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Alot of "GAMERS" are complaining that The Walking Dead won GOTY

posted by DatDude on - last edited - Viewed by 1.6K users

Alot of forums like Neogaf, and N4G are whining and complaining how the walking dead won goty, saying, quote "it's not even a game", and silly comments like a downloable shouldn't be considered on the same level as a big budget game like halo 4.

A bunch of nonsense, and a bunch of "BAH, Walking Dead shouldn't have won goty" from ALOT of people who've never even touched the game.

Quite sad really. :(

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  • @DatDude said: Alot of forums like Neogaf, and N4G are whining and complaining how the walking dead won goty, saying, quote "it's not even a game", and silly comments like a downloable shouldn't be considered on the same level as a big budget game like halo 4.

    A bunch of nonsense, and a bunch of "BAH, Walking Dead shouldn't have won goty" from ALOT of people who've never even touched the game.

    Quite sad really. :(

    I agree with the quote "it's not even a game". The Walking Dead the Game really isn't a game. It's a giant rollercoaster ride, a huge cutscene that is occasionally interrupted by quick-time-events, movement and dialogue. Everything is scripted, there is not a single decision that has any larger impact on the plot. Most decisions result in minor dialogue changes and that's about it. People die during cutscenes, even the main protagonist dies because he's being railroaded to get bitten and those deaths feel all way too "forced" and "cheap", hence why people are "mad" about Lee's fate. Any bigger elements in the plot are copied from the comic books. Salt lick dilemma? It's from the comics, ableit a little bit different, but thematically the same. Starring: Glenn's GF as Larry. Abe as Kenny and Rick Grimes as Lee. Kenny shooting Duck? All been there: The black dude with his zombified son, only that the moron didn't kill Duane but let him free, instead. Crawford or Woodbury? Hunters, Bandits? The only new thing is the cannibal family, but hey. It was kinda obvious and it's not like there are no movies about such things out there. TWDTG's magnificent story isn't that magnificent after all. It only surprises with forced deaths, but those surprises are nothing but annoying, since they feel just beyond lame. This "game" has so much railroading in it that it really makes me wonder why the did chose PC and consoles as a plattform for it. It's more like a movie, or a novel with some characteristics of a video game....


    ...and it's a shame, since this game could have been so much more, than what it is. If you make a game that is all about the story, then don't be lazy and write a proper one, or it becomes an abomination just like ME3. If you choose to make a video game, then FFS make a video game, not some giant cutscene with a little bit of walking and quick-time-events here and there. If you claim that the story is tailored by my decisions, then FFS why is there only one ending? Why does not a single decision that I made throughout 5 episodes have any impact on the story?

    TWDTG isn't a bad game, but GOTY? I don't know. It started extremely promising, but became more and more lame with each episode. It's The Walking Dead the GAME, not The Walking Dead the Rollercoaster Ride.

    Fanboys might be blind to criticism, maybe even react hostile towars critics, but that's how it is. This "game" has some flaws and problems. There are some issues with the story and some developer decisions are nothing but bad. Forcing things to happen is never a good way. People want interactivity.

  • @shedim said: Fanboys might be blind to criticism, maybe even react hostile towars critics, but that's how it is.

    The Walking Dead is Game of the Year because the "Fanboys" said so.

    Don't like it, go play something else and quit wasting time being so negative over a game.

  • why do we care? the experts meaning vg critics and vg devs all agreed it was an amazing game. its just little fanboy idiots complaining, the old school trolls even agree its GOTY.

  • @shedim said: I agree with the quote "it's not even a game". The Walking Dead the Game really isn't a game. It's a giant rollercoaster ride, a huge cutscene that is occasionally interrupted by quick-time-events, movement and dialogue. Everything is scripted, there is not a single decision that has any larger impact on the plot. Most decisions result in minor dialogue changes and that's about it. People die during cutscenes, even the main protagonist dies because he's being railroaded to get bitten and those deaths feel all way too "forced" and "cheap", hence why people are "mad" about Lee's fate. Any bigger elements in the plot are copied from the comic books. Salt lick dilemma? It's from the comics, ableit a little bit different, but thematically the same. Starring: Glenn's GF as Larry. Abe as Kenny and Rick Grimes as Lee. Kenny shooting Duck? All been there: The black dude with his zombified son, only that the moron didn't kill Duane but let him free, instead. Crawford or Woodbury? Hunters, Bandits? The only new thing is the cannibal family, but hey. It was kinda obvious and it's not like there are no movies about such things out there. TWDTG's magnificent story isn't that magnificent after all. It only surprises with forced deaths, but those surprises are nothing but annoying, since they feel just beyond lame. This "game" has so much railroading in it that it really makes me wonder why the did chose PC and consoles as a plattform for it. It's more like a movie, or a novel with some characteristics of a video game....


