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What decision do you think will effect Ep. 5 the most?

posted by HiggsBoson2142 on - last edited - Viewed by 319 users

Choice 1 - Who goes with you to save Clementine

Choice 2 - Saving/Shooting Molly

Choice 3 - Saving/Dropping Ben

Choice 4 - Your last known words to the man on the radio

16 Comments - Linear Discussion: Classic Style
  • @Phoenix VII said: Probably Choice 3. In one of the Playing Dead episodes where they did a live-stream of Ep. 4, one of the TTG folks mentioned that they had to work alot on the openings since there are 8 different groups that you go with. I'm just hoping that the group you start with sticks with you for a good length of time.

    Probably you will be splitted off of them after about 2 minutes and have to do it by your own :P

    I think that choice 2 and 4 don't effect the storyline (maybe they say some other things). Choice 1 and 3 will slighty change the gamestyle. At least they have to create some different video scenes because of this.

  • @Sodawasser said: Probably you will be splitted off of them after about 2 minutes and have to do it by your own :P

    I think that choice 2 and 4 don't effect the storyline (maybe they say some other things). Choice 1 and 3 will slighty change the gamestyle. At least they have to create some different video scenes because of this.

    I think walkie talkie man will tell Lee to come alone. And everyone else leaves. I don't see them writing 8 different scenarios of different groups going to get Clem.

  • Wait, you can shoot Molly? Is that during the scene where Clementine, if you had brought her, shoots the zombie and saves her?

  • @Strykeypoo said: Wait, you can shoot Molly? Is that during the scene where Clementine, if you had brought her, shoots the zombie and saves her?

    you can shoot her in the shoulder

  • @Strykeypoo said: Wait, you can shoot Molly? Is that during the scene where Clementine, if you had brought her, shoots the zombie and saves her?

    I had NO IDEA either. I completely forgot to try Crawford without Clem. Is shooting her in the shoulder if you don't take Clem the only way that can happen?

  • Also, the group you chose will have the most effect.

  • @distortion said: I had NO IDEA either. I completely forgot to try Crawford without Clem. Is shooting her in the shoulder if you don't take Clem the only way that can happen?

    No. If you take Clem with you, it takes her about 3 seconds to save Molly. If you attempt to shoot Molly in those 3 seconds, you can shoot her in the shoulder.

  • what happens if you hit molly?

  • The worst thing that can happen to Molly is that she gets shot in the shoulder and then fights her way out of the walkers mobbing her and runs off in the other direction away from the group. Even if you're aiming at her head when you shoot, she'll only get hit in the shoulder.

  • Going with saving molly. Managed to kill the walker w/o shooting her so she stuck around. Got this strange feeling that with how Clem was able to get Molly to help the group out that she will have a major role to play in the end. Might even just be Molly and Clem on the boat.

    Would have went with the group you took with you but I'm thinking that they just get killed off really quick. :)

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