User Avatar Image

what are some games similar to The Walking Dead?

posted by Anti-John on - last edited - Viewed by 47.7K users

I'm looking for games that have a really amazing story and similar game mechanics such as: having choices affect the game, conversation trees, cinematic gameplay etc. I can think of some games I've already played that are similar such as: Heavy Rain, Mass Effect (not that close, but still a little close) and I can also think of some games that I suspect are similar from what I've heard/seen such as: Fallout or Back to the Future. I've wanted to play a Fallout game for the longest time but never got around to it because I really like the idea of complete freedom and how "no two playthroughs are alike." Are there any other games similar to that and Walking Dead? I've also been interested in playing BTTF because I'm a huge fan of the films and I liked the demo and I also loved the premise of the story. How does it compare to Walking Dead?

Aside from anything I've mentioned, do you have any other suggestions?

43 Comments - Linear Discussion: Classic Style
  • I second Alpha Protocol for the story despite the poor reviews, which in sort of deserved. Its story and dialogue options is really good, but the main problem is the game is quite buggy. There are workarounds though, and the game's bugs did not prevent me from playing it start to finish and enjoying it. Plus, the dialogue options are like TWD's...other characters remember your choices and would react accordingly, sometimes right away other times over a delayed period.

    I would also recommend Dragon Age Origins and the Witcher series. Like Alpha Protocol, game play is not the same as TWD, but the stories and choices made seem to reflect what you enjoyed in TWD.

  • While it's not very Walking Dead-like, I definitely recommend playing Fallout (1, 2, or New Vegas. Skip 3. :p ). If you're looking for a non-linear, story-driven game, you won't be disappointed. And thanks for reminding me I've been neglecting this playthrough of Fallout 1. Other good story-heavy RPGs are Deus Ex, System Shock 2, and Planescape: Torment.

    If you want something a little closer to The Walking Dead (i.e.: limited gameplay with the focus on a ridiculously emotional plot), I suggest To The Moon and Katawa Shoujo. The latter is free.

    Oh, and there's Spec Ops: The Line. At first it seems like a normal run-of-the-mill military shooter, but then it takes an...interesting direction.

  • If you're going to go down the VN route (no QT events, few puzzles, but lots of relationships/conversations/branching), be warned that some of them are really long-winded. I know a lot of people like Katawa Shoujo, but after 30 minutes of clicking through intro chatter and having made only a couple non-meaningful choices I just couldn't take it anymore. :o For a relatively short-but-good intro to VNs, I'd suggest Don't Take It Personally Babe, It Just Ain't Your Story. For VN-style games with some more interactivity, Long Live The Queen and Always Remember Me are pretty good, although both are unrepentantly girly if that bothers you. This doesn't stop LLTQ from being brutally hard, though. It took me several tries just to make it out alive, and probably several weeks to get what I considered a good ending. :p

  • "LA Noire" involves your decisions to steer/drive the story.
    And I can't believe that no one has yet mentioned "The Pandora Directive" with Tex Murphy, the ultimate old-school PC adventure game that I'll always remember. It has free movement, object searching/mixing, puzzles, branching conversations and scenarios and live action cinematics.

  • I'd recommend Nine Hours, Nine Persons, Nine Doors for the Nintendo DS. It's not so much cinematic as a novel with occasional still pictures, but the story and characters are very interesting and the gameplay segments are traditional point and click adventure style. Your choices in that game don't really change the story but change which parts of the story you get and to see the true ending you have to play through it more than once. Just be warned, lot of reading and kind of out there concepts in 999.

    If tricky choices and branching dialogue is what you really want then Fallout: New Vegas is really good. It was made by the same people who did Alpha Protocol, which a few other people have recommended. And you don't need to play the previous Fallouts to enjoy the story, all though if you wanted to you can get the originals from GoG.com for like $10 each.

