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Anyone else disappointed by ep2?*spoilers*

posted by SrslyYo? on - last edited - Viewed by 448 users

I'm not sure if there is another topic like this, or maybe I'm the only one. If there is another topic, my apologies!

Okay, so I really wasn't happy with a majority of it. I bought the PS3 version( Season pass when ep1 came out) and it was so lagging and glitchy. Sometimes they had stuff in their hands and other times they had their hands like they were holding stuff but nothing was there.

The opening scene explained...nothing. Unless my version is just messed up. But when in the hell did they get Mark? I know they said they got him from an airforce base. But there is honestly no little cutscene to explain that more? I mean...this random guy comes into the story. You end up liking him and then he effin dies! Was that his whole purpose in the episode? Just to die?! Well shit, if that is the case, why didn't they just keep Doug and Carley from the first one and then one of them can get killed.

I already KNEW what was going to happen right when you meet the Dairy Farm people. So, any twists and turn were not there for story development. And yeah, the Larry thing was kind of effed up. There was honestly no choice to where if you pick Lily's side maybe he is dead and comes back or wtf ever. Give me a CHOICE!

Two months. We waited two months for this game. And everyone's logic of " I would rather wait two months for them to fix the bugs and glitches" well, they didn't! It was not fixed.

I will give them a plus that the game seems a little bit longer. But everything felt random and like it didn't flow correctly.

This is what happens when you try to turn a story that has GREAT potential into a short game. Shit won't make sense in some areas.

So, thanks Telltale. You have disappointed me to the point of no return.

Good luck everyone else! Perhaps this company will get their shit together one day.

50 Comments - Linear Discussion: Classic Style
  • @magic88889 said: I personally have not encountered any bugs, and I'm playing it on a computer that according to the min spec, shouldn't even be able to run it. I was expecting lots of bugs. Like random crashes and total computer shutdowns.

    If you're playing on a console, perhaps you have issues because, well, the PS3 is old. Sure, when it came out is was top of the line as far as gaming consoles go, but a cheap gaming PC at that time was still more powerful.

    Don't blame graphics glitches on the game. Blame it on your shitty hardware.


    And as for Mark, why would you create a detailed backstory for somebody who's going to die? It's enough that in the 3 months that pass they pick up a new member of two. Why do they need any more explanation than that on a doomed character?



    Maybe because he is a big part of Ep2? It's called story-telling. Every character should have a backstory for depth and connection to that character. Even if it is short-lived.

    And it seems majority of the systems; xbox, ps3, pc. I'm sure there is a thread with all the bugs and glitches in it. But I'm guessing those are all those peoples shitty hardware?

  • I definitely agree with a lot of what you're saying. I haven't experienced any ridiculous glitches myself but I too feel a lot of the story is sloppily strung together. I guess I just figured that there are so many elements that make TWD comics as engrossing as they are and TTG only has 5 episodes to hit all those points in order to stay true to the comics. This episode just felt to me like they only just realized that and are trying to cram as much into one game as they can. It's not horrible and I definitely enjoyed my first play-through but it's really not as good as I was expecting given the delay.

  • @SrslyYo? said: Maybe because he is a big part of Ep2? It's called story-telling. Every character should have a backstory for depth and connection to that character. Even if it is short-lived.

    And it seems majority of the systems; xbox, ps3, pc. I'm sure there is a thread with all the bugs and glitches in it. But I'm guessing those are all those peoples shitty hardware?



    ok, so we have some different ideas about depth of backstory on temporary characters. But to be fair, they had to cram 3 months of story into a few seconds. I'm sure the next episode will have more continuity.

    As for glitches, I'm always frustrated by people complaining about how things don't run smoothly when they have outdated hardware. It's a personal pet peeve of mine, so I'm sorry if I took of anybody's head. I'm sure there are plenty of people who have some unique situation that's causing them problems.

    However, I always find it a little funny that I have a computer that doesn't even meet the min specs and yet I have had no issues. And this isn't the first game that this has happened either.

  • I would have loved a few minute scene at the beginning of the episode killing a bunch of zombies and then opening a door to find Mark and a bunch of supplies. Then going to black and doing the 3 months later thing.

  • @magic88889 said: ok, so we have some different ideas about depth of backstory on temporary characters. But to be fair, they had to cram 3 months of story into a few seconds. I'm sure the next episode will have more continuity.

    As for glitches, I'm always frustrated by people complaining about how things don't run smoothly when they have outdated hardware. It's a personal pet peeve of mine, so I'm sorry if I took of anybody's head. I'm sure there are plenty of people who have some unique situation that's causing them problems.

    However, I always find it a little funny that I have a computer that doesn't even meet the min specs and yet I have had no issues. And this isn't the first game that this has happened either.



    They kind of got to pick how long it was for the next episode. A cut-scene to fill in the blanks is to much? And yeah, majority of books and writing rps I have experienced have had some information of where the hell those temporary characters came from. The game acted like something big happened meeting Mark and I'm sorry for just wanting to know a bit more information on that, without a " wtf who is this guy?"

    And good for you. The minority that doesn't have a single problem running the game. But it seems like a lot of people do. On both consoles and pc. Does that mean since a few people have no problems, it's everyone elses fault for their shitty hardware?

    If they wanted to skip three months. Cool. Fine. But do it right. The dairy farm doesn't have much to do with the rest of the world story wise, besides the lack of food. But that could have just been in their town. The place doesn't seem so large, it probably would have been raided in the first month, see how fast people react in real life on just a few weeks of disaster, things get raided in days.

    Can you honestly say that it doesn't feel like something wasn't left out? I mean, they are the creators of this game. The concept is just off of something else, but they are doing their own thing with it. I'm pretty sure of. So, what they do is in their control. I just don't understand how it can come off as it isn't?

