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TWD Season 2 speculation/suggestion (merged threads)

posted by Yusuf Koroma on - last edited - Viewed by 24.5K users

In the coming months, Telltale Games will release three more episodes of their adventure game The Walking Dead. They won't stop there, though. Telltale marketing executive Steve Allison said that they will create a second season eventually as well.

"Following the digital release of our fifth episode we will also be coming to North American retail shortly thereafter and this will not be the last The Walking Dead game series that we do," Allison told Polygon.

The Walking Dead has been a huge critical and commercial success for Telltale. The first episode, "A New Day," sold almost 1.7 million copies in its first two months. It's said to be the company's fastest-selling game ever.

The game starts before the events of the Walking Dead show and comic. Lee Everett, a man convicted of murder, has been unexpectedly free as a zombie outbreak sweeps the globe. He and a small group of survivors band together in order to stay alive. As Lee, players must endure zombie attacks as well as internal strife among the survivors.

It's not clear whether the second season of the game will be a direct continuation of the first season. They might just decide to tell a new story with a completely different cast of characters. I'd be happy with either. The writing for these games has proven top-notch so I have faith that Telltale could craft another compelling set of survivors for us to follow.

Episode 3 of Walking Dead will be available in August. "Following the digital release of our fifth episode we will also be coming to North American retail shortly thereafter and this will not be the last The Walking Dead game series that we do."

www.cinemablend.com/games/Walking-Dead-Game-Season-Two-Confirmed-44364.html

1.2K Comments - Linear Discussion: Classic Style
  • @gimmeseason2 said: I could barely understand what you were trying to get across but from what I understood, it makes sense to add a variety of weapons and it'll definitely have an amazing story-line just like season 1 but It's now safe to say that Lee isn't coming back :( And about the graphics, they're perfect just the way they are. They are unique and look "comic-like."

    Then like the new human on the walking dead 2 like named player : not lee a [ David , Lars , John , Arthas , Kyle , Adrian ]

  • @gimmeseason2 said: I could barely understand what you were trying to get across but from what I understood, it makes sense to add a variety of weapons and it'll definitely have an amazing story-line just like season 1 but It's now safe to say that Lee isn't coming back :( And about the graphics, they're perfect just the way they are. They are unique and look "comic-like."

    The graphics are far from "perfect". I like the art style, but it is very primitive technically. The game could use SSAO, HDR, volumetric effects, better shadow-maps and filtering, bumpmapping, parallax, higher-resolution textures (especially this), tesselation, etc. Problem is, the engine doesn't even support a lot of modern effects.

    It would still use the same art style and retain the same, basic look, but more modern. Imagine if the game was created in Cryengine 3.

  • [quote=riadon;771433]the graphics are far from "perfect". I like the art style, but it is very primitive technically. The game could use ssao, hdr, volumetric effects, better shadow-maps and filtering, bumpmapping, parallax, higher-resolution textures (especially this), tesselation, etc. Problem is, the engine doesn't even support a lot of modern effects.

    It would still use the same art style and retain the same, basic look, but more modern. Imagine if the game was created in cryengine 3.[/quote]

    why? Its perfect the way it is...

  • @KingOfTheDead said: why? Its perfect the way it is...

    Perfect =/= Adequate

    You may be happy with the current visuals, but that doesn't mean that there isn't a LOT of room for improvement. At the very least, the game needs better textures and shadowing.

  • I think you've missed the point with the graphics.

  • @corruptbiggins said: I think you've missed the point with the graphics.

    I realize that the game is going for a comic book look. That doesn't excuse it from usual blemishes like horrible texturing and primitive lighting/shadowing.

    Is something like this appealing to you:

    ibzQJJeWS7LEpd.jpg

    Looks like something from the original Quake games...

  • Yeah I agree. The graphics need major updating.

    The style, as in overall artistic design, is one of my favorite parts of the game, though.

  • @aerial-ballet said: Yeah I agree. The graphics need major updating.

    The style, as in overall artistic design, is one of my favorite parts of the game, though.

    Yep, this is all I am trying to say.

  • I love the graphics as they are. I know there is some work to be done, but if it came down to either having great graphics or keeping the comic book feel, I'd opt to keep the comic book feel. Too, I suspect that it helps with churning them out every couple of months. If they were doing super-spiffy graphics, making sure everything was perfect, I imagine we'd be getting them every few months, in stead. (Having said all that, I am in no way a graphics designer or game engineer or any such thing lol. Don't have a clue!)
    I would expect the GotY release to have these minor issues solved, however.

  • @Desmodus87 said: I love the graphics as they are. I know there is some work to be done, but if it came down to either having great graphics or keeping the comic book feel, I'd opt to keep the comic book feel. Too, I suspect that it helps with churning them out every couple of months. If they were doing super-spiffy graphics, making sure everything was perfect, I imagine we'd be getting them every few months, in stead. (Having said all that, I am in no way a graphics designer or game engineer or any such thing lol. Don't have a clue!)
    I would expect the GotY release to have these minor issues solved, however.

    8110334706_fbb7a3b36d_b.jpg

    Borderlands 2 has a comic book feel while still using many modern effects and great texturework. It is not like Telltale's game is staying 100% faithful to the graphic novel anyways, I mean, the novels are black and white...

    I would prefer that the artists simply work on using better textures for major characters, though, to limit time and budget spent on the game.

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