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Fuck lilly!

posted by AsariTears on - last edited - Viewed by 373 users

F*CK LILLY!

I always heard on these forums that she was a bitch, and playing through episode 1 and 2 I could understand why, but I always saw the necessity of having someone focused on the task at hand. I sympathized with her and her grumpy-ass father.

I got him meds for his heart, I gave him food when others needed it more, I tried to restart his heart with Lilly when Kenny wanted to kill him (again). I became friends with Lilly after that and she was the first person I told about my (Lee's) past.

Then she has to go and pull THIS SHIT! Just because someone told her to her face what a crazy fucking bitch she's being!?

And the fact you can't save her, no matter what, only serves to drive the point home. You really should've made the choices affect that outcome Telltale. Like if you're nice to Lilly you can calm her down. Because to me, on a Lilly-sympathist playthrough, it's just crap.

Seriously Telltale, this is forced drama and it fucking sucks!:mad:


I cried, sure. But that's because Carley was your best character and Lee was falling for her. He had been cheated on by his wife and he needs to be able to move on.. and well currently, the only girl left is Katjaa.. And not only is there no connection there, but I don't think Kenny would be too happy about it anyway.

Now, unless Lee's past isn't all it seems to be, and he somehow is still in love with his wife (ala the dream from ep1).. He needs to be able to move on with someone else at some point in the story. So it's up to the writers to do that, but I seriously don't think they'll be able to write a better character than Carley. Especially if they think they need to inflict this kind of forced drama to make their story compelling. Because they don't.

Irregardless of the metagaming aspect, I hope those walkers get that fucking air-force bitch. I hope she dies a slow, painful, merciless death like those sick St. John Brothers.

/rant. But does anyone else agree with any of this?

Does anyone feel my pain?:(


notes: redirected from NO spoilers section.

42 Comments - Linear Discussion: Classic Style
  • @IndigoHawk said: Being a murderer isn't a big deal in TWD. Everyone does it, so it's wrong to use that as a reason to not group with people. It's more important to consider what makes people homicidal and consider whether it's a risk you can manage or not.

    Lee (optionally) murders people who attack the group or are threatening him (and probably Clem). He doesn't seem that dangerous to the group.

    Ben isn't a murderer but he gets people killed. So he's more or less one. If Ben feels in danger or is outsmarted, he's dangerous. And since he's not very smart and there's always danger, he's pretty high risk. There's nothing you can do to mitigate what makes him dangerous.

    Lilly didn't murder in cold blood. She snapped and murdered someone in hot blood. However, remember she rounded people up because she was flushing out the traitor. Traitors make her paranoid and unstable. It's unclear if she now sees traitor everywhere and is dangerous no matter what, or if the problem was the traitor provoking her. If you're not a traitor or defending one, Lilly doesn't murder you. It seemed possible to keep her homicides under control, at least before she snapped.

    Kenny is also paranoid (he suspected the barn, where he turned out to be right), but he doesn't murder people because of it. He murders people who might not be dead. He'd maybe murder someone who is knocked unconscious without checking for a pulse. He abandons people he thinks are lost causes (see the girl being chased by zombies), and depending on your playthrough, he will instigate dangerous situations and then not help (see the barn). He's dangerous, because you can't prevent getting into dangerous situations or becoming wounded or temporarily incapacitated. You can mitigate one of Kenny's dangers by not following his lead into a fight or expecting him to back you up.

    So, it's a question of whether you think that you can handle the homicidal triggers these people have. By the end of episode 3, Lee is the safest murderer to have all along, and the others all seem pretty dangerous.



    Just because Ben made a mistake (he thought he was protecting his friend) does not make him a murderer. And not helping others does not make him dangerous, it makes him useless.

    And it doesn't matter if she was "flushing" out traitors (this was Lilly shouting at people she didn't like and making wild accusations) she still shot an innocent with no proof. If she can do that to a person as likeable as Carely, there's no reason she can't one day start suspecting Lee and talking crap about him. She was clearly unstable and so a threat to everyone, an ACTUAL threat unlike Ben who might just leave you to die.

    And Kenny murdered a man who may have been dead and may have about to reanimate and kill everyone in the meat locker, which would lead to Duck and Kat getting eaten and Ben and Carely possibly getting ambushed. It's not hard to see why Kenny made his choice in the meatlocker. Also he left a person who was already bitten and basically dead, so others can survive. And he saved your life in ep 1. And in ep 3 if you make the right call.

    Say what you want about Ben or Kenny, the worst they will do is leave you to die. Lilly was a real threat and a loose cannon. As far as risks go, it seems to be
    1. Lilly- Shot and killed an innocent with no evidence
    2. Ben- Made a mistake with the bandits and might leave you/Clem in ep 4 (Its not set in stone)
    3. Kenny- Doesn't help Lee's who made the wrong choice in the meat locker escape immediately.

