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Steam Sale Spotlight

posted by Chyron8472 on - last edited - Viewed by 38.7K users

Hereupon exists a place to discuss current Steam Spotlight deals and your opinion of the games' value and/or the sale price.

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  • @Darth Marsden said: Fine. Absolute bargain at that price if you're interested in it. Happy?

    Well Rather doesn't seem to like the game. He likes New Vegas though.

  • Sure. If you're interested in horrendously written interactive software products where statistics mean jack shit, nobody has any motivation whatsoever, the world is a big disconnected jumble of unrelated stuff, the entire world(including your companion characters lack any sort of character or charm whatsoever, the combat has absolutely no redeeming or intelligent qualities, level scaling causes the most terrifying of creatures to be dull repetitions, where the "Difficulty" options only scale up the enemies health and do nothing but extend the experience rather than making it more challenging, the computer aims your guns FOR you, choices don't matter, you're deprived of major choices(like killing questgivers or children), large swaths of the world are copy-pasted bullshit, the map is huge but most of it is just empty space, open exploration is cut off through rerouting into copy-pasted subway tunnels to force the player to take a specific path, voice acting is horrible because they spent the whole budget one one big-name actor to play a character that has 20 minutes of dialog so the rest of the 200+ hours can be done by the same four awful voices, the animations are horrendous, the expansions outright BREAK what little balance there may have been in the game, none of the plot makes any sense whatsoever, and where you're treated like a slack-jawed moron for the entire experience, then sure, great deal.

    Also you're forced to use GFWL's bullshit DRM solution ON TOP OF using Steam, essentially requiring two sets of login credentials to play a single-player game.

    Fallout 3 is a horrendous mess, a game which took an RPG franchise and tried to make it into a shooter. The RPG remnants suck, the shooter aspects suck, and all you're left with is an ugly game with some of the most idiotic writing you'll ever see in a game that has absolutely NOTHING redeeming about it whatsoever. If that's what you're into, go for it.

  • @Rather Dashing said: Sure. If you're interested in horrendously written interactive software products where statistics mean jack shit, nobody has any motivation whatsoever, the world is a big disconnected jumble of unrelated stuff, the entire world(including your companion characters lack any sort of character or charm whatsoever, the combat has absolutely no redeeming or intelligent qualities, level scaling causes the most terrifying of creatures to be dull repetitions, where the "Difficulty" options only scale up the enemies health and do nothing but extend the experience rather than making it more challenging, the computer aims your guns FOR you, choices don't matter, you're deprived of major choices(like killing questgivers or children), large swaths of the world are copy-pasted bullshit, the map is huge but most of it is just empty space, open exploration is cut off through rerouting into copy-pasted subway tunnels to force the player to take a specific path, voice acting is horrible because they spent the whole budget one one big-name actor to play a character that has 20 minutes of dialog so the rest of the 200+ hours can be done by the same four awful voices, the animations are horrendous, the expansions outright BREAK what little balance there may have been in the game, none of the plot makes any sense whatsoever, and where you're treated like a slack-jawed moron for the entire experience, then sure, great deal.

    Also you're forced to use GFWL's bullshit DRM solution ON TOP OF using Steam, essentially requiring two sets of login credentials to play a single-player game.

    Fallout 3 is a horrendous mess, a game which took an RPG franchise and tried to make it into a shooter. The RPG remnants suck, the shooter aspects suck, and all you're left with is an ugly game with some of the most idiotic writing you'll ever see in a game that has absolutely NOTHING redeeming about it whatsoever. If that's what you're into, go for it.


    Ok, so what are the differences between it and New Vegas. Having seen very little of Fallout 3, I barely can see the difference between the 2.

  • Aside from a new location, I think the tone is different. It's a tad more light-hearted, what with the 60's Vegas style gangsters and stuff. Helps that Obsidian is made up of people who were behind the original Fallouts.

    New Flash Deal: Replacing Jurrasic Park The QTE, we now have the Tribes Ascend Starter Pack. Usual deal.

  • @Gman5852 said: Ok, so what are the differences between it and New Vegas. Having seen very little of Fallout 3, I barely can see the difference between the 2.

    New Vegas has less lore breaks. Seriously, that's one of the core reasons why people love New Vegas more. "It's a horribly buggy game, but at least the Brotherhood of Steel are in character."

  • @Gman5852 said: Ok, so what are the differences between it and New Vegas. Having seen very little of Fallout 3, I barely can see the difference between the 2.


    It's fair to say that New Vegas inherited a handful of Fallout 3's issues. The "spin-off" game was the last to use Bethesda's aging Gamebryo engine, and this underlying framework contributes a fair chunk of 3's issues to New Vegas.

