User Avatar Image

Illusion of choice- Summary

posted by kongdong on - last edited - Viewed by 1.7K users

While I enjoyed this series and became attached to it's characters, looking back I realize how little any choices you make matter. Here I will list the major situations and outcomes the episodes put you into. I would advise only reading if you have completed all five.

Episode 1

Day or Night - You get to Hershel's farm at night regardless.
Duck or Shawn - Duck lives, Shawn dies. You leave the farm and never return.
Doug or Carley - Survivor killed later, little different options offered.

Episode 2

Cut his leg off - Him and the black-haired boy die.
Food rations - Does not affect anything.
Kenny or Lilly Leading - Lilly leaves later.
Go to the dairy or stay - You go regardless.
Shoot woman - Danny shoots her if you don't.
Kill Larry - Only affects your standing with Kenny/Lilly.
Kill the St. Johns - Clementine will get over it.
Steal from the car - Stranger hates you anyway.

Episode 3

Shoot or Leave woman - the amount of supplies you get does not affect anything.
Reveal Past (Carley) - Group will later learn and forgive you.
Let Duck Help - He helps no matter what.
Ep. 1 Survivor's Death - Lilly will always kill them.
Leave Lilly or Take her - She will just escape if you bring her.
Fight or Talk down Kenny - Train stops no matter what.
Katjaa's Suicide - Nothing you can do to stop this.
Duck's Fate - Only affects Kenny standing.
Prepare Clem - Mandatory.
Omid or Christa - Both live either way.

Episode 4

Honesty or Threaten - Cancer survivors will help either way.
Leave Clem or Bring her - She will defend Molly in the school, but this is easily done by yourself.
Drop Ben or Pull Him Up - He dies later and affects nothing if he lives.
Lee gets Bitten - Nothing you can do to stop this.
Show bite or Hide it - They will find out eventually.
Pick your Group - Lee can do everything in this segment alone.
Cut arm off - Lee will die whether you amputate or not.

Episode 5

Kenny's Sacrifice - Kenny will die for Christa or Ben.
Crossing the Sign - Lee will jump down if he goes first or not.
Talk with Stranger - Nothing you say here influences anything.
Kill the Stranger - If you don't kill him, Clementine will.
Last Words - Does not affect anything this season.

Please do not take this as an attack to the episodes. I had a good time playing them, it just saddens me to realize nothing I did really mattered. And we need to keep insisting on more influence so the devs actually make the game better in the upcoming season. Impactful choices are the only thing this game is missing to make it the best game ever.

46 Comments - Linear Discussion: Classic Style
  • Well, the point I've always maintained is that they've never advertised it as a "Choose-Your-Own-Adventure." style game....

    Though, reflecting on that - those books only had one ending where you "win" - so maybe they should have - lol.

  • @TealBlue said: Illusion Of Choice in The Walking Dead Game (edited version) - Summary

    Episode 5

    Kenny's Sacrifice - Kenny will die for Christa or Ben.
    (Or Ben will sacrifice himself for Kenny or Christa, Or Lilly if she came with the group because her father survived.)
    (If the boat is not taken, Kenny can pilot the boat after the survivors find a battery and gasoline at the hospital, while Lee goes on to find Clementine.)

    Crossing the Sign - Lee will jump down if he goes first or not.
    (If Lee goes first, the sign breaks and he jumps down as before.)
    (If Omid or Christa [or Lilly or Larry] go first, the sign breaks and they distract the zombies while Lee has to find an alternate way to get to the Marsh House hotel.)
    (If the distracting survivor sprints toward the hotel, then they survive distracting the zombies by making it into the hotel before being caught.)
    (If the distracting survivor sprints away from the hotel, they will get trapped in the streets with more zombies and be surrounded and be killed.)

    Talk with Stranger - Nothing you say here influences anything.
    (If you stole from the stranger as noted earlier, he will attempt to kill you, blaming you for the death of his wife and daughter due to their supplies being stolen. Which left them taking risks that led to their deaths.)
    (If you did not steal from the stranger, his wife and daughter are still alive and well, not zombified and will help you escape the hotel [towards the outskirts of town, as in orginal ending] or toward the docks [if Kenny is still alive and the boat has not been taken].)

    Kill the Stranger - If you don't kill him, Clementine will.
    (If you kill the stranger, it closes the door with going with those on the boat, if that option is still available. Or of Lee and Clementine getting outside the city [if Lee has had antibiotics and amputation] or of just Clementine getting outside the city [if Lee has died in the warehouse where he is chained to the radiator.] In effect sacrificing Lee and Clementine for whoever of the survivors makes it outside the city.)
    (If the stranger was good and you don't kill him, he will help you escape the city, either toward the fields beyond the city, or escape to the docks where the boat has been taken.)
    (If the survivors escape by boat, then one of the survivors dies fighting off the zombies while the others get to the boat and depart. This can be any of our group of survivors, from Vernon's cancer group, or any of our survivors that have made it to the end.)


