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The thing that's bugged me with Telltale's Sam & Max...

posted by mre on - last edited - Viewed by 620 users

Well, I guess I'm about to write a bit of a whine post, but I hope you'll bear with me.

You see, the one thing that's really bugged me ever since the start of Season One is that I get the impression that the world of Sam & Max is not as wacky as S&M's street and the other locations they visit. I mean, while the comics (as well as the Lucasarts game) are full of jabs at New Yorkers, the American way and all kinds of kitschy Americana, the Telltale game just fails to convince me that the outrageous characters and events that we get to meet and see in S&M's adventures is really the general way of life in this fictional representation of New York City and the rest of the world.

I understand that we can't have everything since it's obviously not possible to add more than a couple of new rooms each episode given the episodic format, but still I really hope that you'll choose to make Season 3 more "down-to-Earth" than previous installments. For instance, I'd love to explore more of the surrounding blocks of NYC, or maybe we could get to drive off to a more everyday location of the U.S.

I obviously don't want you to make a new HtR, but still I must say that I loved having a game where you just visit gas stations and various tourist attractions, and thus show off Steve Purcell's truly unique take on the USA.

Just some thoughts.

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  • @mre said: and thus show off Steve Purcell's truly unique take on the USA.

    That's a very important point that is important to make.

    I'm guessing Steve thinks up a lot of ideas, but one of the things that made both the comics and the cartoon (and HTR) good was that it was a satire on USA. It was all a satire of one country, so it was much easier to follow the comic patterns.

    The current format Telltale's currently working in is really international, which steals a lot of the charm that was in the franchise's previous incarnations.

  • I do think it would be cool to visit a gas station or a bookstore or soemthing down-to-earth (Bosco's in season 1 was kinda close to that)

  • Well heck, if we're asking for ponies...I would totally love if they would release some sort of limited version of the tell tale tool, so we could do S&M mods/user content.

    I realize that as pony requests go, that's like asking for a unicorn, but still...it would be way cool. :)

  • For a whine post, this wasn't very whiney. :cool:

    @mre said: Well, I guess I'm about to write a bit of a whine post, but I hope you'll bear with me.

  • Winifred, keep dreaming. While you're at it, why don't you wish for an open-sourced version of the SCUMM tool, so we can make our own retro adventures.

    I actually wish for both of those things.

    Damon!

  • @Winifred said: Well heck, if we're asking for ponies...I would totally love if they would release some sort of limited version of the tell tale tool, so we could do S&M mods/user content.

    I realize that as pony requests go, that's like asking for a unicorn, but still...it would be way cool. :)

    I would PAY to get my paws on the Telltale Tool! I wish TT would atleast consider lisencing it out! I dont care if it cant edit already-compiled games like S+M, I'd just like to be able to use it to make my own games! (and I seem to remember somone saying it ties in directly to Maya, which I'm currently studying)

    But I think you're right, when wishing for ponies, you (and now even more I) asked for a unicorn... or maybe even a pegasus...

  • @mish said: Winifred, keep dreaming. While you're at it, why don't you wish for an open-sourced version of the SCUMM tool, so we can make our own retro adventures.

    I actually wish for both of those things.

    Damon!

    http://alban.dotsec.net/7.html

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    mre

    @Damon said: For a whine post, this wasn't very whiney. :cool:

    I'll try to do better next time. :(

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    mre

    @mish said: That's a very important point that is important to make.

    I'm guessing Steve thinks up a lot of ideas, but one of the things that made both the comics and the cartoon (and HTR) good was that it was a satire on USA. It was all a satire of one country, so it was much easier to follow the comic patterns.

    The current format Telltale's currently working in is really international, which steals a lot of the charm that was in the franchise's previous incarnations.

    Thanks for summing up my thoughts. Though it should be pointed out that classic S&M also made room for international settings, but always from a stereotypical american point of view.

    Like when S&M get to visit a Phillipines filled with every 'foreign' and 'exotic' cultural stuff imaginable. Come to think of it, I would have loved an in-game comment about how the Stuttgart setting obviously was created without reference material...

    @mish said: I do think it would be cool to visit a gas station or a bookstore or soemthing down-to-earth (Bosco's in season 1 was kinda close to that)

    Yeah, I loved Bosco's store for the first couple of episodes. However, I think it was a big production mistake to have S&M react to him as the lunatic he really is. I would have preferred a more laid-back approach, where they just treat him as though he doesn't at all stand out to them, thus giving the impression that this kind of character is quite representative for the kind of people they would expect to meet in any given store. It would certainly make the New York City of their world seem a lot less normal than it does now.

    (Are my whine posting skills picking up? ;))

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