    But what is done better?

    First of all, Chris Avellone is the lead writer for New Vegas. This not only returns Fallout to the hands of a major writer from Fallout 2(he's particularly responsible for the "New Reno" segment of that game), but also puts the Fallout franchise in the hands of an actual writer.

    This has a lot of narrative benefits, including:

    -Consistency with previous installments of the series
    -Consistency with itself
    -Characters and factions have believable motivations
    -Side characters have rich personalities and backstories, are actually characters
    -Character/faction stories tie into the larger Main Story
    -The plot is actually good
    -Dialog is actually intelligent

    Secondly, Mechanical differences:

    -Earlier mechanics return. The Traits system is back, allowing you to heavily customize the way you play from the start. The Reputation system allows faction-based reactions to your actions, and allows faction politics relative to other factions to factor into player decision-making. The Damage Threshold stat is also back, allowing some enemies to have greater defenses. Stat-based conversation options are also back and in far, far greater numbers than were ever found in Fallout 3
    -Quests were overall more varied, better designed, and allowed for a lot more freedom in how they were solved
    -Speaking of more freedom, the MANY ways you could go through the main story with different factions makes this game FAR more replayable than the log flume ride that is FO3's main story. A greater degree of choice pervades the entire experience.
    -The weapon mod mechanic allow for greater customization in how your weapon plays
    -The game is far, FAR more balanced, and character playstyles are far more differentiated because the stats are weighted properly.
    -Monster leveling is done far more reasonably in New Vegas. You never find yourself easily offing Super Mutants and Deathclaws, the most dangerous of enemies in Fallout 1 and 2, with the ease that Fallout 3 offered.
    -You now take 75% of normal damage in VATS, rather than FO3's 10%. This makes VATS far less of an "invincibility mode".
    -Perks are gained every two levels rather than every level, and in general the Perks are far better implemented
    -Expansion content(Dead Money, Honest Hearts, Old World Blues, and Lonesome Road) all play with gameplay mechanics in interesting and varied ways, and unlike FO3 add-ons do not break the existing game balance.
    -Hardcore Mode adds survival mechanics that are extremely well thought-out and implemented.
    -Very Hard no longer rewards an XP boost, which in FO3 made the content easier faster when you chose the harder difficulty setting

    Thirdly, world-building. A lot of world-building stuff does, technically, fall under writing, but I feel that in RPGs it's definitely a different skill entirely. World building in RPG terms involves making a world that is interconnected and believable. When you talk to random townspeople, they have a relationship to their world and thoughts about the events and factions around them. People in every faction are imperfect and have their own sets of flaws. No faction in the game is a set of white knights here to save everyone, risking their lives out of the goodness of their hearts, everyone had a reason to be doing what they're doing. The world responds to the players actions through the Reputation system, because factions care about what you do for the factions they hate.

    The towns and settlements in New Vegas aren't just random, disconnected things that the developer thought "might be cool". You don't have a Vampire Town, a Town Run by Kids, a Superhero Town, etc. Those were just concepts, while the towns in New Vegas are PLACES. People trying to get by. People who have political, social, and personal obligations and leanings. People grow food. Raiders are not mindless cannibals. Rather than trying to throw as much "cool shit" at you as possible, Fallout: New Vegas actually takes the effort to make the world you're inhabiting an actual cohesive world. This difference in approaches is actually brought up coyly in-game, where Yes Man can make fun of Fallout 3's ending sequence with the giant robot.

    New Vegas did SO MANY things, from a writing and design standpoint, to mitigate the glaring errors made by Fallout 3. That there are people who can't see that simply astounds me, because the difference is night and day.

  • Uh, back on topic...

    Dead Island won the public vote. Again. And yes, I know it doesn't LOOK reduced, but it is, trust me.

    New vote is: Killing Floor, S.P.a.Z. and The Walking Dead.

    The next flash deal starts in two hours, while I'm asleep. Someone else'll have to report it. I'm also going to be working late tomorrow (today?), so you guys can either wait for me to post the Daily Deals a little later than usual, or someone else can post them in my stead. I'm cool either way.

  • Newest flash deal is Beyond Good and Evil. Don't... don't buy it. Buy it on GOG and get a version that actually works.

  • @Rather Dashing said: New Vegas did SO MANY things, from a writing and design standpoint, to mitigate the glaring errors made by Fallout 3. That there are people who can't see that simply astounds me, because the difference is night and day.

    Just remember. I did say I've seen very little of Fallout 3 :p

    Either way though, I don't think I'll be playing Fallout 3 anytime soon, the big thing I loved on New Vegas is your freedom of choice to do anything.

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