I'm left with some questions about the entire E5.
*Vernon stealing the boat was pointless. Even if it were a sad attempt to show the audience how an expected personality can twist into something unexpected. We already went through that with the cannibals. Why play that card twice?
*Ben's death was pointless. Although he got people killed, ultimately, it wasn't done with malice. His death was simple way to get rid of excess plot. I think we could have gotten much more from his character... I'm not talking about redemption, but more of 'things not to do'.
*Omid and Christa were played well. I never gave Clem to them, as they both are hiding something besides pregnancy.
*The stranger was out right silly. Do you realize the amount of time Clem had to be alone for that sicko to get the amount of detailed information in which he disclosed to Lee. I don't buy that part one bit.
*Speaking of bites... The entire second season could have fallen into the hands of Lee and Clem. Infecting Lee and leaving Clem alone is viable but highly undesired. I realize it is not my story to dictate such a path, but do you really think we can care any more about Clem then we already do?
TWDG might have held my attention into the second season, but like most other people, we already see the never ending plot. It's too predictable at this point to waste any more time with the 'life and times of Clem'.
Clearly, the story is great. The characters are well developed. The suspense is not there anymore. You didn't have to sell the whole TV version in your game. The game could have taken a life of its own and gave us what we wanted.
I stopped watching the TV series because it became a rinse and repeat. This doesn't have to be your only way to make a buck. Thinking outside the box got the developers this far. Sadly, they must be out getting drunk on the profits, celebrating a small success at the patronage of the survivors -the public eye.