View Full Version : Chapter 2 screenshots
Marty
08/14/2009, 05:07 pm
http://www.telltalegames.com/monkeyisland/siegeofspinnercay/gallery
finally.
again, we have some very familiar looking pirates ;) (and I'm, refering to their models)
coolsome
08/14/2009, 05:17 pm
o-0 guybrush and elaine find each other yay
Everlast
08/14/2009, 07:25 pm
Dont tell me we got characters recicled because that pisses me off!
Frogacuda
08/14/2009, 08:45 pm
Dont tell me we got characters recicled because that pisses me off!
There are a lot of characters that seem to recycle animation meshes, but their nose or forehead looks different. They did their best from keeping them from looking exactly the same this time.
Everlast
08/14/2009, 08:49 pm
There are a lot of characters that seem to recycle animation meshes, but their nose or forehead looks different. They did their best from keeping them from looking exactly the same this time.
Just resaw the images and it looks good. I guess i shouldnt have jumped the gun. TTG chapter 2 looks interesting.
meander
08/14/2009, 09:33 pm
Aww that one of Guybrush and Elaine looks cute....
bobhobbit
08/14/2009, 09:47 pm
Aww that one of Guybrush and Elaine looks cute....
But Elaine looks like she's skinnier than Guybrush! How is that possible?!?!
Spadge
08/14/2009, 10:09 pm
Finally! Real Pirates! And the recycled models seem to work this time.
But Elaine looks like she's skinnier than Guybrush! How is that possible?!?!
It's the coat.
ivan11111
08/14/2009, 10:39 pm
I'm a bit worried that there seem to be only two shapes of pirate, tall and thin or short and fat. Hopefully their character will overcome the similarity of their appearance...
But Elaine looks like she's skinnier than Guybrush! How is that possible?!?!
why can't she be skinnier? she's a girl and guybrush is not getting younger you know. elaine really is quite skinny in tales though. it didn't show so much in the first episode, 'cause we see her tied up most of the time.
Finally! Real Pirates! And the recycled models seem to work this time.
yeah, they look different enough from the flotsam pirates...i just hope that there won't be a bunch of these guys again. so far the reuse of the models was the only thing that disappointed me about tales..
PariahKing
08/14/2009, 11:15 pm
The recycling bit is beginning to get old. :/
Dangerzone
08/14/2009, 11:25 pm
If the filename is to believed, the 2 poxed pirate names are "Trenchfoot" and "Hardtack"
Paintbrush
08/14/2009, 11:55 pm
Wow, I love new screenshots! And location behind Guybrush and Elaine looks delicious :) Bring it on!
Lavrans
08/14/2009, 11:59 pm
The screenshots are looking very fine!
Is there a higher Quality as in Cap 1?
They have more contrast and some more details, i think...
Frogacuda
08/15/2009, 12:17 am
The recycling bit is beginning to get old. :/
Either they make some iterations around existing templates, or we see the same 5 characters show up in every single scneario like Sam & Max. "Oh, the Soda Poppers are Dairy Farmers now? Gee, never thought I'd see them here..."
After two episodes, ToMI has 18 characters, which is more than all of Season One for Sam & Max. It's a trade off worth making.
Lennie Melvin
08/15/2009, 12:41 am
Elaine and Guybrush are sooooo cute.
feverfew
08/15/2009, 01:08 am
Yeah, and judging by the looks of them, any rumours of her fancying LeChuck are grossly exaggerated :p
The light seems to say Jerkbaits are 'sunset' islands (as opposed to night/day distinction in the previous games). I bet the setting sun makes them very picturesque ;)
Aeterna
08/15/2009, 03:24 am
I like the area behind the Guybrush/Elaine united picture. You can see some sort of cave, bridge and a bit of sail from a boat. so.. multiple islands in chapter 2?
Bernus
08/15/2009, 06:35 am
the location looks nice - but that recycling SUX BAD.
