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we need more gameplay

posted by CRITIQUE on - last edited - Viewed by 458 users

we need game play like for example shoot outs, zombie killing sprees, free world roaming with a map where you can click where you choose to go, more guns, zombies should be able to do more, more interactive with the buildings you at like you can walk around kill zombies for fun , more cloth interactive change your cloth, shooting engine , two choices you can be bad guy or good guy!!! we should be able to kill zombies for fun with our guns be able to try them out on mass amount of monsters and be able to drive the cars till they crash or stop working and we should be able to steal stuff from zombies off their dead body. different choices of cloth we need more shooting action and fun level to kill as many zombies we want. we need more weapons with a mass amount of bullets in a many parts of the game they need to make the shoots outs like resident evil more shooting

20 Comments - Linear Discussion: Classic Style
  • @WowMutt said: State of Decay looks cool.. This is something I could proably get into if it's done on a large scale.
    I noticed the zombies could run and jump and im not really fond of that idea. To me, zombies are slow and feeble, not running full sprint and jumping on cars.. but I can live with it as long as they dont include Super-Zombies.

    I think that some of the zombies vary from fast moving to slow moving in this game, based on their State of Decay (see what I did there? :cool:) which I think is a really neat concept- the more decayed the zombie is, the slower it moves, the more recently dead move faster. Through the trailer's and game play I have seen (they had a booth at PAX, so more game play is floating around the interwebs now) there are no special zombies which is a relief IMO.

    When Undead labs started to make this game, they WERE shooting for a sandbox zombie MMO, with the way the game is laid out however, it is better as a single player. They have mentioned that in future titles they are going to shoot for a MMO, correcting the mistakes they made while making State of Decay in a multiplier environment sense.

  • @Motordead said: I think that some of the zombies vary from fast moving to slow moving in this game, based on their State of Decay (see what I did there? :cool:) which I think is a really neat concept- the more decayed the zombie is, the slower it moves, the more recently dead move faster. Through the trailer's and game play I have seen (they had a booth at PAX, so more game play is floating around the interwebs now) there are no special zombies which is a relief IMO.

    When Undead labs started to make this game, they WERE shooting for a sandbox zombie MMO, with the way the game is laid out however, it is better as a single player. They have mentioned that in future titles they are going to shoot for a MMO, correcting the mistakes they made while making State of Decay in a multiplier environment sense.

    Would be really cool as a MMO with groups like 'guilds' that get together and fortify thier safe houses, work together to scavenge supplies, etc

    Could even have a PvP server where groups like bandits raid other players.

  • @Master of Aeons said: Episode 4's shooting event was fun. I say add as much gameplay as possible. Its not like Telltale hasn't added minigames with different mechanics before. Why has this game has only had one sequence where the mechanics change?

    Episode 4? :D:D:D

  • @Viner16 said: Episode 4? :D:D:D

    *string of curses*

  • @The_Cheshire_Cat said: Why does everybody on this forum think anyone with a critique or complaint is a troll?

    you say one little disagreeable thing and then a person with 100 something posts is a troll. LOL

    Because in truth the game he described isn't even Left 4 dead.

    A few reasons: OP is new user created today, his first post is one that says he wants the game to be the polar opposite of what it is, his second post is a double-post new thread about an hour after he makes the first. The number of posts and date of account creation have more to do with my questioning of seriousness than the content of the post.

  • Episode 3 had a lot of gameplay, even more then other episodes. I felt as if controlling Lee and picking up objects and using them for your advantage was a prime key in the episode.

  • @Bearcules said: A few reasons: OP is new user created today, his first post is one that says he wants the game to be the polar opposite of what it is, his second post is a double-post new thread about an hour after he makes the first. The number of posts and date of account creation have more to do with my questioning of seriousness than the content of the post.

    That's understandable. Sometimes I see folks get the troll label after saying something disagreeable. A few of our forum leaders like to call out for bans when their sensitivities have been offended.

    I think it's nonsensical, but your description would pass muster.

  • @CRITIQUE said: we need game play like for example shoot outs, zombie killing sprees, free world roaming with a map where you can click where you choose to go, more guns, zombies should be able to do more, more interactive with the buildings you at like you can walk around kill zombies for fun , more cloth interactive change your cloth, shooting engine , two choices you can be bad guy or good guy!!! we should be able to kill zombies for fun with our guns be able to try them out on mass amount of monsters and be able to drive the cars till they crash or stop working and we should be able to steal stuff from zombies off their dead body. different choices of cloth we need more shooting action and fun level to kill as many zombies we want. we need more weapons with a mass amount of bullets in a many parts of the game they need to make the shoots outs like resident evil more shooting

    So, I'm pretty sure this game has been made - along with its sequel. Ever play 'Dead Rising?'

  • @Motordead said: I think that some of the zombies vary from fast moving to slow moving in this game, based on their State of Decay (see what I did there? :cool:) which I think is a really neat concept- the more decayed the zombie is, the slower it moves, the more recently dead move faster. Through the trailer's and game play I have seen (they had a booth at PAX, so more game play is floating around the interwebs now) there are no special zombies which is a relief IMO.

    When Undead labs started to make this game, they WERE shooting for a sandbox zombie MMO, with the way the game is laid out however, it is better as a single player. They have mentioned that in future titles they are going to shoot for a MMO, correcting the mistakes they made while making State of Decay in a multiplier environment sense.

    That's actually a little similar to No More Room in Hell, except for the open-world part. It's a mod for Half-Life 2 where you and up to 7 other players try to complete objectives or survive waves of zombies, depending on the map. You are actually able to be infected with the virus, and if you succumb you die and reanimate. Including the classical "Romero" type shambling zombies (like Walkers) there are runners too, which were stated as being people who were recently killed and infected. Whenever a player dies after being infected, they always get up as a runner too. The game itself is a bit clunky, but a pretty good play with some friends and/or serious randoms. Someone even made a survival map of Hershel's Farm (from the TV show).

  • erm hello

    POINT AND CLICK GAME ?!

    seriously...

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