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Does anyone think that this game will come anywhere near to The Walking Dead?

posted by Jspiteri on - last edited - Viewed by 2.2K users

I'd LOVE to see another game like The Walking Dead. I can safely say that this is the only game where I've felt emotionally responsible for a virtual character that doesn't even exist. Feeling like everything you say or do would influence that poor innocent little girl.

Now my question to you is :-

Do you think you will feel as emotionally involved with these charactes as much as you were to the likes of Clementine, Carley and Kenny?

Especially considering you grew up with the likes of Cinderella as a sweet innocent girl with a terrible Aunt and screwed up cousins. Instead now shes using her looks and figure to exploit information as a spy. You grew up with Prince Charming as a polite true gentleman. Now he's a womanising cheater.

I LOVE the idea but do you think it will put you through all the emotions you had as much as The Walking Dead did?

Just wanted to know all your opinions as Telltale has got me excited for every game they release after playing such a tremendous game!

24 Comments - Linear Discussion: Classic Style
  • As a fan of the Fables comic series, Im already emotionally invested in the characters. I dont see why they cant just as good a job on this title, with the added information of knowing what worked and didnt work for the WD game. And maybe its not even meant to put people through an emotional ringer but just be a fun and interesting game.

  • I don't know, but The Walking Dead surprised me so much that right now my attitude is "cautiously optimistic".

  • I think so, but don't expect the same thing at all.

    As somebody who's been slightly hard on The Walking Dead (Telltale sets their bar impossibly high), I should say: don't assume that's bad. The company goes out of their way to make the games feel appropriate to the franchises.

    However, if I remember the books right (it's been a long, long time), Fables is another morality and dialogue driven drama, so there's likely to still be similar mechanics. Just don't expect it to be the same "constant dying and tears."

    But they do write characters well, regardless of setting. I recently replayed Back To The Future and forgot how much that tugs at the heartstrings. You wind up feeling bad for even Edna, the villain. Seeing her old and lonely is depressing.

    Bottom line: It'll be notably different, but emotional attachment is something you'll be able to count on.

    And if it helps, the game'll probably still resemble TWD much more than the puzzle-adventure games, anyway.

  • I have never really liked Zombies but I kind of like Fantasy-modern...

    This could be a lot better...

  • As many have said, TWAU will help you heighten your investment towards the comic characters.

    This is different from TWD, which had a whole cast of new characters not shown in the comics.

    I'm not a huge fan of Bigby in the comics, so I at least hope that the game will get me to like him a bit better.

  • I dont think so , i think this is going to more of an action packed game instead of a drama game

  • I personally think all players will establish a connection with Fables. For the comic fans, they will have the added benefits of knowing what will happen to some characters since this is a prequel. If Telltale plays their cards right, fans will buy the comics (which will be a big investment as the series is currently on issue 129 this month).

    Yes, this is different than what people are used. That's part of the reason why I fell for the series.

    I think Telltale will stay true to the series as it was mentioned in the Gameinformer article , they studied all the issues. I am sure we will see the hopefully blooming Snow and Bigby. I am secretly hoping for a Cinderella centric episode.

  • @holisk said: For the comic fans, they will have the added benefits of knowing what will happen to some characters since this is a prequel.

    I don't know much about the story for Fables, would this be a good thing or a bad thing? I'm just trying to get a feel for whether I should read them or play the game first since it is a prequel.

  • They're designing the game in a way that you'll be able to play and enjoy it without knowing anything else about Fables. However, if you do know about Fables, you'll have some idea about where things are going, and that might make things even more interesting when they appear to be headed in the wrong direction. It's up to you if you think it's worth the time and $$ investment to read Fables for this reason.

    (There's a famous musical in the U.S. called 1776, which is about the activities in the months before the Declaration of Independence came to be signed, splitting the U.S. from English rule. Everybody knows how it turns out, but what makes it interesting is that leading up to July 4, everything seems to point to the resolution being certain to fail. It probably wouldn't be as interesting if you didn't know what happened in the end.)

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    Vainamoinen Moderator

    @Jspiteri said: Do you think you will feel as emotionally involved with these charactes as much as you were to the likes of Clementine, Carley and Kenny? [...] I LOVE the idea but do you think it will put you through all the emotions you had as much as The Walking Dead did?


    The Walking Dead and Fables are vastly different franchises. The key difference I see is that The Walking Dead is all about a continuous life and death struggle. Character motivations are plain as day, because there's only ever one and that's survival. You can flesh out characters somewhat, but you can't really make them complex. Their past before the zombie apocalypse is completely irrelevant, their present is all about the single thing they want and their future does not exist. Telltale had Lee Everett set up as quite an interesting character with some backstory - and ended up not using it. Lee's a murderer, but seriously, who isn't in the zombie apocalypse?

    Now if that kind of raw emotion speaks most to you - which is a great thing of course - then Fables will probably not reach quite the level of intensity TWD had for you.

    However, the possibility for more complex characters with backstories that matter, diversified motivations and contradicting emotions, for convoluted, mysterious story arcs and surprising plot twists WILL make Fables the better narrative. The risk that some characters get killed will probably remain, but I personally believe you're a bit more ready to emotionally invest in relationships if you're NOT sure that any conversation partner is probably killed ten minutes after you talk to him/her.

    For me, Telltale played their cards just fine for TWD. But narrative-wise, they were just playing with four. Now they get a full deck. That might really make a difference for many players.

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