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Trying to be a good guy in Season Two should screw you over

posted by vivec on - last edited - Viewed by 467 users

For example: Shooting girl in street but having consuequences you can shoot the girl and still get a lot of supplies, or meat locker situation where if you save larry , lilly gets bitten.

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  • @GREYxDUZxKRUSH said: Not to stick on the eating people thing but the further this little ZA goes there are less living. Which means eating people would be less and less viable way to survive as time went on. The virus doesnt effect animals. Hunting animals would easier too. Considering nature is gonna take over once human domains. Rat sandwich anyone.

    Hunting would become less viable as time went on as well, since it shows that the walkers eat animals as well as humans. The more humans that die, the more walkers arise, the less game there is. 3 months into the apocalypse the group is already struggling to find food to hunt, so with potentially millions of zombies roaming the forests it's probably the same anywhere near cities.

  • @Mornai said: Hunting would become less viable as time went on as well, since it shows that the walkers eat animals as well as humans. The more humans that die, the more walkers arise, the less game there is. 3 months into the apocalypse the group is already struggling to find food to hunt, so with potentially millions of zombies roaming the forests it's probably the same anywhere near cities.

    Well, yes and no. It depends on the animals, etc. I'd actually expect wild animal populations to increase as time went on.

    Animals like the American Alligator (formerly on the endagered species list) are a very good example of the fact that humanity didn't drive animals to the brink of extinction (or beyond it) by chasing after them and biting them. :p We used tools.

    Considering that walkers also won't differentiate between dangerous predators and prey, their numbers should be reduced by those predators. Since animals like rabbits or deer can outrun people, I don't see walkers having better luck. By contrast, animals like bears probably won't retreat... and considering bears are on record as crushing the skulls of 400 lbs. lions and breaking the necks of full-grown bulls with single swipes, a bear wouldn't really need to retreat unless it's up against a herd.

  • @Rommel49 said: Well, yes and no. It depends on the animals, etc. I'd actually expect wild animal populations to increase as time went on.

    Animals like the American Alligator (formerly on the endagered species list) are a very good example of the fact that humanity didn't drive animals to the brink of extinction (or beyond it) by chasing after them and biting them. :p We used tools.

    Considering that walkers also won't differentiate between dangerous predators and prey, their numbers should be reduced by those predators. Since animals like rabbits or deer can outrun people, I don't see walkers having better luck. By contrast, animals like bears probably won't retreat... and considering bears are on record as crushing the skulls of 400 lbs. lions and breaking the necks of full-grown bulls with single swipes, a bear wouldn't really need to retreat unless it's up against a herd.

    However, walker meat is tainted meat, so any animal that eats it would die. Right? And outrunning walkers only work until they surround the prey or they run out of energy.

  • You must be kidding, right? Animals won't get extinct because of zombies.
    1st, zombies mostly stay in large cities. Moving herds are a rare phenomenon.
    2nd, zombies don't "reproduce". Sure, people die, but after afew years they'll rot until they become dust.

  • @Kaserkin said: You must be kidding, right? Animals won't get extinct because of zombies.
    1st, zombies mostly stay in large cities. Moving herds are a rare phenomenon.
    2nd, zombies don't "reproduce". Sure, people die, but after afew years they'll rot until they become dust.

    Especially if you consider that they move around a lot, making it even more likely that their limbs fall off and things

  • I think animals could easily become extinct, if not endangered, by the walkers. Walkers last for years at a time(and who really knows when they'll die).

  • They're just walking corpses. They'll rot faster than the average since they move around and they are exposed to the weather.

  • You forget this is fan fiction. Walkers have lasted for many months, and in the comics, over a year now.

  • @Mark$man said: However, walker meat is tainted meat, so any animal that eats it would die. Right? And outrunning walkers only work until they surround the prey or they run out of energy.

    Going by the evidence, animals aren't affected. The fact that animals don't turn upon death is a pretty good reason to think it's unlikely they'd die from consuming dead walkers.

    Outrunning walkers isn't that hard due to how slowly they move. We've seen that people can do it, and considering that deer (for example) have a top speed of over 30 MPH the undead's chances are no better there. An animal's likely not going to obligingly travel in a straight line that can be easily followed and it's not going to take that animal all that long to get out of the line of sight.

    The creatures that can pull off persistence hunting need to actually be fast enough to keep up with their prey. So for walkers, that basically leaves sloths and tortoises.

  • No, because being bitten still kills them. Yeah, a deer can run fast, but for how long? The dead don't get tired, they'll keep coming. And if it gets surrounded? What if it's already injured? Where would it go to escape a horde? Where will it find food?

    Walkers seem fairly quiet, I've seen them sneak up on animals and humans alike. Like wtf? Where'd you come from? The walkers have caught rabbits and deer before.

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