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Episode 3 [MANY SPOILERS]

posted by refill water on - last edited - Viewed by 793 users

-Lilly shoots and kills carley/doug due to ben's betrayal

-We abandon Lilly due to her insane reaction

-during the commotion at the motor inn, duck gets bitten. katjaa suicides soon followed by lee shooting duck to put him down.

this is what happens in episode 3. You're welcome :)

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    ArthurV Telltale Staff

    Points 2 and 3 might not be accurate depending on how you play. ;-)

  • @refill water said: -Lilly shoots and kills carley/doug due to ben's betrayal

    -We abandon Lilly due to her insane reaction

    -during the commotion at the motor inn, duck gets bitten. katjaa suicides soon followed by lee shooting duck to put him down.

    this is what happens in episode 3. You're welcome :)

    Point 1 was...disappointing, to say the least. Really felt like it happened just to get rid of a character. Didn't even seem "senseless" from a narrative standpoint. Bit let down by the team's choice on that one. Carly really could have been established as the "Andrea" of the group (comic version, not the show's), instead she was just so much drama filler in Long Road Ahead. Game isn't ruined, but it just felt like a cop-out.

    Point 2 I've seen avoided as well as Point 3, so neither are "sure things." You should really clarify that by fixing your opening post. Unless the whole point of this thread was to be a Spoiler/Troll. If so, for shame.

  • @ComixFan said: Point 1 was...disappointing, to say the least. Really felt like it happened just to get rid of a character. Didn't even seem "senseless" from a narrative standpoint. Bit let down by the team's choice on that one. Carly really could have been established as the "Andrea" of the group (comic version, not the show's), instead she was just so much drama filler in Long Road Ahead. Game isn't ruined, but it just felt like a cop-out.

    Agreed, Carley/Doug appeared for only half of Episode 2 and 3. Episode 2 they were back at the motel and Episode 3 they were dead :mad::(
    Felt like this was done just so the devs didn't have to continue making alternate paths (what happens if you have Doug, what happens if you have Carley, etc)

  • Just finished as good Lee and i had doug on my team now ima play as bad Lee and see the results of that

  • Ok now my issues if this is based on decisions and players with certain skills they cant be only living for 2 episiodes Carley cant have the same outcome as Doug. Now with this new group of characters christa and omid i hope the same does not happen if they reach episode 5.

  • @ComixFan said: Carly really could have been established as the "Andrea" of the group (comic version, not the show's), instead she was just so much drama filler in Long Road Ahead.

    why do you want something just like the comic? I mean clearly you like the comics, but i thought it was a good way to keep the story moving forward. You start to like "Carly" (in my case) and all of a sudden she's gone...you're a fan of the comics, that's the way walking dead is.

  • Is it true you can save Katjaa from doing herself in? A few people have said so...

  • @mkane24 said: why do you want something just like the comic? I mean clearly you like the comics, but i thought it was a good way to keep the story moving forward. You start to like "Carly" (in my case) and all of a sudden she's gone...you're a fan of the comics, that's the way walking dead is.

    I would want this to be like the comics because *it's supposed to be like the comics.* This series is endorsed by Robert Kirkman. It ties into the events of the *comic.* They've even discussed having Lee appear in the graphic novels. As someone who has read TWD since issue one I can say confidently that Carly/Doug's demise was *nothing* like the comics.

    It wasn't done as a means to further the plot or for even poignancy. The relationship between Carly and Lee barely had any development time. She and Doug disappeared for 86% of Episode 2 and were barely in Episode 3 in the larger context of the game. Instead we have Carly/Doug's demise filled in by two new characters.

    It does not take Holmes like deductive reasoning to see that Carly and Doug being removed from the narrative was merely lazy development, i.e. the writers did not want to juggle having to write two continuing stories over the remaining episode or possibly even into season 2.

