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Hints From The Panel

posted by Master of Aeons on - last edited - Viewed by 380 users

If you watched the most recent Playing Dead episode, there's a lot of subtext to read into. You can get a lot of information from the video, which is here ( http://www.youtube.com/watch?v=QngiVxj3RZU ) if you haven't seen it. This - video and the analysis here - will contain spoilers, so this is your final warning.

Endings:

Walking Dead will have one ending. This has been set in stone from the start and it was stated in the video that it is not going to changed. So, while Jurassic Park had two (or three endings, if you count dying at the very end as another), it sounds like Walking Dead will have one set, unavoidable ending.

Perverse Events:

Gary Whitta states that he pushed for the most messed up and foul scenarios he could imagine, and caused everyone - including Dave Fennoy - to recoil. While I didn't think so at first, I now believe that the man over the radio is a lecherous rapist. Let's all have a tub full of bleach for when we're done with episode 4 ready.

Tailored:

In the panel, the designers give a more clear definition of what "tailored gameplay" means. You have a game that fits with you, but you aren't "making clothes yourself", in a way that allows your choices to dictate everything. The game is "handed to you" to put in the final bit of input. This means that your choices will never matter in any way deeper than how it resonates with your own morality. But it also goes against another quote from the panel about the big mysterious choice that's been long rumored in Episode 4. Episode 4's choice is described as "so crazily consequential and branching" by Gary Whitta at the 30 minute mark.

What does that mean about choice? That this is the biggest break in the storyline and can change the story in a distinct way? Are all choices still small offshoots that quickly close back to the same inescapable plotline in the way that choices do in Mass Effect and Heavy Rain?

Is there anything else you picked up from the panel?

44 Comments - Linear Discussion: Classic Style
  • Okay, here's my absolutely crazy theory that's based on pretty much nothing:

    Clementine was kidnapped by Oberson, who is trying to amass new followers to make a new settlement after Crawford died out. By kidnapping and threatening Clementine he intends to blackmail you and your group into doing his dirty work for him. This probably includes something really terrible like killing innocent civilians so her can take their settlement, etc. Anyways, stuff happens and you get Clementine back (they wouldn't kill Clementine, would they?), and you get to decide how you'd like to die - suicide, having a particular member of the group kill you, or being left behind to turn into a walker. Then the final ending happens, which is probably a static, unchangeable cutscene that shows what happens to the remaining characters.

  • @AlexisPius said: Clementine was kidnapped by Oberson, who is trying to amass new followers to make a new settlement after Crawford died out.



    I'm pretty sure that was Oberson hanging from the school bell. I suspect he hung himself when Crawford fell.

  • @AlexisPius said: Okay, here's my absolutely crazy theory that's based on pretty much nothing:

    Clementine was kidnapped by Oberson, who is trying to amass new followers to make a new settlement after Crawford died out. By kidnapping and threatening Clementine he intends to blackmail you and your group into doing his dirty work for him. This probably includes something really terrible like killing innocent civilians so her can take their settlement, etc. Anyways, stuff happens and you get Clementine back (they wouldn't kill Clementine, would they?), and you get to decide how you'd like to die - suicide, having a particular member of the group kill you, or being left behind to turn into a walker. Then the final ending happens, which is probably a static, unchangeable cutscene that shows what happens to the remaining characters.



    Isn't Oberson the hanged walker that grabs Ben?
    Oberson probably killed himself when his "utopia" went belly up, or maybe some members turned on him and lynched him.

  • That would make more sense, yeah.

    But the list of people who Mr. Radio could be has dwindled down to very few options.

  • @Master of Aeons said: I'd believe that. You probably die surrounded by who you've kept alive, but the scene animates the same.

    Which interview was that?


    Garry Whitta posted it HERE yesterday.

    The part I was refering to is on page 2 of the second interview, I looked it up for you though.

    @Master of Aeons said:
    So far, the big decisions have been binary, and had immediate consequences – choosing which of two characters will die, for instance. Obviously you can’t give too much away, but are the little moments – the “Kenny will remember that you said that” pop-ups, and so on – building up to something? Is there going to be a Mass Effect-style ‘good’ and ‘bad’ ending?

    [QUOTE=Garry Whitta]Not all the consequences of the ‘big’ decisions are immediately apparent, as you’ll see in Episodes 4 and 5. I can’t talk about the ending, but in general we’ve tried hard to adopt an approach that’s very different to one Mass Effect takes. Mass Effect is great, but The Walking Dead is a far more morally ambiguous universe and so those kind of clear heroic/anti-heroic choices just aren’t appropriate. I’d much rather have the player decide whether what they chose was right or wrong than have the game render a definitive judgment.[/QUOTE]

  • @8Bit_System said: Garry Whitta posted it HERE yesterday.



    Thanks a lot. I've been gone because of the release and a sudden rush of work to catch up on. I've got like 5 pages to read now. Urg.

  • @Cyreen said: Prostitution on Molly's part or sexual exploitation on the doctor's part? Molly's reaction to the zombie doctor seemed a bit angrier than just quid pro quo. ...


    I would rather go with prostitution... she offers something for "trade" and keeps her morals. Sexual exploitation is a possibility as well of course, and she reacts very harsh when she "meets" Walker doc, but she also reacts very harsh when living doc tells her the deal is off.

    I personally will let her keep morality by giving something, taking something... instead of having something taken, to be given something.

  • Well, breaking the deal leads to her sister's death... I can understand her being extremely pissed at him.

  • @Master of Aeons said: Thanks a lot. I've been gone because of the release and a sudden rush of work to catch up on. I've got like 5 pages to read now. Urg.


    I read you, had the same prob a few days ago. :D

    @Master of Aeons said: Well, breaking the deal leads to her sister's death... I can understand her being extremely pissed at him.
    Totally true, but we can't judge on that, we can only assume. I stick to my interpretation, sexual exploit doesn't fit the way Molly is drawn. Just my world of course.

  • I'm guessing the big choice was whether or not to save Ben. Not only does it effect who stays with Lee at the end, but it may have huge consequences on the events of episode 5.

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