    Edit: And to Psychofreak. I know it is impossible to make a game like that. That isn't what I was saying. I was mentioning comments before in a different thread where people said the game may have been delayed because of the choices. All I was saying is, it is impossible for the game to be completely altered by individual choices, it will all lead to the same thing expect minor things. I understand they have to make two copies just for doug and carley. I"m also saying that's why video games and movies and books are done a year or two before the release date. For this reason. Walking Dead TV show has been on for..what two years now? I'm sure they have thought about this earlier. I'm just figuring they may have gotten a bit excited and released the game before they were ready. Which is their mistake. Maybe not, if not, then I'm not sure why this game development seems like such a problem and hassle for them. It was their decision to do this. Why wouldn't they want to be proud of their work and do it right?

  • Like I said they probably shot themselves in the foot when saying they would release it in June. When I heard that they would release it by the end of June and they ended up releasing it on the 27th for xbla, 29th for pc. I expected that the game might feel rushed, there might be bugs, etc. I'm not saying the game is perfect, I'm just saying that, for me personally, I was pleasantly surprised with the game I got.

    Maybe the next episode will be better for you. If you're playing through episode 2, It seems you enjoyed episode 1 enough to. I may sound optimistic, but maybe episode 3 will be more of what you want. Hopefully your dislike for this episode won't cause you to give up the entire series

  • Was something left out? Sure there was. There's a 3 month gap of nothingness. I'm not saying that there couldn't have been more info given.

    However I think that they established what happened pretty well. Lee and the gang stayed at the motor inn. Fortified it. Went raiding for food. Found some new members. In fact, when the game opens, they're doing just that. Do you really need specific details about what happened on every raid? That's a whole game in and of itself.

    I never felt like I didn't have enough information to go through the game. And that is my point. Most authors I know subscribe to the theory of KiSS (Keep it Simple Stupid). It basically boils down to don't add anything that's not needed. This applies to everything from characters, to plot-lines, and even to the actual words themselves.

    Now we could argue about whether Mark's backstory goes into that category. They gave you enough information about his backstory to tell you why he's there. Anything about his personality can be filled in on the fly, and then he dies. Does he really need to have more? If he was going to stick around then I would expect something more, but the fact is, he's gone.

    I'm not saying that it wouldn't have been cool to get some more background on the new characters. I'm all for more story. I'm usually the first to cry for more details. But in this case, I don't think it's warranted.

    @Psychofreak said: Like I said they probably shot themselves in the foot when saying they would release it in June. When I heard that they would release it by the end of June and they ended up releasing it on the 27th for xbla, 29th for pc. I expected that the game might feel rushed, there might be bugs, etc. I'm not saying the game is perfect, I'm just saying that, for me personally, I was pleasantly surprised with the game I got.

    Maybe the next episode will be better for you. If you're playing through episode 2, It seems you enjoyed episode 1 enough to. I may sound optimistic, but maybe episode 3 will be more of what you want. Hopefully your dislike for this episode won't cause you to give up the entire series

    Just for the record, Telltale games usually get better and better with each episode. It's part of what makes episodic gaming so great.

  • @trd84 said: I would have loved a few minute scene at the beginning of the episode killing a bunch of zombies and then opening a door to find Mark and a bunch of supplies. Then going to black and doing the 3 months later thing.



    Similar thinking on that. Flashback of them finding Mark while on a supply run (which obviously hadn't been successful past vending machine snacks) - but we should be 'living' why no foods, added weapons and so few walkers or living about in the area.


    As they 'download' the episodes after we click it in game; why can't they make a few more options open in some upgrades (changes to episode 1 and 2. Keep perfecting the game. I'd like the walk to talk to people at the Motel Parking Lot to be MY choice of whom to speak with first. I'd like the option of finding the alarm box before stepping into the pharmacy (remember the remote for the 'security tv'? His dad's store, he has to know something of the security - tv and cane yet the alarm system he forgot? Choice to pick up other goodies back there as well as in the drug store part too. Stuff like that.

    How many people are playing this game? (Downloads anyway)


    A forum section to preread for my pc's settings for optimum play. Or a webpage for suggested settings for various OSs and Browsers.

  • Personally I didn't mind the introduction of Mark, nor did I think it was handled sloppily. I actually enjoyed having this new character thrown into the mix right from the go and slowly trying to figure out his back-story through dialogue and watching his interactions with the other characters.

    He also played a big part in painting a picture of the past three months and how all the other survivors were getting along during his talks with Lee. I think he worked really well as a character and a plot device.

    It's too bad he had to go in such a horrific way, but that's how it is in TWD. :( I thought he, Clem and Carley were the most likeable/dependable characters in episode 2.

  • I've watched episode 2 on youtube and I'm sure the choices will never be that important...

    I remember everyone speculating that since it was only episode 1 it was more of a trial and the choices would improve by each episode,

    Apart from a few different dialogue choices everything thing always plays out the same.

    Spoilers.

    Leave teacher – kid gets shot plays the exact same role as teacher.

    Save Larry – either way he dies.

    Don’t give the diary farm details about where you live – cut scene happens not long after making Lee tell them anyway.

    Mark introduced as a plot device.

    Carly and Doug do the exact same things within the episode really/ only difference is Doug has a little red laser to help Lee.

    Kenny/Lilly hating you – this will probably not build up to anything at all once again as it seems like each characters path is set out and no matter what choices you make it wont really changed much – Shawn, Larry, Mark, Doug and Carly essentially becoming the same character.

    No choices have real impact since the path always pans out the same with only slight variations.

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