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How will it end? Predictions

posted by Alex1939 on - last edited - Viewed by 807 users

Lee dies. Clementine lives. The entire game is about Clementine. Season 2 will be about a new character that meets Clementine and is her new protector/guardian.

Just a hunch.

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  • In my mind, my ideal ending would be either Lee or Clementine dying (or an option for both if they want to do the ME2 thing). It would be dependent on the choices you make earlier and one last choice near the end. It would be a moment of intense drama, either of one of them sacrificing themselves, putting the other out of their misery or a tragic end.

    I would prefer the Clementine living option though. We then see some kind of epilogue where Clementine (either older or immediately after the previous event) reflects the choices Lee made. She becomes a hardened survivor, an innocent victim, a morally upright person or whatever it is. Perhaps the epilogue would end with Clem offering a summary on who your Lee was in the game and who he is to her (I would be so moved it Clem had a photo or something of Lee and referred to him as some kind of "dad" if he was good to her).

    As much as I hate obligatory "hero needs to die" endings, they work if there is a point! If the emotional payoff, relevance to the theme or final lines nail why it had to happen, I would be fine.

  • @zgamer said: In my mind, my ideal ending would be either Lee or Clementine dying (or an option for both if they want to do the ME2 thing). It would be dependent on the choices you make earlier and one last choice near the end. It would be a moment of intense drama, either of one of them sacrificing themselves, putting the other out of their misery or a tragic end.

    I would prefer the Clementine living option though. We then see some kind of epilogue where Clementine (either older or immediately after the previous event) reflects the choices Lee made. She becomes a hardened survivor, an innocent victim, a morally upright person or whatever it is. Perhaps the epilogue would end with Clem offering a summary on who your Lee was in the game and who he is to her (I would be so moved it Clem had a photo or something of Lee and referred to him as some kind of "dad" if he was good to her).

    As much as I hate obligatory "hero needs to die" endings, they work if there is a point! If the emotional payoff, relevance to the theme or final lines nail why it had to happen, I would be fine.

    Judging by what I've read posted by other users who have read the comics. They would just kill off Clementine via pneumonia, and Lee through slipping and cracking his skull in just because the message is "Shit Happens".

  • Are you actually being serious CapnJay?

    Are you saying that the comics are so bleak that being true to them would would mean killing both Lee and Clem? Isn't that the equivalent of killing that sheriff that is the main star of the comic? Surely there is a limit to how bleak this ending can get, especially with a sequel being planned... Right?

    At this point, I could imagine one of them dying but I never even considered that both might bite it.

  • @TomaO2 said: Surely there is a limit to how bleak this ending can get, especially with a sequel being planned... Right?

    Okay, that just made me laugh.

  • @TomaO2 said: At this point, I could imagine one of them dying but I never even considered that both might bite it.

    I think there is a possibility that NONE of the group will survive Savannah. Lee or Clem dying seems to be a pretty strong outcome, and I could definately see both happening. Who knows, Clem might die and Lee the final choice of the season is the player choosing to "opt out" or not. Ben and Omid will certainly be killed. Christa and Kenny might make it, but since Kenny has nothing to live for it seems likely that he'll just give up along the way if he isn't already dead by that point. Chuck could die, or slip away in the night, but I don't think he'll be with us at the end of Episode 5. Walkie-guy has no chance if we're given a choice to kill him or not. It seems the only people with even a moderate chance of survival are Christa and...the ninja girl?

  • I see. Well then, I appreciate the heads up, Rock. I had been assuming either Lee or Clem would survive. Actually, I had been assuming Clem would make it alone at this point (although, I currently feel like I would let her rot if it kept Lee alive) but now I'm not going to assume anything and that makes me grateful cause I won't be utterly shocked if it happens now, like I was when people died in episode 3.

    My goal now is to think of the most horrible things that can happen, so that if it doesn't, I can be pleasantly surprised. I did NOT appreciate how this game jerked me around and I'm determined not to let it do so again.

  • @TomaO2 said: I see. Well then, I appreciate the heads up, Rock. I had been assuming either Lee or Clem would survive. Actually, I had been assuming Clem would make it alone at this point (although, I currently feel like I would let her rot if it kept Lee alive) but now I'm not going to assume anything and that makes me grateful cause I won't be utterly shocked if it happens now, like I was when people died in episode 3.

    My goal now is to think of the most horrible things that can happen, so that if it doesn't, I can be pleasantly surprised. I did NOT appreciate how this game jerked me around and I'm determined not to let it do so again.

    Don't get too immersed in all TWD doom and gloom. It's still a story, and a pretty good one at that, about Lee and what he lived through during a ZA. If it was about killing off people just to kill them off then the story would be one episode about some guy on riot control duty in Atlanta. Likewise it's not so much one-upsmanship on who can come up with the sickest thing to send Lee into. Rather, when you have a character who did not die right away, the longer he lives the more bad and good things he's going to encounter.

    TTG picked Lee's story to tell just like Kirkman picked Rick's story to tell. Lots of drama about someone who lived a long time in a ZA (relatively speaking of course) :)

  • Think Shakespeare's Macbeth. It's really not much different. It's all dark, twisted, angst and then everybody dies.

  • Interesting analogy Cyreen.

    Honestly though, I never got emotionally involved with Shakespeare. The stories can be okay (if you can get past the ye old english) but I never felt upset on any of the deaths. Nothing he wrote is emotionally gripping, in my mind. Not even the double suicide for Romeo and Juliet.

  • So which is it? Is emotionally gripping good or bad? Because you seem to be slamming Telltale for doing a good job.

    @TomaO2 said: I did NOT appreciate how this game jerked me around and I'm determined not to let it do so again.

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