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It felt like telltale reached Warhammer 40k levels of girmdark with Lee's story

posted by Siniistar on - last edited - Viewed by 121 users

After a while I stopped caring because I knew TWD was determined to shit on his life as hard as possible before letting him "die a hero's death" at the end.


That's not to say I wasn't hoping he'd live somehow at the end, and I wasn't saddened by what happened ultimately, but it seems like telltale tried to sell the "gloom always sads ZA nothing ever works out EVER sucks to be you bro" angle a little too hard.


I think Lee's death would have been effective had he had more positive things to look back on/live for than just raising clem ( i really only felt bad for clem, not lee at all. and maybe that was the point? i dont know). There's only so much tragedy you can run a character through before the audience stops caring.


That's why i liked Rick's journey more in the comics, its riddled with both triumph and sadness, so the low points feel more poignant.


Again not bashing the game, I greatly enjoyed it but it feels like TT sold themselves short.

Any one else feel the same?

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  • Nope. Clem won't fall to the Slaanesh until S2 at the earliest, so it's not that the appropriate grimdark level yet.

  • @Siniistar said:
    I think Lee's death would have been effective had he had more positive things to look back on/live for than just raising clem .


    Maybe I'm just weird but right there, that one reason does it for me. Throughout every episode all Lee wanted to do was protect Clem, even if you're a dick Lee will always love Clem in every game. The last images he sees is Clem going into the world, alone. He can no longer protect her, all he can do is hope that she's ready.

    It's only made worse because he has always wanted kids (as revealed in the conversation with the Stranger, if you say certain things). Clem was what he always wanted. He probably wanted to always be there for her, through everything, protect her always. He can no longer do that.

    Sorry, it's hard to articulate my thoughts here... Just thinking about it makes my eyes tear a little bit. I mean I think about the life Lee and Clem would have if he weren't bitten and it's just so heartbreaking. Every other bad scenario doesn't even compare (e.g. losing his love interest and best friend). I mean I don't even know how you couldn't care about Lee's feelings here, Clem is his life, he'd trade ANYTHING for her.

  • @DreadMagus said: 40K's level?

    lol... no.




    cmon, you have to admit lee was just one suit of power armor away from fightin' for the glorious clem emprah

  • @Siniistar said: After a while I stopped caring because I knew TWD was determined to shit on his life as hard as possible before letting him "die a hero's death" at the end.


    That's not to say I wasn't hoping he'd live somehow at the end, and I wasn't saddened by what happened ultimately, but it seems like telltale tried to sell the "gloom always sads ZA nothing ever works out EVER sucks to be you bro" angle a little too hard.


    I think Lee's death would have been effective had he had more positive things to look back on/live for than just raising clem ( i really only felt bad for clem, not lee at all. and maybe that was the point? i dont know). There's only so much tragedy you can run a character through before the audience stops caring.


    That's why i liked Rick's journey more in the comics, its riddled with both triumph and sadness, so the low points feel more poignant.


    Again not bashing the game, I greatly enjoyed it but it feels like TT sold themselves short.

    Any one else feel the same?



    There were high points/positive outlook moments from almost all the major characters at a certain point in the game (except maybe Larry, I guess), and I agree that happier moments are necessary for the audience to more effectively be able to bond with characters.

    I think Lee should've also had time to get to know characters besides Clem. Like sharing a drink with Chuck etc.; they may have tried to sell the 'bittersweet but content that the one thing Lee still cared about will survive' ending too hard.

    Kenny was an essential character throughout the series but his supposed death in episode 5 was underwhelming; they shifted the focus too much on one character for the finale.

  • @Siniistar said: cmon, you have to admit lee was just one suit of power armor away from fightin' for the glorious clem emprah



    I really hope that wasn't due to fan feedback. I never saw 'my' Lee as someone who would sacrifice everything or give up on life during the apocalypse if something were to happen to Clem. Despite him being bitten and living on borrowed time, his whole 'death march' to save Clem was not subtle and was somewhat... uncharacteristic for the character I played up until that point. Even if I have him cut off his arm he acts like he's a dead man walking.

    I think one of the reasons some people were sold on the final episode and some were not is precisely because it was mostly about Lee and Clem... and of course, the C&C.

  • @Siniistar said: cmon, you have to admit lee was just one suit of power armor away from fightin' for the glorious clem emprah



    Considering the walk to the motel.... oh yeah, I could see the SPESS MEHREN in him :D

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