111 Comments
  • this sounds good "Save Sam"!

  • another dog would be cool to have as a companion to Clem, but 2 years into the apocalypse, I don't think there are many dogs that haven't gone wild or feral like Sam

  • She would have to find a new dog though....

  • You should start a petition to save the entire season instead.

  • Um, yeah. A heartwarming tale about a little girl and her dog is the last thing we need.

    • dude um this is the walking dead not some movie on TLC, this would add to the tone. there would be a shimmer of light, but the dog would constantly consider doing terrible things not to mention the dog would rip people's throats out... have you ever heard of "a Boy and his dog"? It is about (shocker) a boy and his dog but the dog is telepathic and he helps the boy find women to have sex with in exchange for food. its set in an apocalyptic world and its depressing but it involves a boy and a dog, so why not clem and a dog?

      • I've Seen A Boy & His Dog. I've seen a lot of movies where our hero has an animal companion and they have adventures. There's nothing inherently wrong with it, I just think it would be a mistake to turn the TWD game into something like that. Trying to pull a "clever" (read: not clever) role reversal with Clem in the old Lee role and a dog in the old Clem role would be nonsense. And, of course, the dog would die at some point, and much "coming of age" melodrama will be had. It's fucking boring.

        Now, if we gave her a tiger named Shiva on the other hand...

  • If you oppose this or have anything other to say regarding this, please post elsewhere. This discussion is meant solely for those who agree with what is being said and wish for a dog as the deuteragonist of the second season of The Walking Dead.

    So in other words, you don't want to see criticism for your idea.

    Telltale created this story, it is their story to tell and not our place to say 'this would be better' and it is not our place to try pressuring them to change the story they have written. I'm reminded of the Mass Effect 3 ending controversy; people didn't like how the game ended and demanded that Bioware change it. The same thing also happened with Fallout 3. This was not the right way to go about it, but that is a discussion for another time.

    Telltale wanted us to think we would have a dog companion for an extended period of time. That whole scene with the attack was all about how the world Clem lives in is cruel and unforgiving and I'm fairly certain Telltale got the feedback they were looking for. A lot of this episode was about making the player feel uncomfortable, disturbed and helpless. I suspect the whole season will be like this and that's how it should be, because this is The Walking Dead. No one gets a free pass. No one is safe.

    • wut r u stupid? THIS IS ABOUT A PART OF THE GAME, NOT THE ENDING! and also this episode had bad writing, just like the Walking Dead show season 2-3 (and the early parts of 4). the characters are just not interesting. i liked Duck, but his ending was perfect. Same with Lee, same with Carley, same with a TON of people. its just their endings fit in the story! this didn't. it was just a crutch for continuing the story and was stupid. remember season 1? the plot worked. the characters pissed you off, but you couldn't bring yourself to kill them! in season 2 i have literally no emotions for anyone (Save Sam and Omid)

      • I said reminded, I realise this is not the ending you guys are talking about. It doesn't change the fact that you're trying to have something changed because you didn't like it. How does Sam's death not fit the story? His instincts took over when Clem tried to take the food from him and he attacked. I hear that's pretty realistic for a starved dog.

        It wasn't a crutch to move the story forward either. I'm fairly certain Luke and Pete would have taken Clementine in whether or not she was injured. The bite made taking her in a more complicated problem and gave us a good introduction to the other characters. We knew for certain the Nick and Rebecca were assholes, we found out that Pete could keep cool despite everyone else's reactions, those of us with basic medical knowledge knew Carlos was a bad doctor, we also knew Luke still has a moral compass, if a bit shaky. We also met Sarah because they didn't help Clem.

        Sam was a realistic character and the bite was a plot device. I don't see the problem.

        • yeah well, there you go. you just proved my point. everyone in the world is an asshole, but there is reasoning behind it. sure, Lee calls Lilly a bitch maybe but that's for a good reason. kenny didn't save Shawn like an asshole, but thats because he panicked and saved his son. Lilly was an asshole for killing Carley, but she panicked and was trying to protect the group as a whole. all of these characters are generic and uninteresting. also, this guy was saying they should have a NEW dog, not reincarnate sam. and they give clem the option to kill it. that way, we can see if she is giving up her humanity to stay alive, or if she is still a compassionate person but she risks her life. if they added that in, then it would be way better and give the whole thing a good arc

          • You didn't answer my question so I'll ask again: How does Sam's death, or anything in that scene, not fit the story?

            • it fits the story but it isnt good with the plot because it removes every glimmer of hope and removes the purpose of playing the game. lets just stop here and say that a new dog would help with the plot, because it would allow the player to choose if they want Clem to survive or to keep her moral compass. doesn't that sound good? :D

              • it removes every glimmer of hope

                That's exactly what Telltale want.

                removes the purpose of playing the game.

                I'm sorry I can't agree with this. Seeing a story of Clem's survival is the purpose of playing this game.

                lets just stop here and say that a new dog would help with the plot

                I would love to stop here but I don't think either of us is going to settle until we've had the last word. Another dog would be a good way to test Clem's (and the player's) moral compass, but I'm sure Telltale have other, and better, ways of doing that. We don't need another dog character.

                • Yes to all those points, but especially:

                  but I'm sure Telltale have other, and better, ways of doing that. We don't need another dog character.

                  Exactly. And TWD has always been about people's relationships with other people. Not with animals, and not even with the zombies (unless you're a head in a bag).

    • Exactly. This is TWD. Do we really need another cliche doggy drama in this franchise? The way Telltale did it was just what i wanted.

    • Sorry, but I would like to simply point out the title to this thread. I greatly believe that you read it, and I highly recommend that you reread the title as well as the description. This thread was intended as a way for people with a shared opinion's voice to be heard, and is not meant to stifle the thoughts of others. I referred people with varying views to direct themselves toward threads that were originally conceptualized for a diverse purpose. Everyone found on this planet has an opinion, and everyone deserves to share it, but of course there is a time and place for everything.

