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Who do you think we'll play as in Season 2?

posted by Willzy123 on - last edited - Viewed by 523 users

Who do you think we'll play as in Season 2 now Lee has gone?

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  • @DariaPrototype said: Who I hope that we'll play as (though it probably won't happen): Clem's adult son or daughter, 30-40 years in the future.

    It'd give Clem fans some degree of closure, without running the risk that the next season ends up being a weak rehash of this one.

    However, it would also require that the game spends some time on topics that it wouldn't normally have to deal with (e.g. "How many years before a walker just falls over and stays dead?"), so I see this as a fairly remote possibility. Most likely, it'll be some random survivor.


    Woah, 40 years? All the walkers have starved, the world is abandoned and we have a chance of meeting only one VERY paranoid crazy guy that will shoot us on sight.
    Sounds good to me.

  • Random male seems most likely. Clementine should make her own decisions based on what we've taught her, and i have a feeling Omid and Christa will show up, alive or dead(or undead).

    Going several years into the future is an intriguing idea, but seems unlikely. As far as I'm aware the game is still based on the comics, and it's only about 2(?) years into the apocalypse in the comics, so that's probably as far as they would go.

  • I'm guessing season 2 will start with totally new characters and some of the characters and story of season 1 will be slowly integrated into the new season.

  • It's either Clementine or her new guardian.

  • well whoever we play as it will be fun i just hope we find out what happens to Clem i would hate it if they just let that hanging

  • I just had a crazy idea. It might sound too radical for S2, but hear me out:

    Anyone else here ever seen Romero's DAY OF THE DEAD? One of the principal characters is a semi-sentient zombie called Bub. Would it be possible to actually have a walker as a PC?

    Let's say the military had managed to weather the zombie outbreak after all, and were conducting neurological experiments inside a high-security bunker to see if zombies can actually be rendered docile, since they'll only keep coming as long as people keep dying.

    Depending on your actions in the last game, the PC could be an entirely new zombie (if Lee was shot by Clem), or, if you imported a save where you had Clementine leave Lee behind, you could take control of Lee again. The military would have captured either the new walker PC or Lee at random and proceeded with a complex type of brain surgery to restore the walker/Lee to a state of dim cognizance.

    Now, initially the fact of whether you're a new walker or Lee has minimal impact when the game first starts out, since neither would have any memory of their previous existence. But as the story advances, you experience occasional "flashes" of your human life. In Lee's case, we'd see the most memorable moments from the first game, i.e. killing Larry in the locker, Kenny weeping over Duck's body, saying goodbye to Clem, etc. But if you were playing as the new PC walker, you'd see memories of a different life that you gradually piece together as you complete each episode.

    I know this isn't taking into account other creative challenges of such a scenario, like Lee's missing arm, or that the player probably wouldn't enjoy shuffling from one location to another throughout the course of the game, but I'm just describing the bare outline.

    What do you guys think? A little too extreme for S2?

  • @Robert Morgan said: I just had a crazy idea. It might sound too radical for S2, but hear me out:

    Anyone else here ever seen Romero's DAY OF THE DEAD? One of the principal characters is a semi-sentient zombie called Bub. Would it be possible to actually have a walker as a PC?

    Let's say the military had managed to weather the zombie outbreak after all, and were conducting neurological experiments inside a high-security bunker to see if zombies can actually be rendered docile, since they'll only keep coming as long as people keep dying.

    Depending on your actions in the last game, the PC could be an entirely new zombie (if Lee was shot by Clem), or, if you imported a save where you had Clementine leave Lee behind, you could take control of Lee again. The military would have captured either the new walker PC or Lee at random and proceeded with a complex type of brain surgery to restore the walker/Lee to a state of dim cognizance.

    Now, initially the fact of whether you're a new walker or Lee has minimal impact when the game first starts out, since neither would have any memory of their previous existence. But as the story advances, you experience occasional "flashes" of your human life. In Lee's case, we'd see the most memorable moments from the first game, i.e. killing Larry in the locker, Kenny weeping over Duck's body, saying goodbye to Clem, etc. But if you were playing as the new PC walker, you'd see memories of a different life that you gradually piece together as you complete each episode.

    I know this isn't taking into account other creative challenges of such a scenario, like Lee's missing arm, or that the player probably wouldn't enjoy shuffling from one location to another throughout the course of the game, but I'm just describing the bare outline.

    What do you guys think? A little too extreme for S2?

    untitle.JPG

  • @Riadon said: untitle.JPG

    Geez-louise, no need to upload a scary image, dude. Just making a suggestion.

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