    ...and it's a shame, since this game could have been so much more, than what it is. If you make a game that is all about the story, then don't be lazy and write a proper one, or it becomes an abomination just like ME3. If you choose to make a video game, then FFS make a video game, not some giant cutscene with a little bit of walking and quick-time-events here and there. If you claim that the story is tailored by my decisions, then FFS why is there only one ending? Why does not a single decision that I made throughout 5 episodes have any impact on the story?

    TWDTG isn't a bad game, but GOTY? I don't know. It started extremely promising, but became more and more lame with each episode. It's The Walking Dead the GAME, not The Walking Dead the Rollercoaster Ride.

    Fanboys might be blind to criticism, maybe even react hostile towars critics, but that's how it is. This "game" has some flaws and problems. There are some issues with the story and some developer decisions are nothing but bad. Forcing things to happen is never a good way. People want interactivity.

    I like how all your points are actually implemented in ME3 and you call that game an abomination.

    You really like using loaded terms and, basicly, hyperbole to make your point. But through making it so strong you invalidate it more than validate it. If I can give some advice: step back a bit.. take some time to relax and calm down and then come back to make a calm and collected addition to this discussion. I see some of the points you make, and understand or agree with some, but the method of delivery makes it really hard to take them seriously. Sorry, but you do exactly what you blame "fanboys" of doing.

    As I said before: decisions in TWD turned out to not be about what you do, but about how you feel about your decisions. It is less about experiencing if you would survive a Zombie Apocalypse and more about finding out what kind of person you'll become in one.

    I love how it isn't such that the entire 'universe' around the main protagonist is defined by his actions and his actions alone. Biggest example of this is the Salt Lick situation. You can pick sides, but it's still going to happen. You are powerless to stop it and therefore how you feel about doing it or not is much more important when it comes to making the decision.

    This, I felt, was refreshing. And, for me personally, improved my experience compared to story games with choices as you describe them.

    "There is no decision that is clearly better than the other." is one of the first things the developers said about this story. And they kept true to that goal. I applaud them for that.

  • Really tired of people using the "Telltale fanboys are blind to criticism" excuse. Pertinent, knowledgeable videogame critics have repeatedly given this game the praise it deserves. It won game of the year because people deeply involved with the industry realize that this game will, more than likely, mark a significant change in the way developers structure narrative in their games. It's a big deal. If you want to call me a Telltale fanboy, feel free. I take that as a compliment. What they did with this game was huge and I fully support them.

    As far as the neverending "it's not a game" debate, I posted a list of reasons as to why it's a game earlier in this thread. Except for one person, it was completely ignored. Is anyone interested in having an actual discussion about this topic, or are the people stating it's not a game not willing to look at this from another perspective?

  • @lucidity02 said: Really tired of people using the "Telltale fanboys are blind to criticism" excuse. Pertinent, knowledgeable videogame critics have repeatedly given this game the praise it deserves. It won game of the year because people deeply involved with the industry realize that this game will, more than likely, mark a significant change in the way developers structure narrative in their games. It's a big deal. If you want to call me a Telltale fanboy, feel free. I take that as a compliment. What they did with this game was huge and I fully support them.

    As far as the neverending "it's not a game" debate, I posted a list of reasons as to why it's a game earlier in this thread. Except for one person, it was completely ignored. Is anyone interested in having an actual discussion about this topic, or are the people stating it's not a game not willing to look at this from another perspective?

    For the record: I agree with all the points you made in this thread so far :)
    Event went back to double check all your comments just to be sure I was ;)

  • Also.. it just dawned to me.

    The fact this discussion is happening is exactly why it deserves to be GOTY.

  • @Devlonir said: Also.. it just dawned to me.

    The fact this discussion is happening is exactly why it deserves to be GOTY.

    that's a good point, it has been hard for me to understand what this game is and how i would define it to myself or how i would describe it to someone else, that doesn't happen with most games

  • Hey guys, I'm such a 'gamer' too, i guess (i'm also young, 17 years)
    I play lots of games and so i also played TWD a few weeks ago. And i have to say it actually deserves the win. There's nothing that motivates to play the singleplayer of a game to the end more than an epic story.
    I think those ppl would change their mind if they gave twd a try.
    i hope that in the future more of such extraordinary games will be created. there are enough shooters imho... them not winning goty is a nice start

    edit: and yes the game mechanics are quite simple but it's still a game... in my eyes 'games' are interactive entertainment. TWD is both

  • @Devlonir said: Also.. it just dawned to me.

    The fact this discussion is happening is exactly why it deserves to be GOTY.

    Seriously. If Halo 4 had won the general reaction would have varied from "cool" to "eh, I guess".

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