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Telltale King's Quest timeline

posted by BagginsKQ on - last edited - Viewed by 3.9K users

For those keeping count, first announcement was exactly two years on February 17, 2013, and last confirmed information was given about 1 1/2 years ago on June 2011 (from 01/23/2013).

The last major production/development information was made in an interview on May 2011.

It has now been confirmed that the game was cancelled.


[*]February 17, 2011: Telltale's Steve Allison (SVP of marketing) announces several franchises at a press conference including Walking Dead, and Fables. Telltale announces that they have obtained a Sierra license, King's Quest to be the first game, other series to follow. King's Quest is thought to be a reboot.

[*]February 18, 2011: Telltale announces King's Quest in a blog post on the Telltale website. It mentions that Walking Dead will be released first, followed by fable (they were projecting for a Winter 2011, and a Q1 2012 release). King's Quest's release is not clear, but implied to be an undertermined point in the horizon, apparently post Fable. Mentions 'reboot'.

[*]February 19, 2011: Telltale adds King's Quest to the Telltale forum list for people to discuss the game. The first post is by Alan Johnson the Telltale Community Manager.
[*]March 14, 2011: Interview with Adventure gamer. Confirmed not to be a true reboot.

[*]June 7, 2011: E3, very little confirmed. It's not to be reboot, and will probably star Royal Family of Daventry. Roberta Williams was 'consulted'. Hints that future Sierra games would be after King's Quest, possibly Space Quest or others. Telltale games to be pushed back to 2012 release dates (this moves Walking Dead to 2012).
[*]September 11, 2011: Gaming Examiner interviews Alan Johson, who tells them that Telltale is working on King's Quest, but it won't be out for a long time.

[*]March 12, 2012: Fables is pushed back to Q3 2012 (pushing King's Quest further back).

[*]March 14, 2012: CEO Dan Connors makes a nod to wards King's Quest Briefly in an interview. He picked up King's Quest because he felt it was a classic IP, and would be similar to resurrecting other classic adventures like they did with Monkey Island. He mentions that they aren't focusing on it yet (article discusses that Walking Dead and Fables are the next priority).

[*]April 24, 2012: Walking Dead episode I is finally released (after being delayed since winter 2011).

[*]May 16, 2012: Dan Connors confirms, that Dave Grossman, and his group was starting work on King's Quest. It is mentioned that they were trying to put together the staff, and get it into production. They mention that they had talked to alot of people about it. Other than that he said they didn't have much to say about it yet. Still looks like they were looking for a post-Fables release. Walking Dead is their main focus at that point.

[*]June 2012:E3, mostly talk about Walking Dead, showing of Episode 2. No confirmed references to King's Quest, or much of anything else of importance. Not much on Fables either.

[*]July 6 2012: Walking Dead Season 2 Announced.

[*]November 20, 2012: Walking Dead Episode 5 released. No announcements on the release date of the next game series. Still believed to be Fables next.

[*]February 6, 2013: Telltale launches beta for new website and forums, that will ultimately replace the old website. There is currently no webpage for King's Quest, and no direct access to a King's Quest forum either. However, the forum still shows up through a hidden link (and is useable).

[*]February 12, 2013: It is announced that Fables game will be more of a tie-in, and won't be called Fables. It is looking more likely that it will be the next game released. Walking Dead Season 2, will be a future release (how far in the future is unknown). It is also mentioned that Telltale has many other projects they are working on at at the same time (but no specifics as to what these projects are, or when they will be announced). IGN appears to assume that this will include King's Quest. Fables was originally to be released in Q1 2012, got pushed back to Q3 2012, but was not released.

[*]February 17, 2013: Two year anniversary of when Telltale's King's Quest was first announced (nine months from the previous major announcement).

[*]March 1, 2013: Dan Connors states that they aren't ready to say anything about the King's Quest project yet, but will say something when they are ready to talk about it. Rock Paper Shotgun asked if there were anything beyond Fables and King's Quest down the pipeline, and Connors mentions that they have a couple of unannounced projects being sorted out. Fables and Walking Dead Season 2 are projected for 2013 releases.

[*]April 3, 2013: Steve Allison confirms that Telltale has since cancelled work on the franchise. The forum is still up, so far.

Note (miscellaneous):
We also know that this year in 2013 that Telltale is expanding in size, to make more games. No idea what they are expanding to make though.