    Last Words - Does not affect anything this season.
    (Last words to Clementine if Lee dies, if he tells her to be careful, then she will survive into season 2 as before seeing the two figures on the hill approaching? Or leaving?)
    (If Lee says he loves her and does not say be careful, Clementine may be attacked and bitten as she attempts to get outside the city, falling down in the dirt at the edge of the field where the tree trunk has fallen. She passes out, leaving only the figures on the hillside going on into season 2.)

    Please do not take this as an attack to the episodes. I had a good time playing them, it just saddens me to realize nothing I did really mattered. And we need to keep insisting on more influence so the devs actually make the game better in the upcoming season. Impactful choices are the only thing this game is missing to make it the best game ever.

    (These notations on points and their effects was not compiled by me, but I did want to address them in ways I thought the story 'could' have taken. Of course, I am not a professional writer, so my suggestions and ideas on how things could go, may sound amateurish and naive. But regardless, the possibility exists for their to be genuine changes in story direction due to choices taken by players, that leave the players feeling they greatly affected the outcome of the story. Doing this takes some of the dilemma out of the story, by making major points changeable. But it also gives everyone, perhaps a chance at the ending that they would like to see. It also increases the replayability of the game if choices have such a dramatic effect on the outcome of the story.)

    (Thank you for reading and I hope this is helpful to readers and hopefully the Telltale developers as well.

    -Teal)


    //

    Well, at least according to one Telltale Team Member I spoke with, there is no real confirmation as to whether or not Clementine will end up in Season II or not.
    If you wish to ask him/her yourself about your Episode 5 Theories, I would love to hear you get him/her to say differently.
    Otherwise, your Episode 5 notes saying she survives into Season II are misleading and purely theoretic.
    Though, don't get me wrong, I WANT to believe you.
    The Member's name is Puzzlebox.
    Please let me know if you can in any way confirm your Episode 5 Theories.
    Otherwise, concerning what the original person said about Episode 5, is in fact correct as pretty useless choices.
    You will find the post in my thread in this forum topic,

    About Clementine...

  • All our life it's illusion of choice... But seriously, I agree with author.

  • Leave Clem or Bring her - She will defend Molly in the school, but this is easily done by yourself.


    This is most definitely not easy.

  • @Sweater Snake said: Dunno if ya stole this from reddit or reddit-man stole this from 'ere, but either way...

    Listen, let me tell y'all somethin'.

    Tailored to your experience, right?

    Tailored means making sleeve longer or somethin', right?

    Not adding another frickin' sleeve!

    thats a good example. and essentially thats what branching story lines are- duplicating work you've already created but with a specific twist somewhere along it's path- and thats time consuming...and expensive (especially on indie budgets). Yep essentially you take their default story, made your changes, thus tailoring it to your preference...good analogy.

    But is this really affecting so many people still? Like, this isnt even the worst case of false advertising, this is good ole fashioned marketing 101.
    You wanna see some FALSE advertising?
    http://www.youtube.com/watch?v=Ro3KIn_Jty0

    There is no textbook definition clearer defined than that.

  • I swear this complaint was made because people have to find fault with something that is game of the year, name a one game were all the choices mattered, Mass effect did not matter, some choices in Heavy rain did not matter, what did you really expect from a small development house if fricking Bioware and EA can not do it with millions of dollars why do you think a company with less then a hundred people can pull it off, and in a way the choices do matter as people have so many options of Kenny is fact enough.

  • Dragon Age: Origins is the only game that came close but that's because instead of graphical endings they were text-based. It covered your major decisions, minor decisions and then an overall ending to 'your' game. Indigo Prophet did one even closer but it was still 3 preset endings really hinged on your final decision

  • Dragon Age seems to be the closest so I will agree with that but please, Indigo Prophet really, those three endings were not good and were influenced by one choice and not many, still agree with Dragon Age.

  • O and you had to remind me how GOD AWFUL Aliens Colonial Marines was, god now I want to kill Gearbox again for lying to us all.

  • @Bioshock Infinite WD said: Dragon Age seems to be the closest so I will agree with that but please, Indigo Prophet really, those three endings were not good and were influenced by one choice and not many, still agree with Dragon Age.

    lol ok maybe Indigo Prophecy wasnt the best example-
    A:CM- that's a travesty on a whole other scale, which wont be spoken of here

Add Comment