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Episode 5 Disappointment (vent here) **SPOILERS**

posted by MaroubraDave on - last edited - Viewed by 3.0K users

Telltale,
Firstly i would like to say great game and a fantastic concept. However the ending i would say is not so great. While it is very well made and certainly tugs at your heart strings, I didn't play the game and wait for the ending only to find out i die anyway... Now i know people may argue that you didn't see lee actually turn so maybe he will be ok, but the fact you left it this way is really a let down to the series. I was really looking forward to the last episode but in all honesty it just brought me down and i kinda wish i stopped playing at episode 4. :confused: There should be an alternative ending where you can at least live... Just my opinion.

407 Comments - Linear Discussion: Classic Style
  • @Saoralba131 said: Don't they have to make the ending & epilogue basically the same so when season 2 is released everyone will start at the same point?



    No. They threw continuity out the window when they killed Lee. It'll more than likely be a new protagonist, possibly caring for Clem.

  • Stop telling people what to like or not like. If they say the writing sucked or the choices are pointless. Then it sucked. This is a VENT thread after all. Not kiss TTG's butt. Geez!

  • @ieatbrains said: Stop telling people what to like or not like. If they say the writing sucked or the choices are pointless. Then it sucked. This is a VENT thread after all. Not kiss TTG's butt. Geez!



    Open forum is it not? Allowed to disagree with each other, its okay.

  • @ieatbrains said: Stop telling people what to like or not like. If they say the writing sucked or the choices are pointless. Then it sucked. This is a VENT thread after all. Not kiss TTG's butt. Geez!



    I swear. I can see people disagreeing on the choices thing, but to deny this episode was poorly written is ludicrous. The dialogue between Clem and Lee is fantastic, but the entire "campman" thing is complete and utter bullshit.

  • @funyahns said: Open forum is it not? Allowed to disagree with each other, its okay.



    There's a difference between disagreeing and just blindly dickriding TellTale, like so many posters here are doing. Once the Fridge Logic hits them, they'll get what we're venting about.

  • @Gerudan said: You still have to give the player the feeling of some kind of accomplishment. Now Lee has completely failed, he might as well shot himself in the head with the shotgun from the beginning, what difference would it make? Clem is all alone, hungry, thirsty and will probably die from exhaustion in the next couple of hours. We don't even know who the two silhouettes at the end were. There really is no excuse for such a stupid cliffhanger ending.

    Oh look, we will make a second season, so you don't need an ending for the first one, because that is, how good writing works.



    Actually Lee hasn't failed, not if Clem survives and goes on to do something important.

    From the looks of the end, it seems you might be Clem in the second game (if there is one).

    It is a standard feature of story structure that has been around for 1000s of years that the tutor *must* die or leave so that the person they were caring for can prove they are a hero themselves. If they never get to do that the tutor was a pointless character in the first place, because you never get to see what the person they were caring for actually learned.

    So, if Clem is the main character that you control in the second game, Lee pretty much had to die or be removed from the story in some other way so that everything he did could be validated.

  • @WoodMan said: Actually Lee hasn't failed, not if Clem survives and goes on to do something important.

    From the looks of the end, it seems you might be Clem in the second game (if there is one).

    It is a standard feature of story structure that has been around for 1000s of years that the tutor *must* die or leave so that the person they were caring for can prove they are a hero themselves. If they never get to do that the tutor was a pointless character in the first place, because you never get to see what the person they were caring for actually learned.

    So, if Clem is the main character that you control in the second game, Lee pretty much had to die or be removed from the story in some other way so that everything he did could be validated.



    The likelyhood of us playing as Clem is extremely slim. Yes, she might become a protagonist like Carl did in the comics, but again, it's unlikely. What made the game so appealing was the fact the player was protecting this little girl. It'd be a whole 'nother ballgame if we were forced to be her.

  • @Doctanian said: I swear. I can see people disagreeing on the choices thing, but to deny this episode was poorly written is ludicrous. The dialogue between Clem and Lee is fantastic, but the entire "campman" thing is complete and utter bullshit.



    I agree. While there are some rough bits, the overall writing is excellent and the final scenes with Clem and Lee were well written and acted.

    My only complaint is that there was no variability in the finale. I would have preferred there being a chance for anyone to die or live based on how you had developed your relationships with them, each other and what choices you make in the final episode.

    And I do think that cutting Lee's arm off should have had more influence on how things ultimately played out.

  • @Doctanian said: The likelyhood of us playing as Clem is extremely slim. Yes, she might become a protagonist like Carl did in the comics, but again, it's unlikely. What made the game so appealing was the fact the player was protecting this little girl. It'd be a whole 'nother ballgame if we were forced to be her.



    Yeah you could be right because she is still very young, would be an unusual protagonist, but it could be quite a different game, think no punching people and fighting off hordes with a meat cleaver stuff like Lee was doing but having to survive in other ways, it could be very interesting.

    However, I was half expecting a scene at the end where you see a much older Clem, like 20 years old or something, only identifiable by her hat :D

    That would have made a more likely Clem protagonist for a second game, and given the first game a happy ending because Lee's actions would have all been validated right there!

  • My disappointment was the chart at the end telling me I did or didn't do stuff that I actually did.

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