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[SPOILERS]The Walking Dead episode 5 and entire game REVIEW thread

posted by Vainamoinen on - last edited - Viewed by 6.2K users

Yup, this is it. Post your long and short, detailed or general, random or specific thoughts about the last episode and concluding thoughts about the Season right here.

No spoiler tags necessary, PLEASE MAKE SURE YOU'VE PLAYED THE EPISODES!!!

(poll rates the whole game, not just episode 5)

278 Comments - Linear Discussion: Classic Style
  • @Zombieface said: Omg, I can't believe Lee died! I thought he was a surviver! So stupid the way he got bit too! Cause zombies are attracted to sound, so if Clem and her captor went by and dropped the walkie there that zombie would have heard them.. he would have been trying to follow Clem and her captor or trying to check out the sound coming from the walkie... unless he was dumb deaf and blind, but he sure jumped out pretty fast when I reached down to grab it! And I tried to tell dumby Lee to look under that damn board before I got that walkie but I still got bit D: I wish I could have told Lee to cut his hand off right away, instead of him waiting until the virus had obviously already spread... and why would they just leave those surgical supplies? That's dumb, they wouldn't leave supplies like that. There were more silly things I was going to point out, but I can't remember them all now. Besides the silly stuff, and besides being pissed that Ben didn't get a chance to really redeem himself before falling to his death, and being pissed that Kenny didn't just shoot Ben in the head with that last bullet and come with me to help save Clem, and besides being pissed and sad that Lee died, it was a good episode.

    I didn't leave anyone with the boat cause I didn't think anyone was gonna steal the damn thing! I thought it'd be better to have the whole group with me! And I figured it was Vernon and his group that took Clemmy! Boy was I wrong! Taking that food in episode 2 DID come back to bite us in the ass!

    I will definitely be playing this episode through again. I wonder what happens if I leave someone with the boat?

    I'm kinda really excited for season two now cause I know I raised Clem up good.. and now that I'm thinking about it's kinda really well done.. the whole first season is you raising up Clem, teaching her lessons and stuff, then season two will probably be played as Clem, using all the skills and lessons that Lee taught her in season one. That'd be really cool anyways!

    I feel so bad for Ben :( I wish I could have saved him.

    I really hope that was Christa and Omid walking out yonder at the very very end clip! I wonder what happens if I tell them to find us when they get down, or to meet us at the other place (I told them to meet us at the train).

    I shall play through again tonight!



    Even if you don't take the food you still get the same punishment from the stranger on the radio. Once I realised this I saw no reason not to take the food on my second play through. I will take the food all the time, now.

    Personally I didn't like the radio guy plot device. I think the game could have been just as good with out it. I didn't see it as a big twist. I was just like o.k. My conscience was clear since I didn't take the food in my first play through any way. I expected him to commend me for my restraint and morals, then he started talking shit about how I wasn't good enough to care for Clem when I took her to dangerous places. I thought, hang on isn't that the same as when he took his kid hunting and lost him in the woods. You were pretty much damned if you do and damned if you didn't in that sequence. I wasn't rewarded for my sacrifice of leaving the food.

    I didn't except how the guy on the radio was able to get to Savannah before us in the first place. The reason Lilly had to drive back the way we came when she stole the RV was because the route to Savannah was blocked by the train. The guy on the radio couldn't have set out to Savannah until after the train was moved, so he followed us and was some how able to beat us to Savannah with enough time to get to know the layout well enough to direct us from his radio when we did arrive. Even if he wasn't in the game Clem still could have left for the Marsh house in anger after Lee disappointed her when he said we couldn't look for her parents. Lee still could have got bit whilst searching for her and still could have died on his way to getting Clem to safety. I just don't see how the guy on the radio was able to go so long by himself without getting killed by the bandits or the walkers in Macon when he was siphoning gas and how he was able to get to Savannah by himself,so swiftly without any problems. In the ZA roads are blocked by other cars, which often mean having to get out and push cars out of the way or take alternate and longer routes. I've played the game countless times and the guy on the radio is the main issue I have with the game. I hope season 2 doesn't have stupid shit like that and focuses on survival.

  • 9/10

    Its not perfect. A couple of times it felt like my big choices didn't really matter, but overall i don't think I've ever played a game that has managed to draw me into its world and make me care like TWD.

  • I am 100% a FPS gamer. I rarely venture out of this realm with GTA and Halo Wars as an exception. So for me to rate this game a 10... That says something.

    This game was my best surprise of 2012, and I am glad I gave it a shot. The story was amazing, the graphics were great (in their own way) and the relationships were strait out above and beyond gaming expectations.

    People who are upset about the game ultimately not making your choices change how the game ended. I have a few words for you: This game is tailored to how you play, not altered. The relationships and choices you make effect how the game plays out for your experience, but it does not have to alter how it ends.

    I hate the ending, Lee was an awesome guy, and Clem deserved to have him protect her through the whole series. But I also love that the game made me feel the way it did with the ending, making me sad, depressed, angry, and betrayed just shows how good the writing and story is for this game.

    So 10/10 is well deserved for Tell Tales The Walking Dead Game.

  • One of the best games I've played and I'm being completely honest.

  • @JordyLicht said: Wow, I loved episode 5, in fact, it was my favorite one :P



    I didn't dislike the episode because Lee died. I disliked the episode because it was the shortest, the conflict with the stranger felt awkward, the death of Kenny to save Ben seemed completely out of character, and Clem being able to drag Lee to safety when completely surrounded seemed like a huge leap a faith.

    In my opinion, I felt like episode 4 was the best.

  • @Sodawasser said: I voted for 7
    I don't want to make a list of positive aspects because I mostly liked the game I just say the negative things:
    Episode 1 lagged sometimes (tried on 3 different new PC's). So there might have been a component in these computers which wasn't good for the game. Anyway this shouldn't be in a game with that low engine and graphic details. (they were okay for the game but anyway) -> -1 point
    There were no real decissions and only one ending, I really disliked that -> -2 points
    Anyway I had fun playing this game. That is why I think 7 points are okay.



    I respect your comment, and I think 1 ending was annoying too, but episdoe six is gonna be a different game, (Same style, but different download) so it would be impossible to connect, though I think you're point is agreed.

  • @mkane24 said:

    Spoilers, spoilers, spoilers.

    In my opinion, I felt like episode 4 was the best.



    Come on dude, this isn't the place for spoilers.

  • A full 10! Good game, Telltale! :)

  • For me it was an easy decision although it had flaws like every game ever made!! I gave it 10 based on how original and unique it is. There might be another game like this, but it isnt nearly as good as the story the game play how the story can change up according to decisions you make. and since most of us playing it were familiar with the walking dead some way or another, it added a deep emotional attachment value to it! which all those combines to me earns a perfect 10!

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