Paul Trowe/Replay (3rd party)

[*]April 10, 2012: "The remaining issue, as with King’s Quest, would be licensing the games from owners Activision. Trowe explained that Activision had been a touch unrealistic when he first approached them. Activision told us that they wanted $500,000 up front,” he explained. “And greater than 50% revenue share for those properties. I told them ‘good luck on getting that’, because I don’t think anybody’s going to pay that fee. I can tell you that they changed their tune about six months after that.” But since then Space Quest has been licensed elsewhere, and Replay are currently in negotiations over getting the rights for themselves. “I want to say it’s looking good,” said Trowe, “but right now I’d give us 50/50.”

RPS: So also with King’s Quest, they’ve been uncharacteristically generous in allowing fan projects. Have you seen the project the Silver Lining?
Paul: The Silver Lining wasn’t available for sale…
RPS: That’s right, yes.
Paul:And in addition it wasn’t really a King’s Quest. In my opinion they did an injustice to the King’s Quest franchise.
RPS: That’s interesting, why do you think that?
Paul: I just don’t think it held true to Roberta’s vision, just like I don’t think the Leisure Suit Larrys that have come out after Al wasn’t involved held true to Al’s vision. And that’s why I refuse to work on a Leisure Suit Larry game if Al wasn’t involved. I refuse to work on a King’s Quest game if Roberta’s not involved.
RPS: Would Roberta be willing to be involved, she’s been out of the industry for a while hasn’t she?
Paul: I can’t speak for Roberta, but I can tell you that we’re currently talking to her and Ken.

[*]April 12, 2012: "I love the Sierra classics!! Can you bring back King's Quest, Space Quest, or Police Quest? Our good friends over at Tell Tale have licensed King's Quest from Activision. If we do our job right then maybe, just MAYBE we'll be able to partner with them and ruinite the Space Quest team, King's Quest team (go Roberta!!!!) and Police Quest team for re-makes or new versions of those (Space Quest 7 anybody?)."

[*]June 5, 2012: Trowe related Kickstarter sabotage controversy (false claims/smears about several other competing projects, and sockpuppetry). He later apologies. However it is unclear how much the duplicity affected any previous claims made before it was discovered by MixnMojo and others.

[*]April 1, 2013: “They had [the King's Quest rights], and we were going to license it from them to make the remakes. I wouldn’t do a King’s Quest without Roberta. [Telltale senior VP of publishing] Steve Allison told me that they have the rights but they don’t have the bandwidth.” Allison offered to look into sub-licensing King’s Quest out to Replay, but Trowe hit a dead end when he brought the conversation over to Activision. ”I talked to the guys at Activision and they were like, ‘No, we’re pulling it [from Telltale] because we’re going to do it ourselves.’

“Activision’s probably not going to give us the King’s Quest rights,” Trowe told us. “[Telltale] had it, and we were going to license it from them to make the remakes.” Telltale senior VP of publishing Steve Allison told Trowe that it was an issue of bandwidth; the studio behind 2012′s*The Walking Dead simply did not have the resources to handle*King’s Quest, what with a second season and the launch of*Fables both in the works.*

“Then I talked to the guys at Activision and they were like, ‘No, we’re pulling it because we’re going to do it ourselves,’” Trowe revealed. He doesn’t know what the publisher’s plans are for*King’s Quest, but they don’t seem to include either Telltale or Replay. We’ve reached out to Activision for comment and will update this post accordingly when we hear back. Be sure to check out our full interview with Trowe, and to head back here tomorrow for our extensive GDC chat with Telltale CEO Dan Connors."

Josh Mandel comments (3rd party)
[*]March 8, 2011: "Telltale and I have spoken a bit lately, but there's nothing more I can (or should) say about it! But I would love to be King Graham for Telltale, and I trust them completely with the property."
[*]Jan 19, 2013: Josh Mandel comments & Chat Log:
"And Activision would be foolish to say, "Here, we're renting you the license to King's Quest. Do nothing with it in perpetuity...Telltale seems to be going in another direction anyway. Walking Dead was a hugely popular license and a big success for them, I think. King's Quest would be a big step backwards, a far less well-known and far less popular license...I think it's been safely reported that Activision and/or the Sierra licenses (except Larry) are up for sale...they *had* the KQ license and did nothing with it, opting instead to pick up a license of a national television show that certainly didn't need Telltale's help."

63 Comments - Linear Discussion: Classic Style
  • A lot more care than post on here.

    You could even say that most that post on here don't care themselves.

    The extremely vocal "don't care/haters" probably scare away most who care, and want to have meaningful discussions, since they would be mostly attacked for 'caring'.

