:spoil-o: I have tried to keep spoilers for the game Dishonored to a minimum, but there are some. :spoil-o:
These questions are for everyone of course, though my comparison might make more sense to people who played Dishonored (highly recommend). My questions are: do you think you actually influenced Clem as a role model and do you feel that Clem's behaviour reflected the choices you made in the game?
In Dishonored, you also take a father figure role to an orphan girl name Emily, though in this case you had been a bodyguard to her family since she was a baby. One of the game mechanics is that your actions, such as how violent you are towards others, would influence the way Emily behaves. This manifests in little things from the stuff she draws (e.g. messed up violent shit) or the things she will say. Eventually, this will have a major impact on the game's endings as Emily plays a big role in each of the endings.
While Dishonored isn't as narrative driven as TWD IMHO, it certainly does make it clear that you are Emily's role model and the game does "reward" you by clearly portraying how she was influenced.
In TWD, I get the sense players simply saw Lee as a father figure to Clem, and probably many of us played in a way to be a role model to her. However, unlike Dishonored, I'm starting to feel that our influence on her is limited. Clem basically does whatever is scripted: she believes in the Stranger even if you tell her bluntly and repeatedly her parents are dead, she runs off from the house whether you tried to baby her or make her more proactive throughout the game. I understand these examples are necessary to move the plot forward, but I wonder if the game could have shown more little things that reflect our actions through her behaviour. It seems the only real influence we have is whether or not she pulls the trigger if you decide to stay mute in the jewelry store. Ultimately, even that could be overridden by player's telling Clem what to do so we might not know what she would've done herself.
Now, don't get me wrong. I do like the relationship between Lee and Clem and think it's an emotional and well-portrayed one. And the game does try to show Lee as a father figure to Clem, such as teaching her to shoot or telling her to be brave. But do you feel that ultimately Clem's actions are basically, like much of the game, more or less railroaded and perhaps could've shown more of Lee's influence? Hopefully, we'll see more of Lee's legacy in Clem's life in season 2.