I wouldn't mind if they use same models EACH EPISODE but not 2 models throughout the whole season.
have I already said, that this SUX BAD?!
Bernus
08/15/2009, 07:35 am
After two episodes, ToMI has 18 characters, which is more than all of Season One for Sam & Max. It's a trade off worth making.
You know the characters from Chapter 2 already?!
Lets listen whats known so far:
TOMI:
Guybrush
Elaine
Le Chuck
Le Chuck (human)
Vodoo Lady
Pirate at the beach who gets beaten by Guybrush
Nipperkin
De Synge
Van Winslow
the guy with the dolls
the glass-selling pirate
the pox-infected one at the stairs of the courthouse
Morgan La Fay at the End of Ep. 1
the 2 pirates from Ep 2 Screens
(hope I forgot no one, and I didnt include chars which PROBABLY will show up)
So all in all: 15
Sam and Max Season ONE:
Sam
Max
Bosco
Sybill
Jimmy
Soda Popper I
Soda Popper II
Soda Popper III
Brady Culture
the directress (From Ep. 2)
this chicken-guy
the cow (more or less a char)
the TV-Lady
Hugh Bliss (although he has 2 forms - I count him as one)
Leonard
the Mole
the toy Mafia-Guys (count them as one)
Superball
the (former) President
his personal bouncer
Ape Lincoln
the C.O.P.S. (okay I count them as one)
the VR-Lady (count her a half)
the recycled head of the TV-Lady as Internet Security (count her as half)
(hope I forgot no one - chars like the different colored Max I dount count as an own char)
Makes: 23 Chars
So you're wrong with ur calculation.
Besides no one forces Telltale to put so much pirates into TOMI. I rather have less of them, but more unique.
born2c0de
08/15/2009, 07:51 am
Notice that the guybrush-elaine screenshot has been taken VERY carefully.
Guybrush's left hand is not visible, thus not revealing whether the pox has been cured or not.
Well played, Telltale. lol
thatdude98
08/15/2009, 07:51 am
I'm a bit worried that there seem to be only two shapes of pirate, tall and thin or short and fat. Hopefully their character will overcome the similarity of their appearance...
The recycling bit is beginning to get old. :/
the location looks nice - but that recycling SUX BAD.
I wouldn't mind if they use same models EACH EPISODE but not 2 models throughout the whole season.
have I already said, that this SUX BAD?!
Finally! Real Pirates! And the recycled models seem to work this time.
It's the coat.
Yeesh. You try making an episodic series with a deadline of a month between each episode. It takes literally days to create ONE character model. Considering they have to do the programming, Voice recording, models, story, testing, polishing, interface, etc, etc, ect, all in a month, why SHOULDN'T they reuse a couple models to save time? Stop whining about it.
prizna
08/15/2009, 08:00 am
Maybe its just me or the way the pic of Elaine and Guybrush was taken, but the pic has Guybrush hugging Elaine, but with her arms not touching him. Maybe she is not so happy to see him.
but im almost positive im just looking for things that arnt there.
pilouuuu
08/15/2009, 08:31 am
Either they make some iterations around existing templates, or we see the same 5 characters show up in every single scneario like Sam & Max. "Oh, the Soda Poppers are Dairy Farmers now? Gee, never thought I'd see them here..."
After two episodes, ToMI has 18 characters, which is more than all of Season One for Sam & Max. It's a trade off worth making.
Wow, I haven't realised that. But at least they could make them like Mr. Potato Head. You know, swaping noses and eyes, to make them look at least a bit different to each other.
ChemBro
08/15/2009, 11:01 am
Maybe its just me or the way the pic of Elaine and Guybrush was taken, but the pic has Guybrush hugging Elaine, but with her arms not touching him. Maybe she is not so happy to see him.
Maybe she is about to hug him or jump on him. Looks more like it.
Frogacuda
08/15/2009, 11:22 am
Wow, I haven't realised that. But at least they could make them like Mr. Potato Head. You know, swaping noses and eyes, to make them look at least a bit different to each other.