    I also definitely agree with RAnthonyMahan on skipping Fallout 3 if you want interesting dialogue, meaningful choices, or anything other than shooting stuff in the face for weeks on end. :p

  • There is the Jurassic Park game its made by telltale and it has simaler machenics but you play every main character also there is la noire and other little games but i would say Jurassic Park its a good story game with less freedom then the walking dead but you really get into the story and feel connections with the characters not but only sometimes your dessicions affect the story like who dies or if this character is coming with you

  • @ArthurV said: I absolutely adore Alpha Protocol, despite the middling reviews it received. It uses a similar timed choice/dialog system, and its consequences to gameplay are profound. I loved the spy setting, and the option to model your character's morality after one of the three JBs (James Bond, Jack Bauer, or Jason Bourne) was very clever. If you play Alpha Protocol as a turn-of-the-millennium CRPG (think Planescape Torment or Deus Ex) rather than as an action game, you will likely enjoy it as I did.

    I share that opinion, despite some minor flaws, it is an enjoyable game overall.

  • Alpha Pro-

    @ArthurV said: I absolutely adore Alpha Protocol, despite the middling reviews it received. It uses a similar timed choice/dialog system, and its consequences to gameplay are profound. I loved the spy setting, and the option to model your character's morality after one of the three JBs (James Bond, Jack Bauer, or Jason Bourne) was very clever. If you play Alpha Protocol as a turn-of-the-millennium CRPG (think Planescape Torment or Deus Ex) rather than as an action game, you will likely enjoy it as I did.


    Damnit. Well I'll chime in anyway. For the first chapter Alpha Protocol is a boring straight-laced stealth shooter full of bland characters in a bland Middle-Eastern setting. I think that's where most people bounced off, which is very unfortunate because suddenly, everything changes. You visit more exotic locales, meet James Bond style villains, discover how the dialogue options and your in-game actions mix brilliantly to create this insanely deep RPG experience. Alpha Protocol is my favourite RPG since Vampire Bloodlines.

    If you're looking for the closest comparison to TellTale's The Walking Dead, it would have to be Fahrenheit. Give it a shot, if you're not hooked in five minutes I'll eat my socks (seriously, nobody can walk away after an intro like that). From what little I've seen of Heavy Rain it doesn't hold a candle to Fahrenheit (that's Indigo Prophecy to you Americans).

  • @Drake Sigar said: If you're looking for the closest comparison to TellTale's The Walking Dead, it would have to be Fahrenheit. Give it a shot, if you're not hooked in five minutes I'll eat my socks (seriously, nobody can walk away after an intro like that). From what little I've seen of Heavy Rain it doesn't hold a candle to Fahrenheit (that's Indigo Prophecy to you Americans).

    Hey, i prefer Fahrenheit and I'm American!

    I've played both Fahrenheit and Heavy Rain, and i think they're both fantastic. A lot of people say Fahrenheit gets worse at about the halfway point, and say that it feels rushed and the story just goes to hell.

    I would say, in comparison to Walking Dead control-wise, both games are relatively even. They both have different endings based on your choices(Heavy Rain has more), and the story is great in both as well.

  • @Mornai said: Hey, i prefer Fahrenheit and I'm American!

    I've played both Fahrenheit and Heavy Rain, and i think they're both fantastic. A lot of people say Fahrenheit gets worse at about the halfway point, and say that it feels rushed and the story just goes to hell.

    I would say, in comparison to Walking Dead control-wise, both games are relatively even. They both have different endings based on your choices(Heavy Rain has more), and the story is great in both as well.

    Next you'll be telling me you throw U's into everything. Colour, honour, armour, etc. Americans have to call it Indigo Prophecy, that's the law!

    Fahrenheit does get dodgy about three quarters of the way through and suddenly starts to mix elements from Terminator and Dragonball Z... not sure where they were going with that. Unfortunately they ran out of time so the story got slashed a bit. Up until that point it's an excellent game though, using multi-angled cameras to ramp up tension on par with Ingorious Basterds, a timed dialogue system which the lovely Alpha Protocol adopted, and a really weird but enticing murder mystery where you control the murderer and the investigators. Playing the cops I was very tempted to miss clues and do badly on purpose! Never done that in a game before.

    Heavy Rain makes advances too, but it doesn't quite gel with me. One of the first things I learned back in literature class was never ever start your story with 'So and so rises from his fluffy marshmallow pillow, the beautiful sun bathing him in warm comforting light and Disney birds sing around unicorns that shoot rainbows out of their bums...' because the readers will know where this is heading, it can only go downhill from there. Who knows, maybe it gets better further in.

Add Comment