Lets ignore the decisions don't matter standpoint. That's to big.
But characters or narrative.
For example, if i was the director of the game I would have Katja throw herself off the train rather than commit sucicide right next to duck.
I would have liked time for that to bake in the oven, metaphorically speaking rather than it to just happen right then and there.
I would've also kept the reporter alive longer and would have tried to create maybe a romance of some sort. I think having Lee maybe not fall in love with someone, but find someone to sleep with at night would've made the game a bit more deeper in that regard.
What would you guys fix or enhance?