This is exactly what they've been doing, actually. They have the same "bone structure" so they can use the same animations, but they have different noses, chins, hair, etc, since those can be changed without affecting the animation meshes. They're not actually reusing models, but they need to preserve animations.
Some of these are more subtle (Crimpdigit and the Pox Pirate from Chapter 1, for example) and some of them are more obvious (Nipperkin and Winslow).
Rubarack
08/15/2009, 11:33 am
If you look at the number of unique meshes I think ToMI is looking to be a bit worse than Sam and Max, and it's a system that can afford to reuse characters much more (except Nipperkin, if I hear his voice once more I may have to hurt someone).
But there's a clear tradeoff here in terms of getting more new locations. If we get more than 1 or 2 new scenes an episode I'll be happy seeing familiar looking characters.
But if they are only going to have 2 meshes they should probably have been less distinctive. If there's only two sizes then medium and medium would make more sense than tall and fat and short and thin.
Secret Fawful
08/15/2009, 12:51 pm
I'm not going to make any assumptions or remarks concerning anything I see here except to say it looks great. I mean remembering the amount of complaints before the games release, and how much was unfounded, it just seems silly to keep nitpicking and nitpicking and so on.
Bloody Eugene
08/15/2009, 01:50 pm
The recycling bit is beginning to get old. :/
Yeah....
BAAAADDD recycling..... I already hate the 2 models of pirate....
TT, it was better to use a "Bosco with huge beard" mesh instead of using AGAIN those 2 characters....
Everlast
08/15/2009, 03:10 pm
Yeesh. You try making an episodic series with a deadline of a month between each episode. It takes literally days to create ONE character model. Considering they have to do the programming, Voice recording, models, story, testing, polishing, interface, etc, etc, ect, all in a month, why SHOULDN'T they reuse a couple models to save time? Stop whining about it.
Uh dude i just retracted my statement. I know its recicled but it doesnt look to obvious, so i was pleased after a second look. Look at my second post in the 1st page of this thread.
thatdude98
08/15/2009, 04:12 pm
Uh dude i just retracted my statement. I know its recicled but it doesnt look to obvious, so i was pleased after a second look. Look at my second post in the 1st page of this thread.
I know. I just multi-quoted all the posts on the first page complaining about it. I'll take it off.
Marty
08/15/2009, 04:38 pm
I doubt they had to do all that all in a month. They probably started TOMI awhile back. I'd be happy to wait an extra month to see at least one more variation of models.
Frogacuda
08/15/2009, 04:44 pm
There is a third generic pirate of medium build in Chapter 2. Stop grousing and don't worry so much.
Barnabus
08/15/2009, 04:44 pm
Yeesh. You try making an episodic series with a deadline of a month between each episode. It takes literally days to create ONE character model. Considering they have to do the programming, Voice recording, models, story, testing, polishing, interface, etc, etc, ect, all in a month, why SHOULDN'T they reuse a couple models to save time? Stop whining about it.
I may be wrong but I got the impression the problem wasn't so much time as the space on the Wii download system restricting the number of models they could use. Even so, given that they seem to be able to change the character clothing quite significantly, I'm not sure why it's so out of the question to alter facial features enough to give at least a bit of distinction. I appreciate compromises need to be made on a project like this, but the fact is that if they're really going to keep using the same two models for every minor character over the next four episodes, Telltale will have to have to get used to receiving flak for it.
Frogacuda
08/15/2009, 04:52 pm
I may be wrong but I got the impression the problem wasn't so much time as the space on the Wii download system restricting the number of models they could use.
We have been told it's a space issue, yes, but it's the animations more than it is the models themselves, because the actual models and textures ARE unique between all the characters. They have different clothes, heights, noses, facial hair, etc, it's just the parts of the faces that animate that have to be the same (mouth, eyes, brow).
