moderator

    @MusicallyInspired said: I really liked the Strong Bad games.


    I did too. They really captured the look and feel of Homestar Runner, but I you have to be a fan of their style of humor (which is even more off-the-wall than Sam & Max) to like it.

    I really liked how they added replay-ability to the game not just in the minigames and collectables, but in the fact that you could talk to characters and get new responses after the game ended (plus the "DVD bonus features" extras that you got after you completed the story of Dangeresque 3 were truly inspired :))

    I definitely wouldn't mind if they went back to the after-game exploring feature for King's Quest. :)

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