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In the even of zombie apocalypse, would the president nuke the country ?

posted by Typicaljacob on - last edited - Viewed by 1.7K users

So back in the cold war, we all made shelter right? so in the event of a zombie apocalypse wouldnt the president ( or any other vip and government officials along with military) hole up in a shelter and try to quarantine out/in the walkers with nukes? something i wondered

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  • @Kaserkin said: Nukes are the most useless weapons ever. For TWD zombies, normal soldiers are fine. For 28 Days Later/L4D nerve gases or napalm should do the trick.

    normal soldiers? how many are going to get infected or not infected? thats the risk. the entire platoon or even a regiment could get wiped out when there a whole city full against them.

  • this is my new account, since my friend, jake, got tired of all the emails haha

  • @Typicaljacob said: normal soldiers? how many are going to get infected or not infected? thats the risk. the entire platoon or even a regiment could get wiped out when there a whole city full against them.

    Zombies are slow. Soldiers are fast. Zombies bite. Soldiers fire. If it's too bad, just drive over them with tanks.

  • @Kaserkin said: Zombies are slow. Soldiers are fast. Zombies bite. Soldiers fire. If it's too bad, just drive over them with tanks.

    so what happens when the tanks are crawling with them? shoot them? sure, but then thatll just attract the attention of walkers. tanks can only so much. even with a cannon. at best it could obliterate 10 walkers or kill them. but now you got some crawling zombies. and the tanks would only be able to fire foward and not so much side to side ( assuming the formation would be side by side). 1 or two tanks per street isnt going to do either. theres just too many of them. Im talking about a major city full of them. also, enough bodies could probably jam up the tracks. what then? if you have infantry following the tanks, and the tank is stuck or crawling with them. the tanks cant neccesarily do anything for the infantry behind. infantry's gun fire attracts the walkers. too many walkers = infantry falling back or scattering. tanks are left alone. results into alot of casualties.

  • @Typicaldavid said: so what happens when the tanks are crawling with them? shoot them? sure, but then thatll just attract the attention of walkers. tanks can only so much. even with a cannon. at best it could obliterate 10 walkers or kill them. but now you got some crawling zombies. and the tanks would only be able to fire foward and not so much side to side ( assuming the formation would be side by side). 1 or two tanks per street isnt going to do either. theres just too many of them. Im talking about a major city full of them. also, enough bodies could probably jam up the tracks. what then? if you have infantry following the tanks, and the tank is stuck or crawling with them. the tanks cant neccesarily do anything for the infantry behind. infantry's gun fire attracts the walkers. too many walkers = infantry falling back or scattering. tanks are left alone. results into alot of casualties.

    Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.

  • @Kaserkin said: Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.

    Hm, if the city is swarming with zeds they would probably eat all the soldiers and then siege on the tanks which can not drive forever. Choppers have malfunctions and no endless fuel, while there are zombies in the buildings to, who would hear the guys on the roof and follow them upwarts to swarm them there. Yeah, of course the military could maybe kill thousand, two thousand of them. But they are probably more, depending on how fast the military can act. Theres also always a moral factor. I think the most people, even soldiers would be pretty damn terrified.

  • @Robbingrobin said: Hm, if the city is swarming with zeds they would probably eat all the soldiers and then siege on the tanks which can not drive forever. Choppers have malfunctions and no endless fuel, while there are zombies in the buildings to, who would hear the guys on the roof and follow them upwarts to swarm them there. Yeah, of course the military could maybe kill thousand, two thousand of them. But they are probably more, depending on how fast the military can act. Theres also always a moral factor. I think the most people, even soldiers would be pretty damn terrified.

    Look helicopters, tanks and any other weapon the military uses needs to be very reliable. About panic factor: well, the first few days there will be some, when you see the zombies are slow and dumb the boys will get the upper hand. About shortages: the army has a good logistic component, so I won't worry about it. If you are scared by urban warfare and you don't think a few soldiers can hold a rooftop against zombies, you can just attract them outside the cities and set up serious firebases and minefields there.

  • @Kaserkin said: Tanks are NEVER deployed alone in today's wars and are supported by infantry. So a platoon of 40 soldiers with select-fire assault rifles, decent leadership and various support such as transports or snipers can easily outmatch slow-moving zombies.

    EDIT: in case you want to take a city back, just deploy squads on top of buildings in helicopters, and be sure the soldiers don't run out of ammo.

    my reply on top just elaborated about infantry being deployed with tanks....

    @Kaserkin said: Look helicopters, tanks and any other weapon the military uses needs to be very reliable. About panic factor: well, the first few days there will be some, when you see the zombies are slow and dumb the boys will get the upper hand. About shortages: the army has a good logistic component, so I won't worry about it. If you are scared by urban warfare and you don't think a few soldiers can hold a rooftop against zombies, you can just attract them outside the cities and set up serious firebases and minefields there.

    by the time those "first few days" have passed, it can be expected that at least a solid amount of people have been infected. and putting soldiers on rooftops is a bad idea. theyll be walkers in the buildings too. most tall building have only one way, which is the door. what will the men do when there isnt much support at the moment and thiers hundreds of them going through that door? Sure, there might be some smart officers that tell them to try control the flow by letting them in one by one. but how many of those officers will there be? and shortages happen all the time, theres no such thing as unlimited resources. and attracting them outside the city is especially a bad idea. no control flow and just spread out with numbers much so on the zombie's side. how many of those shots and explosions will kill the brain?

  • @Typicaldavid said: my reply on top just elaborated about infantry being deployed with tanks....

    by the time those "first few days" have passed, it can be expected that at least a solid amount of people have been infected. and putting soldiers on rooftops is a bad idea. theyll be walkers in the buildings too. most tall building have only one way, which is the door. what will the men do when there isnt much support at the moment and thiers hundreds of them going through that door? Sure, there might be some smart officers that tell them to try control the flow by letting them in one by one. but how many of those officers will there be? and shortages happen all the time, theres no such thing as unlimited resources. and attracting them outside the city is especially a bad idea. no control flow and just spread out with numbers much so on the zombie's side. how many of those shots and explosions will kill the brain?

    No need for explosions, simple semi-auto fire. About rooftops, having an helicopter staying on it (if it's a big building) for evac. The idea behind making them get outside the cities is to "channel" them in one direction and let their numbers play against them (they are stuck). No need for unlimited resources: arsenals are full and securing a few factories and getting someone to work in them isn't that hard. I'm not saying it will be sorted out in a few days, but after a few weeks everything will be under control.

  • @Kaserkin said: No need for explosions, simple semi-auto fire. About rooftops, having an helicopter staying on it (if it's a big building) for evac. The idea behind making them get outside the cities is to "channel" them in one direction and let their numbers play against them (they are stuck). No need for unlimited resources: arsenals are full and securing a few factories and getting someone to work in them isn't that hard. I'm not saying it will be sorted out in a few days, but after a few weeks everything will be under control.

    well, keeping helis on rooftops isnt a good idea either, unless thier not staying on the rooftops for long. if you keep the heli on idle for a long time, it just wastes gas. if you turn the heli off and wait until the dead start punching through the door, it takes a while for the heli start... and then all the soldiers and pilot will be munched by that time. and you'd be suprised how fast bullets get spent, even with semiautomatic fire. not every bullet is gonna hit them in the head, and the closer they get, the tendancy to shoot faster and probably full auto is going to be high. resupply would take a while since they would have to make runs for every company, squad, etc. and not many people are gonna volunteer to work at an arms factory near an infested city. and how exactly would they "channel" them when its just free for all shooting as they come closer to edges of the city?

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