Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, Back to the Future: The Game, Jurassic Park: The Game and the Sam & Max series. Telltale is dedicated to deliver gaming experiences dominated by powerful storytelling and characterization and currently develops and publishes episodic series on PC, Mac, iPad, iPhone, PlayStation®3, Wii™, and Xbox 360™.
Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale’s titles have won numerous awards from publications such as IGN, PC Gamer and GameSpy, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times and Variety.
The publisher’s landmark Sam & Max series paved the way for episodic gaming with two award-winning seasons in 2006 and 2007. The following year, Telltale went on to launch the first episodic series available on WiiWare with Strong Bad’s Cool Game for Attractive People. In 2009, Telltale announced and launched Tales of Monkey Island, the highly-anticipated return of Guybrush Threepwood in the series’ first original story in nearly a decade. In 2010, Telltale was recognized as the number one ranking mid-sized publisher (product quality) by Metacritic, with an average score of 78.4 across 14 scored titles.
Telltale has gone on to build strong partnerships to develop games based on globally recognized brands with fans numbering in the millions, including Back to the Future, Jurassic Park and Law and Order, The Walking Dead and DC Comics’ Fables. However, through its Pilot Program, Telltale has stuck to its indie roots by bringing games such as Hector and Puzzle Agent to market, each receiving overwhelmingly positive reviews.
Key Milestones and Accomplishments
- Founded in 2004
- Built a proprietary interactive storytelling technology
- Funded by top-tier investors
- Launched a direct sales and distribution channel
- Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation; Back to the Future; Jurassic Park; The Walking Dead; Fables, Law and Order)
- Partnered with leading distributors (Apple; Steam; Time Warner / Turner Entertainment (GameTap); Yahoo Games; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
- Became official developer for Wii, Xbox 360, PlayStation 3 and PC