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If everyone is infected, why do zombie bites kill you?

posted by Siniistar on - last edited - Viewed by 3.1K users

This is a very common question, but i think its time we had a serious discussion about it

If everyone is in fact, already infected with the virus that causes reanimation, then what is it about a zombie's bite that kills you? is it the fact their flesh is so rotten that you get a bad bacteria infection and die? because antibiotics can fix that easily.

So if its not an infection, what is it? Surely there's no magical reason why you die(TWD doesn't deal in wizardry as far as i know).

I remember someone suggesting they give you a virus that attacks your immune system similar to a fast acting version of AIDS independent of the reanimation, but i think the writers said that it had nothing to do with a virus or something to that effect.

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  • I'm pretty sure it's the zombies ripping out your guts that cause you to die

    *Cough* Brie *Cough*

  • @xXNinjaScoreXx said: I'm pretty sure it's the zombies ripping out your guts that cause you to die

    *Cough* Brie *Cough*

    brie's wolverine obviously

  • if it's something that's immune to current medication, it wouldn't work. Some super-duper bug. (scientific description, of course x)) And most of us would be incapable of making something to combat it...

  • @rachellouise85 said: if it's something that's immune to current medication, it wouldn't work. Some super-duper bug. (scientific description, of course x))


    if its just a virus(super duper bug : p) then eventually a vaccine will be found, as well as some people just possessing natural immunity, and idk if TWD is going to take that route at all

  • @Siniistar said: brie's wolverine obviously


    How did you know!!! :o

  • I'm guessing it's something along the lines of a fast-developing sepsis.

  • @Siniistar said: if its just a virus(super duper bug : p) then eventually a vaccine will be found, as well as some people just possessing natural immunity, and idk if TWD is going to take that route at all

    As long as all the scientists are kept alive, and have things to test and such (without any accidents), then spend years finding something. Plus there would need to be a way/someone to distribute it

    But thinking of how many people die in a day, who will turn regardless of being bit or not (before people realize they have to destroy the brain of the dead), and they would bite anyone near, medication would probably come too late

    The best thing would be to not get bit, not really going to take a chance on being naturally immune :D. I don't even know how likely that is with normal stuff.

  • I think it's just a normal dysentery infection that kills you. Zombies don't have the cleanest of mouths and in a post-apocalyptic world, antibiotics aren't common. But this is why I think a certain type of antibiotic is the cure, at least to prevent you from dying from an normal infection.

  • "Walker" zombie bites do not kill because of the zombie virus, but rather the unsanitary nature of their mouths due to diet and decomposition, with scratches causing similar infections for similar reasons. Their saliva often contains several septic pathogens, specifically the bacteria: E. coli,Staphylococcus sp., Providencia sp., Proteus morgani, P. mirabilis. and Pasteurella multocida. The rapid growth of these bacteria tends to cause extremely virulent strains that are highly resistant to antibiotics, and most often lethal. It can be assumed, however, that an undetermined number of original "outbreak" cases involved recently-reanimated zombies that were relatively intact and "clean", biting others and still causing infectious deaths, indicating that there is a possibility of the zombie "virus" itself producing lethal, transmittable organisms within zombies upon reanimation

  • @Siniistar said: This is a very common question, but i think its time we had a serious discussion about it

    If everyone is in fact, already infected with the virus that causes reanimation, then what is it about a zombie's bite that kills you? is it the fact their flesh is so rotten that you get a bad bacteria infection and die? because antibiotics can fix that easily.

    So if its not an infection, what is it? Surely there's no magical reason why you die(TWD doesn't deal in wizardry as far as i know).

    I remember someone suggesting they give you a virus that attacks your immune system similar to a fast acting version of AIDS independent of the reanimation, but i think the writers said that it had nothing to do with a virus or something to that effect.


    :)
    This is just a thought, okay? But let's say that the zombie 'virus' comes in two forms, a dormant, and a active form, okay? So, what happens when the infections first start?

    I don't know how the infections first began, but if it was something like the CDC (Center for Disease Control) in Atlanta having a sample from either some arcane source (like a rare virus from Africa, or China [See Outbreak movie, or trailers for World War Z] or some government germ warfare project [28 days movie?]) Which starts everything falling apart, then if there are two forms, the initial infection implies that the virus and it catalyst were brought together and then accidentally or purposely released.

    So the world goes to heck in a hand basket.

    Now come up to the present with our Telltale characters, where Lee and company find out that no matter how you die, that you 'turn'. So what we may have, since the virus is released, is a return to 'dormant' and 'active' forms, where the virus that is airborne has already infected most of us. It might be cool to assume that there are some, perhaps in underground bunkers, or perhaps in remote areas where prevailing winds were detoured, are still 'uninfected'. But at this point that is pure conjecture for a story arc that Telltale or Robert Kirkman may decide to never go into.

    But for explanation purposes, let us assume that the reason we 'suddenly' succumb when bitten, when we are already infected is that, the dormant virus that is in most people already is 'triggered' when a zombie bite or scratch transfers the 'active' portion of the virus to the survivor.

    Without the 'active' portion of the virus, the 'dormant' form can exist for seemingly years? Or a lifetime without the carrier showing evidence of the disease.

    But this seems to me, that the 'carrier' portion of the virus could carry on, to children, if they were conceived after the apocalypse started, by the parents transferring it to the child. Or It may even prove to transfer to an uninfected survivor, child or not, if the virus is continually 'stirred up', but that may be a completely 'local' phenomenon, where lets say you came from a bank vault in a small town and survived the initial exposure, and then escaped town after most of the zombies had decayed to the point of no longer functioning, or even of being infectious any longer.

    Which means moving into areas where zombies were still active and functional could expose you to the carrier portion of the virus, and a bite/scratch could 'activate' it.

    But such a theory also means that if survivors could wait long enough, perhaps several months? Or a year? That the infected populations would have decayed and dried out [no more moist viable tissue remaining] then the 'carrier' portion of the virus could die. Perhaps meaning that if there were survivors that came into an area in containment suits with their own oxygen supply and were bit, or scratched, that they may not have been exposed to the underlaying 'carrier' portion of the virus first, so the bite might cause a nasty infection, but not a zombifying infection that would turn the survivor into a zombie.

    Which might actually be cool, eh? :)
    Of course this is only my 'theory', and Kirkman and Telltale have their own ideas, so maybe it will never be this way at all, but if I were writing a book, it might be cool to think of the virus working like this because it makes things hit and miss and gives people both dispair, but also hope of the virus dying out. :)

    -Teal

    //

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