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WHY would anyone cut off their arm? (ep 5)

posted by Natsumi on - last edited - Viewed by 487 users

I know we can't always apply real-world logic to video game situations, but let's look at what we know of the game's universe.

-you become a walker when you die
-cut off your own arm surrounded by people with no medical training and high chance of death
-your fate is sealed from the end of episode 4, so why would you choose something that would hasten your death and make you a danger to your companions?
-open wound = huge blood loss = surrounded by decaying corpses = infection = DEATH
-Lee's been walking around after the bite for at least a few hours. There's something called circulation, so the walker virus is all over his bloodstream already.
-it takes about a day for people to turn , so I thought it'd make more sense not to cripple myself too badly or I wouldn't be much of a help to Clem.
-remember episode 2 if you chose to chop Ben's teacher's leg off?

I don't know about the current statistics, but when I played ep 5 I was really surprised so a many people chose to cut the arm off when it just makes things worse...

25 Comments - Linear Discussion: Classic Style
  • I knew you could survive a bite if the affected area was removed quickly enough, as it is in the comic(this game follows the rules of the comic). I wanted more than anything for Lee to survive, but i sort of figured he wouldn't. Even so, if i could try anything to give Lee any extra amount of time to ensure Clem is safe, i would take it.

    Once i saw the group enter Vernon's hideout and the arm was still there, i knew it would not work. The time it would take to traverse the sewers(especially without Vernon as a guide) would simply be far too long. But maybe if the source of the infection was removed, i thought it would slow the process just enough to allow Lee to continue his mission.

    However...i believe the battle scene against the herd is way cooler with both arms. In theory it would seem like Lee doing it with just one arm should be more awesome, but i love the part where Lee squeezes the shard of glass to the point of drawing blood(and the music beginning on cue). To me it showed a powerful message of Lee basically saying "I don't give a damn about myself, I'm getting to the Marsh House and no one will stop me". Great.

  • @Mornai said: I knew you could survive a bite if the affected area was removed quickly enough, as it is in the comic(this game follows the rules of the comic). I wanted more than anything for Lee to survive, but i sort of figured he wouldn't. Even so, if i could try anything to give Lee any extra amount of time to ensure Clem is safe, i would take it.

    Once i saw the group enter Vernon's hideout and the arm was still there, i knew it would not work. The time it would take to traverse the sewers(especially without Vernon as a guide) would simply be far too long. But maybe if the source of the infection was removed, i thought it would slow the process just enough to allow Lee to continue his mission.

    However...i believe the battle scene against the herd is way cooler with both arms. In theory it would seem like Lee doing it with just one arm should be more awesome, but i love the part where Lee squeezes the shard of glass to the point of drawing blood(and the music beginning on cue). To me it showed a powerful message of Lee basically saying "I don't give a damn about myself, I'm getting to the Marsh House and no one will stop me". Great.

    it was pretty freaking sweet when he grabbed that shard of glass and music played on cue

  • Most people say Lee could save Clem with an arm tied behind his back...
    My Lee can save Clem with only one arm!

  • It was a lot cooler with both hands, when he grabbed the glass it always reminded me of Bruce Lee with the blood. This moment has to be one of the most badass moments in the whole series

  • If I'd had the choice, I would have sliced my own damn am off right then and there, immediately after the bite. But when I saw that Lee and Co. had walked to Vernon's morgue, I knew it was too late. I kept the arm solely because I knew we'd waited too long, and risking Clem for a slim (impossible, I thought) chance of survival wasn't smart.

  • This was one tough decision, to be honest I thought it was too late for Lee and cutting the arm off would cause a lot of blood loss and infection and of course death, not cutting the arm off gives the benefit of two arms rather than one, but leaves you unsure of how much time Lee has left. So it was a lose/lose decision and I decided to leave the arm in my first walkthrough

  • Seriously, you should read the comics, it explains so much. I cut the arm off because there was a CHANCE to save Lee, and I was going to take it.

    Also, the chances of surviving the infection lowers the closer the bite is to vital parts of your body, and you are screwed if you got bitten let's say on your forehead or neck.
    I'd say the chances of Lee surviving losing his arm was about 50/50, for they were in a morgue that was made to preserve and well... cut out functioning/important parts of the body. However, he just happened to be too slow. You have a time limit before the infection spreads, and unfortunately for Lee... he was too busy searching for Clem :/

  • Cutting Lee's arm also gives the advantage of reducing the amount of times he passes out during Episode 5.

    From what I know the occurrences where Lee collapses on the Ladder in the elevator and in the attic of the house are negated if the player cuts off Lee's arm.

  • @Bioshock Infinite WD said: I was pretty sure I was going to die, but there was a small chance I would live, so that's my reasoning.

    Pretty much.

    Based on what we knew, we were choosing between definite death and probable death.

  • I've played through once with an arm and once without.

    If you hack it off the dialogue is different and you pass out less, and you don't really turn gray until you get to the Marsh House. If you leave it on, you're weaker and if you have your group with you during the morgue / hospital scene, everyone knows you're going to die without question so everyone's a little more fatalistic in the dialogue. You also start turning gray earlier on and get a little slower / weaker earlier.

    I will say, the glass shard version is beyond badass. Although, Lee just doesn't give two fucks either way, you can see it in his face right before he walks through the herd.

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