    When characters of a significant nature met their respective fates in the TWD graphic novels they were always given time to develop to a point where you *knew* these characters, as such the loss was grievously felt and added to the somber nature of TWD world. Often (not always) but often said demise had meaning. Carly/Doug's death had none of that.

    Few lines of dialogue in a few episodes and then their dead, a death that takes place shortly after the episode "alludes" to the character's continued development. If it was the intention from a narrative standpoint to kill off Carly and Doug then it should have waited until the final episode of the season. Doing it now just smacks of a weak creative drive which, given the quality of the rest of the game, really leaves me feeling baffled and dejected which is unfortunate.

    Simply put, I've come to expect better from TellTale and was sorely disappointed.

  • @ComixFan said: I would want this to be like the comics because *it's supposed to be like the comics.* This series is endorsed by Robert Kirkman. It ties into the events of the *comic.* They've even discussed having Lee appear in the graphic novels. As someone who has read TWD since issue one I can say confidently that Carly/Doug's demise was *nothing* like the comics.

    It wasn't done as a means to further the plot or for even poignancy. The relationship between Carly and Lee barely had any development time. She and Doug disappeared for 86% of Episode 2 and were barely in Episode 3 in the larger context of the game. Instead we have Carly/Doug's demise filled in by two new characters.

    It does not take Holmes like deductive reasoning to see that Carly and Doug being removed from the narrative was merely lazy development, i.e. the writers did not want to juggle having to write two continuing stories over the remaining episode or possibly even into season 2.

    When characters of a significant nature met their respective fates in the TWD graphic novels they were always given time to develop to a point where you *knew* these characters, as such the loss was grievously felt and added to the somber nature of TWD world. Often (not always) but often said demise had meaning. Carly/Doug's death had none of that.

    Few lines of dialogue in a few episodes and then their dead, a death that takes place shortly after the episode "alludes" to the character's continued development. If it was the intention from a narrative standpoint to kill off Carly and Doug then it should have waited until the final episode of the season. Doing it now just smacks of a weak creative drive which, given the quality of the rest of the game, really leaves me feeling baffled and dejected which is unfortunate.

    Simply put, I've come to expect better from TellTale and was sorely disappointed.

    Cool your jets there bud. I am probably the biggest Carly fan, but s*** happens. It may seem random but thats how death is sometimes. Sure it sucks but whining about it isn't going to help anybody at all.

    The Walking Dead is an emotional roller coaster as you know well enough and thats the beauty of it. Stay positive and enjoy the story my friend or you'll going to be whining a lot throughout your life.

    Telltale is doing a great job in my opinion, enjoy the game.:o

  • @ItsMeArmani said: Cool your jets there bud. I am probably the biggest Carly fan, but s*** happens. It may seem random but thats how death is sometimes. Sure it sucks but whining about it isn't going to help anybody at all.

    The Walking Dead is an emotional roller coaster as you know well enough and thats the beauty of it. Stay positive and enjoy the story my friend or you'll going to be whining a lot throughout your life.

    Telltale is doing a great job in my opinion, enjoy the game.:o

    -First: I'm not your "Bud."

    -Second: The dark, emotional aspects of TWD are exceptional because the losses and gains are given relevance and *meaning* even when it seems senseless. Carly and Doug's death served two superficial purposes only: Keeping the writers from having to develop two characters in different playthroughs and to serve as a scapegoat for ejecting Lily from the story either at the RV or later because of her importance in Rick's story and the Woodbury arc. Had Tell Tale been willing to put in the work they could have found another means of ejecting Lily that made sense without pointlessly sacrificing a character.

    -Third: Providing a critique here does not denote "whining" in real life. Considering you know nothing about me beyond the confines of this forum I suggest thinking your comments through before you make them.

    -Last: Indeed they have done an exceptional job, which makes this choice for the story and it's character so absolutely inexcusable. The direction of episode 3 wreaks of a desire to meet a deadline (i.e. we'll launch an episode once a month) with willingness to sacrifice story and characters to do so. That, above all else, is what disappoints me most.

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