We like to make games, and we're good at it...
Telltale's Team is made up of seasoned veterans of the game industry, with leadership credit on many titles.
Kevin Bruner Founder, Director, President, Chief Technical Officer
Kevin co-founded Telltale, Inc in 2004 to blend technology, creativity and production processes to create a new entertainment experience and define a new business model. Since its inception, Telltale has pioneered episodic gaming, becoming the first company to release games as monthly episodes, as well as expanding its core technology to support games running on PC, Nintendo Wii and Microsoft 360 (with additional new platforms to follow soon!).
Since 1990, Kevin has been creating entertainment technology for video games, television game shows, museum installations and more. Prior to founding Telltale, Kevin applied his talents at LucasArts, working on cutting edge projects such as the classic Grim Fandango noir adventure and epic Star Wars titles, as well crafting core company technology strategies.
Kevin’s past speaking engagements have included numerous Game Developers Conference’s, Haas Business School at UC Berkeley, Game Focus Germany, The Nordic Game Conference and Penny Arcade Expo, amongst others.
Dan Connors Founder, Director, Chief Executive Officer
Dan Connors co-founded Telltale, Inc. in 2004. As Chief Executive Officer, Dan has overseen Telltale's growth, establishing the company as a leader in digital publishing and episodic production. During this time, Telltale has launched more than twenty products, working with high-quality licenses such as CSI, Sam & Max, Aardman Animations' Wallace & Gromit and Strong Bad from HomestarRunner.com. Telltale's episodic Sam & Max and Strong Bad games are recognized as the first regularly-scheduled episodic series in gaming history.
Dan has worked in the video game industry since 1993, in roles including producer, director, and executive. His credits include Star Wars: Rogue Squadron, X-Wing: Alliance, and Sam & Max Hit the Road. In 2008, he was recognized by Develop magazine as one of the top 25 people reshaping the games business.
Chris Hollenbeck Director
Chris Hollenbeck is a founding member of the Granite Ventures team. He joined Granite after serving as Vice President of Hambrecht & Quist's Venture Capital department, and focuses his investments in software. In addition to software applications, Chris is also interested in companies that capitalize on the current digital content explosion - from voice and video to consumer entertainment - and next-generation software infrastructure technologies.
Chris currently sits on the Boards of Bunchball, Convio, DecisionView, Movaris and Oversight Systems. He sponsored Granite's investments in Digimarc (NASDAQ: DMRC) and Vignette (NASDAQ: VIGN), and was a member of the Boards of AvantGo prior to its acquisition by Sybase (NYSE: SY) and of Liquent prior to its acquisition by Information Holdings (NYSE: IHI).
Earlier in his career, Chris held several positions within Hambrecht & Quist's Mergers and Acquisitions and Corporate Finance departments.
Phil Sanderson Director
Phil joined IDG Ventures SF as a Managing Director in 2006 and was previously a General Partner at WaldenVC for 10 years. At WaldenVC, Phil focused on early stage investments in new media and IT. Phil invested and served on the Boards of Bamboo.com (NASDQ: IPIX), NIKU (NASDQ: NIKU) and Vitalstream (NASDQ: VSTH). In addition, he invested in Sina.com (NASDQ: SINA), AdKnowledge (acquired by CMGI), Namezero (acquired by Verisign), Market Insight, and Iconoculture. Phil currently sits on the Boards of Telltale Games, Simply Hired and I2We.
Prior to WaldenVC, he worked as an investment banker in Robertson Stephens' New Media and Information Technology Groups. At Robertson Stephens, Phil managed initial public offerings and mergers and acquisitions assignments for CBT Systems, Computer Learning Centers, Electronic Arts, Fritz Integrated Logistics, Spectrum HoloByte, Sierra On-line, and Vantive, among others. Prior to Robertson Stephens, he worked in Goldman Sachs' corporate finance group. Phil has also founded and operated three companies in the retail, non-profit, and manufacturing industries.
He is also Co-Chairman/Founder of the VCNetwork (www.vcnetwork.org) and the YVCA; two non-profit organizations consisting of over 1,000 venture capitalists in Silicon Valley. Each year Phil manages social networking events which include the participation of 50% of the Valley’s General Partners. In addition, Phil serves on the Board of the Western Association of Venture Capitalists (WAVC, wavc.net)
Phil received his Master of Business Administration with Honors from the Harvard Graduate School of Business and earned his Bachelor of Arts in Economics with Honors from Hamilton College.
Cliff Plumer Director
Cliff Plumer is a veteran entertainment technology executive. In addition to Telltale Games, Cliff currently serves as a Board of Director and technical advisor to Float Hybrid, a San Francisco based UX Design agency specializing on human computer interaction for sensor and gesture driven interactive displays and second screen connected mobile devices. Cliff also sits on the Board of Directors of mPact, a start up venture building technology for social enterprise. He is currently providing consulting services to Technicolor on a new content security and distribution solution.
Cliff has worked on over 100 Hollywood feature films. As Executive Producer for the upcoming movie, Ender's Game, to the Academy Award winning work on The Curious Case of Benjamin Button and Pirates of the Caribbean Dead Man's Chest, Cliff has been a leader in the early adoption of digital technology in filmmaking. As CEO of Digital Domain he led the company during their most successful and profitable years, which included commercializing their proprietary image processing solution Nuke and spinning out the UK company The Foundry, expanding the studios capacity with a new digital studio in Vancouver and acquiring the 3D stereo conversion company and patent portfolio of In-Three, a pioneer in 3D imagery. As CTO of Lucasfilm, Cliff led R&D that won 6 Scientific Achievement awards from the Motion Picture Academy and developed over two dozen computer graphic patents. Cliff was the technology leader in the construction of the Letterman Digital Arts Center in San Francisco, home to Industrial Light & Magic and Lucas Arts, and the Lucasfilm Animation Studio in Singapore.
As an entrepreneur Cliff was a founder and partner in two software companies that he successfully built and sold, Parallax Software to Avid Technology and Axis Software to Chyron Corporation.
Kathy McElwee Chief Financial Officer
Kathy McElwee joined Telltale in March 2011 with over 20 years of public and private company CFO experience.
Kathy has worked in a variety of industries including financial services, benefits administration, software as a service, educational services, and toys. She worked in the videogame industry at 3DO in the early 00’s.
Steve Allison Senior Vice President of Publishing
Steve Allison joins Telltale with over 14 years of experience in interactive entertainment including roles in senior management, marketing, publishing and business development.
Prior to joining Telltale Steve served as the Chief Marketing Officer and Senior Vice President for TNA Entertainment, overseeing consumer products, licensing, digital content and brand building on behalf of the sports entertainment organization where he worked from April 2008 until March 2010 during a period of record growth.
Before joining TNA Entertainment Steve served as Chief Marketing Officer and Senior Vice President of Midway Games from December 2003 until April 2008. Prior to joining Midway Steve held various publishing, marketing and management positions at Atari between 1994 and 2003. At Midway Games, Atari, and Accolade, he successfully built great teams and global sales success for multi-million unit selling game franchises including the Unreal & Unreal Tournament series, Lord of the Rings Online, Test Drive series, Driver series, Enter The Matrix, Mortal Kombat, Blitz: The League, and Neverwinter Nights.
David Fox Vice President of Online
David Fox is a technologist and game designer focused on social play and storytelling.
Prior to Telltale, David was a senior executive at Digital Chocolate. He co-founded iWin, Inc., publisher of premium casual game brands such as Jewel Quest and the Facebook version of Family Feud. He is also the author of several books about Web tech, gaming and culture.