  • I think you missed the point, but I agree that Lilly is the most dangerous. Look at the past actions to decide what their triggers are and how dangerous they are going forward. I made the case why Ben, Lilly, and Kenny are all pretty dangerous because of their past actions.

    Ben gets people killed. Maybe he can learn, but it's a big risk trying to educate the stupid out of him before he kills people again. Dangerous.

    Lilly went crazy when there is a real traitor, killing innocents, so now she'd probably go crazy on anyone. But if there was no traitor? Well, there's no way to know if someone hadn't driven her over the edge. Very dangerous.

    Kenny quickly kills and abandons people. He's dangerous if you get hurt, are in danger, or more importantly, if he thinks you are hurt or in danger. If you had a fever, he'd bash in your head because maybe you'd die in your sleep, whereas others might argue to keep watch on you. Maybe Kenny is right, which is why I think his idea of caution will improve your chances of survival, right up until you trigger him and he murders you or leaves you to die. Dangerous.

  • @IndigoHawk said: Being a murderer isn't a big deal in TWD. Everyone does it, so it's wrong to use that as a reason to not group with people. It's more important to consider what makes people homicidal and consider whether it's a risk you can manage or not.

    Lee (optionally) murders people who attack the group or are threatening him (and probably Clem). He doesn't seem that dangerous to the group.

    Ben isn't a murderer but he gets people killed. So he's more or less one. If Ben feels in danger or is outsmarted, he's dangerous. And since he's not very smart and there's always danger, he's pretty high risk. There's nothing you can do to mitigate what makes him dangerous.

    Lilly didn't murder in cold blood. She snapped and murdered someone in hot blood. However, remember she rounded people up because she was flushing out the traitor. Traitors make her paranoid and unstable. It's unclear if she now sees traitor everywhere and is dangerous no matter what, or if the problem was the traitor provoking her. If you're not a traitor or defending one, Lilly doesn't murder you. It seemed possible to keep her homicides under control, at least before she snapped.

    Kenny is also paranoid (he suspected the barn, where he turned out to be right), but he doesn't murder people because of it. He murders people who might not be dead. He'd maybe murder someone who is knocked unconscious without checking for a pulse. He abandons people he thinks are lost causes (see the girl being chased by zombies), and depending on your playthrough, he will instigate dangerous situations and then not help (see the barn). He's dangerous, because you can't prevent getting into dangerous situations or becoming wounded or temporarily incapacitated. You can mitigate one of Kenny's dangers by not following his lead into a fight or expecting him to back you up.

    So, it's a question of whether you think that you can handle the homicidal triggers these people have. By the end of episode 3, Lee is the safest murderer to have all along, and the others all seem pretty dangerous.



    Totally, man. Especially after ep. 2 Lilly seems much more compassionate to people who need help. Lilly tries to help people but she does have a line where doing something insane would put the group in big danger. She is protective of her own. I don't mind her homicidal tendencies because my Lee has them too. You threaten the group, you die. You betray the group, you die.
    Leaving your own to gruesome death is the thing I hate the most in people during ZA. When you choose to live with people in ZA, share your food, supplies and shelter, they become your family. Leaving some of them for dead just because they need a bit more help than you would offer strangers is one of the unforgivable sins for me.
    Of course that would have to put Lilly in the top of my hate list, because she did kill one of our own. However, in my eyes the group was already rotten and knowing that there was a traitor... well I knew it was all coming to an end. However, if I was to start a new group with some of the previous members, Lilly would be my first choice. I just know that she would always have my back, no matter how great the risk. That's enough for me.

  • @IndigoHawk said: I think you missed the point, but I agree that Lilly is the most dangerous. Look at the past actions to decide what their triggers are and how dangerous they are going forward. I made the case why Ben, Lilly, and Kenny are all pretty dangerous because of their past actions.

    Ben gets people killed. Maybe he can learn, but it's a big risk trying to educate the stupid out of him before he kills people again. Dangerous.

    Lilly went crazy when there is a real traitor, killing innocents, so now she'd probably go crazy on anyone. But if there was no traitor? Well, there's no way to know if someone hadn't driven her over the edge. Very dangerous.

    Kenny quickly kills and abandons people. He's dangerous if you get hurt, are in danger, or more importantly, if he thinks you are hurt or in danger. If you had a fever, he'd bash in your head because maybe you'd die in your sleep, whereas others might argue to keep watch on you. Maybe Kenny is right, which is why I think his idea of caution will improve your chances of survival, right up until you trigger him and he murders you or leaves you to die. Dangerous.