  • @BagginsKQ said: The extremely vocal "don't care/haters" probably scare away most who care, and want to have meaningful discussions, since they would be mostly attacked for 'caring'.

    Yup. It's funny how people saying something as simple as, "Hmm, a new KQ game could be interesting," were told over and over how they were brainwashed by Sierra marketing and addicted to the brand name. I guess it's not possible to enjoy something because you simply enjoy it? :confused:

    And the people who didn't care about the game had to announce their lack of caring almost irrationally to the forum in every thread. But the good news is people can share their opinions now without fear of being attacked and insulted repeatedly by the 'true fans'. :)

    It doesn't really matter either way. If Telltale does KQ, cool. If they don't, okay. But if it's a possibility, then certainly we should talk about what we think it might be. I think when all is said and done Telltale isn't going to do this game. They have Fables coming up and they already have a cash cow in TWD. Doing KQ could only be a potential commercial setback for them, but you never know.

  • If Telltale does KQ, cool. If they don't, okay.

    That's kinda of my perspective. I'll judge it on its own merit if and when it comes out. Just having a new KQ story if it is compelling might be worth it ot see.

    What I would like to know though, is what else is Telltale going to do... They have reportedly expanded the company in size, increased the number of employees, moved into larger building, etc... Are they using all that new task force on making other games they aren't ready to announce yet. Or is it being used to 'port' currently made games on more consoles with less of a waiting period? They did mention that this expansion would allow them to make more games at once, and maybe delve into more variety of genres.

    If the former are there going to be some products that just appear out of nowhere when they are ready to advertise/release them?

  • @BagginsKQ said:
    If the former are there going to be some products that just appear out of nowhere when they are ready to advertise/release them?

    That's what I'm guessing. They could have one other IP on which they're working, but they won't reveal it until a month or so before the release.

    But from recent interviews Fables could be out next month, so Telltale will be back in the spotlight.

  • @jonathanfrisby said:
    In other news, folks at the Double Fine gameclub (fan group) are playing Sam & Max with a couple Telltale devs this weekend... I'll try to politely pester them. :) Details here.

    Jake Rodkin came by and chatted while we played the first S&M season- asked if he could say anything about whether KQ was ever going to happen - " I can't talk about KQ"

    Shortest answer of an awesome chat :D
    It also didn't particularly sound like a return to more traditional point & click TT games was going to happen for awhile/ever.

    At least the lack of information is consistent... Back when I was 12 and would try to pry new game information out of the Sierra customer service people they'd all say different things. :D

  • Refusing to say now whether or not a KQ is even going to happen speaks volumes, especially when you consider that they previously announced their intention to create a new KQ.

    Since TTG doesn't even make adventure games anymore and likely never will again, I want KQ freed from TTG's hold so that another developer can get the license to continue the series properly.

  • At least the lack of information is consistent... Back when I was 12 and would try to pry new game information out of the Sierra customer service people they'd all say different things.

    Even if you went to visit Sierra, you couldn't even talk about what you saw. You had to sign a non-disclosure agreement.

  • For various reasons (I previously alluded to the fact in several threads), I've moved out most of the third party references from Trowe/Replay from 2012, and onward to its own secondary timeline in the timeline thread.

    This is important, since its very difficult to trust or verfiy anything Trowe may have said or posted prior to the June 2012, due to the fact that he was actively trying to sabotage competing companies at the time. He was caught doing it in June. He apologized later. However, that still leaves anything prior to June potentially suspect.

    I added in a short reference to the cotroversy in the timeline at its correct point in the timeline, as it does relate to the Replay history, and this topic. In addition i've added the Trowe interview, published on April Fools 2013 (It doesn't seem to be a 'joke' :confused:), as it is the latest information from Trowe/Replay and their third party attempts at getting the King's Quest license. It does seem to be partially a retelling of the previous claim made in April 2012, but with a few alternate details.

    Hopefully verification from Activision, and Telltale will be forthcoming.

  • Pulling out the Josh Mandel 3rd Party comments to its own section. As it may not be as reliable, and more speculatory than anything. Also I don't have a strong direct reference to the 2011 quotes, its someone quoting him, but no specific citation to the original source. Hopefully not putting anything Josh's mouth.

    Edit: found an archive of the original quote, now updated.

  • @BagginsKQ said:
    Edit: found an archive of the original quote, now updated.

    Yeah, I'd paraphrased Josh's comments in my original post -- out of some deference to the casual setting of the chat (I didn't want him to get in any trouble by saying anything off-the-cuff-ish in a room of fans). The last sentence seems particularly candid.

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