I'm sure this saves them a bit of time, too, since the way Telltale tool works involves scripting from a library of canned animations and redoing these for every character would surely be a pain. Time is obviously a concern for them as well, so it may be a bit of both. Or that the space limitation has freed them up to recycle without a guilty conscience.
Randulf
08/15/2009, 06:45 pm
Yeah....
BAAAADDD recycling..... I already hate the 2 models of pirate....
TT, it was better to use a "Bosco with huge beard" mesh instead of using AGAIN those 2 characters....
Yes, They can rig the Bosco mesh (not to mention the Grandpa Stinky mesh) to make new pirates.
Frogacuda
08/15/2009, 06:49 pm
I told you, there's already another pirate template they're using that you haven't seen in the handful of screens. I dunno if I'm allowed to post any unofficial pics, yet, though, so take my word.
Secret Fawful
08/15/2009, 09:13 pm
Not to mention possible mermen and merwomen we haven't yet seen.
Everlast
08/15/2009, 09:16 pm
If you look at the number of unique meshes I think ToMI is looking to be a bit worse than Sam and Max, and it's a system that can afford to reuse characters much more (except Nipperkin, if I hear his voice once more I may have to hurt someone).
But there's a clear tradeoff here in terms of getting more new locations. If we get more than 1 or 2 new scenes an episode I'll be happy seeing familiar looking characters.
But if they are only going to have 2 meshes they should probably have been less distinctive. If there's only two sizes then medium and medium would make more sense than tall and fat and short and thin.
Mr president i have to disagree with your remark. In contrast with S&M TOMI has new environment in the game which freshens things up. Secondly the characters recicled in S&M where done much more obvious and annoying hurting the storyline for me in season 1 (havent seen season 2). I also believe in change Mr.president and believe in your agenda, but please believe also in the people like TTG. Dont bash em down and catalog em as terrorist of the gaming industry.
The characters shown dont look too obvious and the same as those of chapters 1. But they do look familiar in some aspects, but its not something to say ITS THE SAME PIRATES AS CHAPTER 1!! A TTG designer posted a few weeks back that we will get lots of pirates, that will help enrich the pirate age in which guybrush lives. Dont jump the gun yet, like i did. You must admit that Chapter 2 and TOMI is cooking an awesome story, and what its cooking $mell$ good for the fan$$$. Now lets have a grog and talk about what i can do for you and you for the country and us.
darknessofheart
08/15/2009, 09:50 pm
That's first scene of Guybrush and Elaine, since the end of Curse, that shows that they truly are a good couple. What an improvement over how they were in Escape!
PariahKing
08/15/2009, 10:04 pm
Yeesh. You try making an episodic series with a deadline of a month between each episode. It takes literally days to create ONE character model. Considering they have to do the programming, Voice recording, models, story, testing, polishing, interface, etc, etc, ect, all in a month, why SHOULDN'T they reuse a couple models to save time? Stop whining about it.What a silly and rude statement - especially considering you're whining about other people "whining." The "you try" argument is awful. The next time you have a problem with your computer or a technical service, see if they respond to your problem with "It takes literally almost all of our resources to do this on our limited budget that my manager assigned us, so we gave you an inferior product or service. But because you have no ability to do this yourself you have no right to complain." They don't because that's ludicrous. People who review movies don't have to be directors to make qualified judgments upon cinema.
I'm well aware of what I've paid for and the limitations of episodic gaming but I don't think it's unreasonable to show irritation that so many characters look so very alike. It's not like they're bound forever to short fat guy and tall lanky guy without having to make new models. They ripped Leonard Steakcharmer from S&M as one of their default models - who was ripped from Texas Hold 'Em. They could have taken a different set of old models at least - from Bone probably.
They could've at least picked a different set to re-use each episode. I'm not an idiot - I'm well aware game development is costly and expensive. I also don't think I've been trolling or unreasonable. If no one critically looks at the game a large benefit of episodic gaming is ignored - improving mistakes you made in prior episodes.