    "Before he kills people again"? I don't understand, since when did Ben kill a guy? He made one mistake with the bandits and he made that one for the right reasons at least. It's a shame that it led to Duck/Kat dieing but that's no good reason to murder Ben.

    And I think Ben would have never said he was the traitor if Lilly was still around, so even if she stayed she would still be a paranoid phyco. Thank god she left is all I'm saying. She also stole the RV, our one chance of escape if walkers arrive.

    And that's a typical Lilly fan response. Kenny removes a threat which could have led to everyone dying and smashes the head of a man who was probably dead anyway. The last heart attack he had, we had to risk our lives to get him his stupid medicine, right before he punched us in the face. And in the meat locker, Larry was under a lot more stress than before, his heart was also probably damaged. I don't know where you get this idea that the second you start feeling weak, Kenny will leave or kill you. And at least I know Kenny's on my side in my canon, he's always looked out for me. Sure he isn't as helpful to you if you risk his and his families lives for a old bastard but I wouldn't be surprised at that

    Also Yami, you say that the group is like a family. Lilly kills a innocent member of the family but its okay because the group was "rotten". She then steals the family RV and leaves everyone to die. And you would invite her back first chance you got? Seems legit

  • @Cyreen said: I agree, an official "Fuck Lilly" thread is long overdue. Bitch. This is not a personality I would like or respect IRL either.



    Bullshit. Those who oppose the khaki princess have had to resort to the Fuck Kenny thread and all those Carley threads you cite as being anti-Lilly, are really anti-Ben.



    You always seemed so calm in the no spoilers section.

    Lol I love this passion! (note bolded part)

  • Lilly in fact IS a moodswinging paranoid bitch, however Kenny isn't any different at all, it's stupid to use that as an argument, both of them are looking foward to help everyone in their own ways, not caring if someone doesnt like their decisions. While Larry WAS probably going to die, Kenny did probably the best thing, however, im pretty sure that he would have stopped to think about it twice if Katjaa was the one that had a heart attack, He did something unavoidable, but, come on, he killed Larry before we knew he was actually dead. [I know, the heart attack was strong enough to make him pass out, but was it really too late to try saving him?]. Now, talking about Lilly, unlike kenny, she had no support of the group at all, his father being dead she had noone left in the group. EVEN if you were nice to her, and became her friend, she still was mentally-disturbed after all what had happened to her, to Quote Lilly herself "I'm all what he has got left... and the other way arround", it was completely unnesscesary and extremist to Shoot Carley/Doug, but Kenny's response wasn't really great when Duck was about to die, right? What we got here are two almost completely equal characters, extremist, paranoid and fast-thinking leaders, you didn't choose one of them because of their choices, you sided with them because you liked their Personallity. While my signature states im team Lilly, it's just because of that, her personallity, i agree that she didn't always make the best choices ever, i dont think she was any better than Kenny, in fact, i didn't ALWAYS side with her, i just sided with her half of the times, because i tought she proposed the right thing to do half of the times.
    TL;DR:Stop the hate, choosing sides is stupid :o

  • @Ghositex said:
    TL;DR:Stop the hate, choosing sides is stupid :o



    then choosing anything is stupid, why have an opinion either way if its stupid to pick.
    You don't have to always pick kennys side for him to become your friend, you can actually be totally against him all through episode 1, 2 and 3 up until lilly snaps outside the RV then if you are friendly to him you are buddies by the end of episode 3

  • @thestalkinghead said: then choosing anything is stupid, why have an opinion either way if its stupid to pick.
    You don't have to always pick kennys side for him to become your friend, you can actually be totally against him all through episode 1, 2 and 3 up until lilly snaps outside the RV then if you are friendly to him you are buddies by the end of episode 3



    That's not what i meant. The point is, if you play just to get along with Lilly or Kenny makes the story senseless, you should just do what you think is right rather than just siding to someone because you like them.

  • @Ghositex said: That's not what i meant. The point is, if you play just to get along with Lilly or Kenny makes the story senseless, you should just do what you think is right rather than just siding to someone because you like them.



    i felt like choosing a side is what i should do, and i choose Kenny because i like him more than lilly and i agree with basically everything he says

  • @Ghositex said: That's not what i meant. The point is, if you play just to get along with Lilly or Kenny makes the story senseless, you should just do what you think is right rather than just siding to someone because you like them.



    I get what you mean. In my original playthrough I've made decisions based on what I felt was the right thing to do rather then siding with anybody in particular.

    I've done other playthroughs where I've sided with Lilly or Kenny exclusively just to experience all the different conversations.

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