One thing I am curious about is:
What was Roberta's level of involvement in KQ7?
On one hand she did seem to be spearheading it's design, the idea of it being Disney inspired both in terms of feel and design style, Lorelei Shannon also talked about how creative they were TOGETHER, designing characters and the story TOGETHER, that they were on a creative roll that could've lasted two years, in her own words.
But in the game and booklet, the credits are:
Design: Lorelei Shannon, Roberta Williams
Director: Andy Hoyos, Lorelei Shannon, Roberta Williams
Written by: Lorelei Shannon
Based on characters created by: Roberta Williams
KQs 1-5 were purely Roberta games, 6 is 50/50 Roberta/Jane, and Roberta's level of involvement in KQ8 will never truly be known as the story of it's development leads to sort of a blur and there was executive meddling...While she was the lead designer, writer and director of KQ8, what exactly the new management of Sierra pushed on her midway through the design will never be known, and how much of her distancing herself from KQ8 is just backtracking, will also never be known.
But KQ7 should be more of an open and shut case and yet it's not. Roberta truly did seem to spearheaded by Roberta, her vision, her design, her story ideas, and Sierra was not owned by anyone except for her and Ken Williams when KQ7 was developed, but her level of total involvement is unclear. Did she work hands on with Lorelei Shannon in developing the story and characters and puzzles? Or did she give Shannon totally a free hand, while acting as an overseer?