I particularly hate this attitude that "if you complain about anything in the game you're whining like a petulant child." I really love TMI but there's a difference between appreciating a game and being a blind fanboy. Complaining about blatant and repeated character reusage that doesn't even feature a model set switch from episode to episode isn't on the same level of expecting Telltale to produce monthly Crysis graphics.
Hero1
08/15/2009, 10:07 pm
Looking at the screen shots it appears the pox is spreading.. Looking forward to the siege now its only a week away!
LuigiHann
08/15/2009, 10:27 pm
There is a third generic pirate of medium build in Chapter 2. Stop grousing and don't worry so much.
Oh cool! I hope that's true, then they could bring back the Men of Low Moral Fiber (Pirates). That wouldn't work with only two pirate designs, but with three I think they could pull it off
zaradan
08/16/2009, 04:19 am
Given the level of presentation they've achieved so far with ToMI, I'm willing to forgive the odd similar looking character here and there. Just take a look at the scene when Guybrush washes ashore Flotsam island and compare that with some of Telltales earlier efforts. It's beautiful, and they really have excelled themselves.
So could they have done more with some of the character models? Probably. Should we give them a break? Absolutely :)
Guybrush Threepwood
08/16/2009, 05:30 am
I'm a bit annoyed about this reusing of character models. All the characters in the Monkey Island universe should be unique and different, I honestly can't even tell these Chapter 2 pirates apart from the ones in Chapter 1. It's disappointing.
Barnabus
08/16/2009, 09:16 am
I agree with whoever suggested that if the models were going to be reused to such a large extent it probably would've been better to have picked two less 'specific' face and body types, and instead tried to focus the player's attention on the aspects of each new character's design that can be significantly altered. As it is, the illusion that these are all unique individuals isn't working so well.
presidentmax
08/16/2009, 10:14 am
i'm a bit surprised as i thought this chapter was being delayed so that they could improve on complaints.
I think 2 extra weeks to work on this chapter should give them time to make some new character models.
They did say it was being delayed to work on the quality, so what gives?
thatdude98
08/16/2009, 11:18 am
What a silly and rude statement - especially considering you're whining about other people "whining." The "you try" argument is awful. The next time you have a problem with your computer or a technical service, see if they respond to your problem with "It takes literally almost all of our resources to do this on our limited budget that my manager assigned us, so we gave you an inferior product or service. But because you have no ability to do this yourself you have no right to complain." They don't because that's ludicrous. People who review movies don't have to be directors to make qualified judgments upon cinema.
I'm well aware of what I've paid for and the limitations of episodic gaming but I don't think it's unreasonable to show irritation that so many characters look so very alike. It's not like they're bound forever to short fat guy and tall lanky guy without having to make new models. They ripped Leonard Steakcharmer from S&M as one of their default models - who was ripped from Texas Hold 'Em. They could have taken a different set of old models at least - from Bone probably.
They could've at least picked a different set to re-use each episode. I'm not an idiot - I'm well aware game development is costly and expensive. I also don't think I've been trolling or unreasonable. If no one critically looks at the game a large benefit of episodic gaming is ignored - improving mistakes you made in prior episodes.
I particularly hate this attitude that "if you complain about anything in the game you're whining like a petulant child." I really love TMI but there's a difference between appreciating a game and being a blind fanboy. Complaining about blatant and repeated character reusage that doesn't even feature a model set switch from episode to episode isn't on the same level of expecting Telltale to produce monthly Crysis graphics.
I see your point, and you make a valid argument. I just feel that since there are only two episodes released (more or less) we shouldn't be quick to make our judgments. However, the reusing models thing doesn't bug me that much. If they have to, they have to. I apologize if I angered you.
Frogacuda
08/16/2009, 11:29 am
i'm a bit surprised as i thought this chapter was being delayed so that they could improve on complaints.
I think 2 extra weeks to work on this chapter should give them time to make some new character models.