    • ME3's ending really was shit, though. Fallout 3's, too.

      • I didn't like the endings to those games either. It doesn't change the fact that the developers chose to have those endings. Demanding that the games be changed was wrong.

        • Might I humbly admonish you that I declared my sentiment that I desired a new dog character, rather than for Telltale to change what they already wrote and published.

          • I understand that, and I admit I misinterpreted your original post when I made my first comment here. I'm having a lot of trouble wording this correctly so bear with me.

            As I understand it, Telltale usually map out the story for their games before they release the first episode. Adding a whole new character to be with Clementine would require changing a lot in the story if they plan to keep it around longer than Sam. That's doable, but I'm not sure it would be worth it.

            There is another problem. Many players would be jaded by their experience with Sam. I think a lot of people would have trouble connecting to a new dog because they would have the memory of Sam brutally attacking Clem when she tried to take the food.

            • I agree with everything you state right here, other than the fact that a dog companion would be worth it. I believe it would, as season 1 shone when you had a little protégé and it would be uninteresting to have a child that is younger than Clementine. We need a direction to go in, and the dog would help that along. Now, I understand we have varying notions and I believe that we both are correct in our own regards.

              • But it isn't season one. Clem is 10. She doesn't need a protégé. If I wanted that, I could just play season one again. Bring in a second dog, would also feel totally out of place, wouldn't it? How many dogs have we seen so far in 2 years of the apocalypse? And now we want two dogs in a couple of days.

                So no, a dog companion isn't worth changing one letter of the script, in my opinion.

                Why is it so hard for people to let season one be and accept the new story as what is: new? And therefore different.

  • Yea TTG shouldn't have killed the dog. Owners of Dogs get very sensitive. We just met the dog, and now kill it. I understand it bit her, but that don't mean kill it. we should have a choice to save it too...

    P.S How the hell did the dog get an arrow in it? Was there someone in the camp? That got me confused...

  • If you oppose this or have anything other to say regarding this, please post elsewhere. This discussion is meant solely for those who agree with what is being said >

    I'm not sure you understand how an open forum system works. You should probably link to an online petition or your own forums where you can moderate all the "disagreements"

    But regardless, Sam is dead, whether you mercy killed him or left him to suffer. And, as much as I love dogs, bringing back another one just feels like a boring cop out. There are plenty of humans left in this world to have more meaningful interactions with.

    • Sorry, but I would like to simply point out the title to this thread. I greatly believe that you read it, and I highly recommend that you reread the title as well as the description. This thread was intended as a way for people with a shared opinion's voice to be heard, and is not meant to stifle the thoughts of others. I referred people with varying views to direct themselves toward threads that were originally conceptualized for a diverse purpose. Everyone found on this planet has an opinion, and everyone deserves to share it, but of course there is a time and place for everything. I also would like to bring to your attention that there are at least 50 million dogs in the United States, and that their survival instinct is far more prevalent than that of a human.

      • I read almost every thread on the front page because I am interested in discussing the game, whether I agree with the premise or not. I was just going to leave it alone until you got to the part I quoted. If anything, people like me and NotablyUnstable are keeping it relevant by posting our disagreements in the first place. You're welcome.

        I'm not entirely sure what posting the dog statistics in the US has to do with anything, either. There could be 100 million dogs (that all somehow haven't magically died out, used as food by the survivors, or returned to their natural feral instincts during the worst pandemic to hit the entire country/world) and finding one to buddy along with still wouldn't make the story all that interesting in my opinion.

      • Jesus, you're fucking serious, aren't you?

        • Woah, give him a break, man, he's just stating his opinion. We're all human beings here and we're capable of having a civilised discussion. You've got to see it from his point of view. He was really shaken by having to kill Sam and a lot of people agree that maybe Telltale took it a bit far. I disagree with this but there's no need to give him a hard time for it. We're all friends here.

          • Calm down, I'm just breaking balls. His/her posts are ludicrous. Especially with the whole "only post in my thread if you agree with me" thing.

            I referred people with varying views to direct themselves toward threads that were originally conceptualized for a diverse purpose.

            Seriously, wut

            He was really shaken by having to kill Sam and a lot of people agree that maybe Telltale took it a bit far.

            I can't even begin to entertain this silliness.

            • I referred people with varying views to direct themselves toward threads that were originally conceptualized for a diverse purpose.

              Seriously, wut

              That does seem vaguely annoying/pretentious but there's nothing he can do to enforce it.

              I can't even begin to entertain this silliness.

              I think you'll find a lot of the discussion about Season 2 will be about this. That scene was incredibly disturbing and I have seen a lot of people argue that it was too much. I know you and I and a lot of other people disagree with this, but there's no need to insult others for speaking their mind. We have every right to disagree and to argue, but it's wrong on so many levels to attack someone personally because of their opinion.

            • Kudzu, if you have an impression on the deliberation of this condition, please direct it towards the plight rather than the populace of this thread. Also, please improve your grammar and vocabulary, and do not move against someone simply for the reason that your terminology is inferior to theirs.

        • Might I expeditiously evince to you that although the game includes a variety of swearing, you do not have to use inappropriate language on this forum. I presume that you should endeavor to commemorate what proper etiquette is.

  • As much as you want to not believe it: telltale actually does not read these forums and does not care at all what any player says. The only feedback they actually take into account is technical improvements. Sorry to disappoint, you can thumbs me down for saying it but they don't care. A virtual petition won't make a difference. Although apart from that I do wish Sam lived a little longer or at least "ran away" and not suffered that kind of death.

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