They did say it was being delayed to work on the quality, so what gives?Even if they wanted to and had time to, the WiiWare space limitations are a real bitch. It's a combination of factors.
PariahKing
08/16/2009, 09:12 pm
I see your point, and you make a valid argument. I just feel that since there are only two episodes released (more or less) we shouldn't be quick to make our judgments. However, the reusing models thing doesn't bug me that much. If they have to, they have to. I apologize if I angered you.I'm not so much angry as it's just a pet peeve. Apology accepted and I was also probably over aggressive for sorry about that mate - obviously I came off as a bit angry at least.
Randulf
08/16/2009, 10:44 pm
Even though Wiiware might limit the number of mesh models they can put in each episode, Telltale do not have to stick with these two. They might, for example, use Models A&B on Chapter 1, Models B&C on Chapter 2, and so on.
Threepwood4Life
08/17/2009, 12:23 am
hmmm, same pirate models, I guess its gonna be like that for all the upcoming episodes
pilouuuu
08/17/2009, 04:25 pm
hmmm, same pirate models, I guess its gonna be like that for all the upcoming episodes
I hope not! I don't mind one or two generic pirates, but all previous games had a lot unique and charismatic ones.
Wouldn't you hate if they put Stan like the thin model pirate? I wouldn't mind the low moral fibre pirates being the generic models though.
Ignatius
08/17/2009, 05:48 pm
I wouldn't mind the low moral fibre pirates being the generic models though.
Shame on you!
wdrpgwd
08/17/2009, 06:34 pm
Imagine using 1 short and fat model with Lefoot, Cutthroat bill, Blondebeard and Kenny and 1 tall and skinny model with Mr. Fossy, Edward Van Helgan and Cabana Boy. They would lose their charm.
These games are all about 1. Story. 2. Characters. Everything else should be after. Not trying to sound ungrateful. :)
Frogacuda
08/17/2009, 06:41 pm
There's a third generic pirate in this, and they'll probably add more as they go along, but part of the problem is that ToMI has a much larger cast than previous TT games. I finished Chapter 2 finally and I tally 23 different characters in both episodes combined, and this is only after 2 chapters. Sam & Max had like half that at the same point.
Tomi characters are lame and recycled.
Still, it's monkey island.
But I was hoping for better, as were most people.
Why would they do this when they got Sam and Max right?
Frogacuda
08/17/2009, 07:55 pm
Two reasons:
A) Sam and Max recycled characters too, by hammering them into every single episode, whether they fit or not. They didn't make them into new characters, you'd just have to deal with the Soda Poppers showing up in every goddamn episode.
B) The Wii thing has forced them to compromise to save space.
Anyway, ToMI is full of great, memorable characters, even if there are some generic disposable ones in there, too. Morgan, Crimpdigit, LaSinge, Anemone, and of course the returning cast have all been great. This version of Elaine is my favorite.
thatdude98
08/17/2009, 08:33 pm
There's a third generic pirate in this, and they'll probably add more as they go along, but part of the problem is that ToMI has a much larger cast than previous TT games. I finished Chapter 2 finally and I tally 23 different characters in both episodes combined, and this is only after 2 chapters. Sam & Max had like half that at the same point.
Beta tester, are you?
Frogacuda
08/17/2009, 08:37 pm
Nah, journo.
I suppose there are a lot of new characters to this one, and it does make the towns feel less empty. Replaying Puerto Pollo in curse makes it feel like a ghost town, but the artwork makes up for that.
They're certainly doing a better job than EFMI, that had just random npc's that did nothing. They've got way more characters I suppose, I just wish they looked more different. 10 different models doesn't seem like much to ask, but there is a budget for episodic games such as this.
Frogacuda
08/17/2009, 09:26 pm
It's a much better effort than EFMI, and I think it's better than Sam and Max as well. I feel like it's a worth Monkey Island sequel, and while they might not have the blank check budget that Curse had, they're working well with what they had. It's a better Monkey Island sequel than I'd have expected if you told me one was coming a year ago.
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